Search results

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      Shots as Ammunition, and as Energy - it can be additional, effective and work

      Heck, I'm in favor of Ammo for Cannon, as it would basically end all those Waffle-Machinguns-of-Doom. You all know the kind, the ones where the forward 2/3 of the damn boat (it ain't a "ship" unless it has smallcraft and/or lifeboats) is a waffle-gun dealing over 500k per bullet, and as it's a...
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      Suggested Light bars

      The light bars being "too bright" is a load of crap. They put out the exact same light level as a standard light-block. The only way for them to be "too bright" is if you're using the good lighting settings, on an all white ship, and are spamming the damn things. Or if you're trying to make a...
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      Highlight a target without active turrets firing at it

      Aye, I'll second the utility of such a thing. ... While we're at it, I'd like a third such "target" for telling your Fleet/faction to kill this poor bastard. (it's rather simple, I want my turrets to keep shooting that damnned pulse-boat that's trying to gut me. [it is allways fun blasting them...
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      Planet cores, what should be done with them?

      Hmm, #1 would line up really well with some of the "continuous resource generation" ideas I've seen. IE: place [special] block on a planet, and it auto-generates resources. #2 would likely be easiest to do by converting the planet-core to an asteroid after so-many game ticks/seconds/minutes...
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      Isanth Pirates Always Attacking Me

      Ah! Thank you. Somehow I'd allways overlooked those. (and it is possible the values were modified, at the time I found that pyramid, I'd been using settings arranged by another. I've never found one that good since then.)
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      An amusing competition idea Dev Builders vs Player Builders

      Possibly a more successful angle would be the Dev Team, in a series of what are Team-on-1 build-offs. Last I knew, Bench was the Logic Dev, Criss was the Hull Dev, a third one was the Weapons Dev, and a fourth guy was the "all other systems" Dev. Meanwhile, we've got people like Skylord...
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      SinglePlayer Vs. Multiplayer

      I used to be Single-player exclusively, but that eventually got boring. I've been "playing" mostly in multiplayer for the last few months, but whenever I want to experiment with a build, I drop back into singleplayer, as it's MUCH more stable than even the best-run servers. (EX: on a server if...
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      VEGA Conflict build (Builders Wanted!)

      Hmm, I'd forgotten about Vega Conflict. (I was never very pleased with it, too damn much grinding for minimal advancement) On the one hand, I think I might take a stab at doing this myself, as I simply don't build well with others. ;) On the other hand, I don't like most of the ships you are...
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      Something that rhymes with "Harris Class Frigate"

      ... "average" amount of armor for a "large" ship? Oh man, is that ever a loaded question. It is very easy to define what is considered a "large" ship in StarMade, but reaching a consensus on that definition is a bloody nightmare. You'd be better off asking what the average is for a given...
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      PUSH/PULL DRIVES: Working as intended?...

      True, I should have found a better metaphor.
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      Launcher starts, game doesn't.

      Huh, Sorry to have bothered you guys with it. Seems Dad's issue was with Java somehow not being 64 bit. (which is damnned odd, as we've had to explicitly re-install it 4 times due to various other programs needing the very latest 64-bit versions of it, and those run just fine, so what the hell...
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      PUSH/PULL DRIVES: Working as intended?...

      I'd imagine for the sheer challenge of it. Much like how some video games are actually "simulators", with special controllers that even have a button/ignition switch for starting the tank/plane/big-stompy-warbot
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      Isanth Pirates Always Attacking Me

      Aye, it's quite sad that the many updates to Weapons and Power have nerfed the Mighty Isanth-Zero to hell and back. Lesse, first it was the slight nerf to power generation, then a nerf to all weapons (making multiple "groupings/emitters" use more power than a single solid block), then a massive...
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      Isanth Pirates Always Attacking Me

      First, Az14el : What line is this in server settings? I know how to increase the likelihood of said "special" planet plate occurring, but I've never really noticed one for increasing the amount of loot in the resulting Storage box. (and the one in city plates is somehow allways empty for me...
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      It's All Relative, Projectiles Additive Velocity=borked

      For absolute certain it doesn't work on Missile weapons. Especially so Missile+Pulse, when fired from a stand-still it'll clear my ship in about a second, but fired on the move at max-speed? I out-run the poor thing. I will admit though, I've never seen it make a difference with Cannon+Cannon...
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      Launcher starts, game doesn't.

      Auburn , Actually, myself and my dad are both using 64-bit Windows. (on his end, some games falsely report it as 32-bit[and that is it's own weird-ass problem], but, the ones that do so all require 64-bit to run, and they do run.) Later today I'll be able to get his logs, as he's currently...
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      Dannage Fleetyards: Poor Advice For Noobs

      Heck, I'm fine with seeing the logic too. the very few videos I've seen tend to gloss over the critical logic parts. With the same multiple pictures style you've been doing, so long as you clearly state what goes where, anyone should be able to follow along. (and typiclly better than with a...
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      Dannage Fleetyards: Poor Advice For Noobs

      I think the logic is at the state when semi-automated is currently possible. Not for the shipyard, true, but for the making of all the stuff that goes into the ship? yeah, that can be done. (not that I comprehend the logic well enough to even attempt it) It's just, complicated. That said...
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      Launcher starts, game doesn't.

      I just encountered this error on my Dad's computer. Did a quick check, and the freshly installed StarMade appears to be missing a very large amount of files. on first run, his and mine both shat out a "preparing one-time files" popup, and then his system stops running Java completely. Java...
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      Bug No Collision (Rail) (Over-Time)

      Chiming in with a similar issue. I went and stuck a ship 500 blocks out on the end of a rotating arm on my base. After anywhere from 5 to 30 minutes, the ship becomes a total non-entity for collision purposes. This even applies to build-mode from within the ship-core. (literally nothing is...