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    1. MacThule

      Revert to System HP with reactors as Critical Zones

      You mean having weapons partially bypass shields, completely bypass armor, and go straight to the nearest system?
    2. MacThule

      Persistent Wrecks

      Just covertly write in a code function similar to the way rats normally react to a faction having more than 2 or 3 stations. Exceeding block limits in a sector or system attracts attention - people have scanners. Except instead of some scrawny pirates it's an alien space-titan that shows up...
    3. MacThule

      Destroyable shops

      It's a good thought, but the stick shops are temporary feature to make playtesting easier by providing fairly convenient access to resources everywhere you go. They aren't meant to permanent, so work on them would be pointless. Go visit the homebases of some NPC factions - those are the new...
    4. MacThule

      Options for Increasing your RC points

      And do. Which is why my play time has dropped drastically since fleet mining went back to being broke. It was super nice being able to tell the drones to mine, park ship and do creative work on it for 10 minutes while they mine two sectors. It turned mining in MP into into build and chat time...
    5. MacThule

      Make AMS pre-calculated

      I haven't tested AMS in 3.0 yet, but it's an interesting proposal. I like the idea on the basis that it would improve performance. I dislike it in that I see PD as applying to all entities incoming towards a point target, be they missile, rocket, mine, bomb, bomber or fighter and that a block...
    6. MacThule

      Yesterday was blazing. 29C downtown. In this humidity it's a lot. It's a lot for May especially...

      Yesterday was blazing. 29C downtown. In this humidity it's a lot. It's a lot for May especially. I am fine with it though - I've lived in the desert for years before. That was too much. This is fine because I need to bake Winter out of my bones and stock up on vitamin D for the return of the...
    7. MacThule

      Revert to System HP with reactors as Critical Zones

      I just finished the non-decorative (un-wedged, undetailed) wrap on an ugly little trade outpost, and I ended up thinking about this thread. It's not really meant to put up a fight, so I thought about this issue with reactors and went ahead and just let its reactor be complete with 67%...
    8. MacThule

      What do you guys think about a legacy server?

      That is a very important consideration. Many of the core systems in the game were consciously allowed to break down as the devs moved towards 2.0. I can think of the example that I felt the most: fleet mining - at some point during the Winter of 2016/2017 they brought fleet mining up to the...
    9. MacThule

      Options for Increasing your RC points

      You make an excellent point. I was substantially overvaluing the effect it would cause if the increase isn't massive.
    10. MacThule

      What do you guys think about a legacy server?

      Summer ruins my game time as well. You must live someplace with a cold winter, Crashmaster
    11. MacThule

      Options for Increasing your RC points

      Yeah, it would be very different. Starmade isn't a Roleplaying game. How could it be the same unless you turn it into a roleplaying game first, with the ability to PvP as a sort of "secondary consideration." This is a sandbox game with PvP as a fundamental element. People are able to play...
    12. MacThule

      Revert to System HP with reactors as Critical Zones

      I thought about the OP suggestion here while working on a small station earlier - unfortunately, ships being super hard to kill is also one more disadvantage for stations. Station reactors are way easier to take out; they don't move around...
    13. MacThule

      [14th of April] Schine Q&A Answers

      Not long though. You saw they wrote an AI that can beat even world-class pro players at DoTA? That game has tons of special abilities to calculate as well, and very complex team and interplay dynamics (reading behavior, effective prediction of location and tactics, etc). Not that I'm worried...
    14. MacThule

      Revert to System HP with reactors as Critical Zones

      Same. Cockpit, systems, defense, turrets, decor, in that order. I'm not religious about sticking to that, but it is absolutely the best way to get a ship that performs well in my experience. Usually I have a pretty clear idea for the finished ship's general shape when I start, and that helps me...
    15. MacThule

      Options for Increasing your RC points

      I think this is a cool suggestion. Very much like a RPG buff to increase skill capacity. If it was only for Single Player this would be a fantastic addition. Good idea. Creative. It would be bad for an multiplayer server that allows PvP though. +1 more to reasons we should have two different...
    16. MacThule

      Thoughts of a returning player

      Not hardly. I am and have been of the opinion that before diving into 2.0, they should have spent 3 months closing the most major bugs in the old version and locked it as a 'complete' version unto itself. 2.0 should be... 2.0 - an entirely new version of the game as the designation implies. It...
    17. MacThule

      Worth it to Return?

      If you are more interested in playing than in testing, probably wait until Autumn. It may be playable by then, but right now it's still mostly up on blocks. By Autumn the weapon balance should be at least functional enough to appear in the official version, and the galaxy update will probably be...
    18. MacThule

      Revert to System HP with reactors as Critical Zones

      As I mentioned elsewhere, it doesn't make much sense for a reactor to function in any way if 50% melted to slag. And Nosajimiki - you mention what would happen to crew. I think they can also either be presumed dead or as having abandoned ship if their power is done. This is probably a key to...
    19. MacThule

      A way to make multi-reactor setups possible

      It really does make very little sense to allow a machine to produce power when half demolished...
    20. MacThule

      Starmade thinks my laptop needs driver updates, Intel says there are none

      How is Linux handling it? Smooth?