Search results

    1. Visitor

      StarMade Prebuild 0.09433

      Good to see progress on balancing that, though in all honesty, the shields and AMC rate of fire is only part of the balancing issue and there are other things regarding the topic that were brought in the discussion on reddit that would benefit from some chance. Including those barely related...
    2. Visitor

      StarMade Prebuild 0.09424 missile fix and balance

      Schema! If/when discussion will be started, for the love of whatever\'s holy, make sure to make a news with proper link to it! It\'s so easy to miss such otherwise if someone doesn\'t check for it regularly it\'s unsettling.
    3. Visitor

      Turning has been nerfed a liiiitle too much.

      I do agree that some of the turning speed may be a tiny bit too slow for comfort, but I disagree with most of the posters\' reasoning. Ironic that players now claim irritated that the reason is people who build small ships crying over efficiency of their titans, which is like crying in it\'s own...
    4. Visitor

      K-Boom's Hardcore-Friendly Blueprint Overhaul

      While nothing revolutionary, it is a nice idea. Would certainly help some player-based trading and general interaction as well as give pat on a back of good builders and create standarization.
    5. Visitor

      StarMade Prebuild 0.093957: Docking area fix #2 (url fixed)

      Is it possible that whatever was affecting docking depending on the direction faced is the same culprit in regards to the core exiting bug that sometimes still makes the character not spawn in front of the core but outside of the ship\'s hull depending on the ships orientation and angle...
    6. Visitor

      StarMade Prebuild 0.09393: Batch of fixes

      I hope personally that we won\'t get those things. I mean, robots, maybe, but I\'d rather have big ships forcing multiple crewmembers instead of having everyone fly their personal leviathan as it is now.
    7. Visitor

      StarMade Prebuild 0.09393: Batch of fixes

      A little thing, but I still would like to ask for the sake of few of my projects: has there been any work done/planned on ship exiting bug and the fact that depending on angle the ship is tilted/rotated to the character can still spawn outside of it, unlike when the same ship is \'straight\'...
    8. Visitor

      Community involvement

      I think, while the choice may be a temporary solution, it is a bad one in a long haul. Improving the forum so Reddit won\'t be necessary should be a priority, instead of seeking the alternative. Especially since it\'s where you\'ll have most of the community already, and some may not be overly...
    9. Visitor

      StarMade dev update: why spherical planets don't fit in a block world

      Spherical two-sided planets seem the best choice, to be honest.
    10. Visitor

      StarMade 0.09387: Huge batch of bugfixes & fixed recipes (hotfixed #2)

      Balance, optimalization and improvement of current features are what the game needs the most for now, so I am always glad to see more from those categories. I hope thought that things like exiting the core and being teleported outside of the ship will also get another go (personal findings -...
    11. Visitor

      A normal cockpit/core and use of consoles

      As you already can see, it\'s hardly a suggestion to implement consoles and characters being near them for the sake of taking care of one-cube ships - that\'s just a side bonus, on top of - let me reiterate: More interesting designs where placement of the core isn\'t restricted by need for...
    12. Visitor

      A normal cockpit/core and use of consoles

      Not a problem at all! I actually make ships smaller than majority of the players seem to make - with fighters being under 10 of total mass. one more block of console with space for a pilot doesn\'t make a difference. I can even send some random blueprint if you don\'t believe. Also, actually...
    13. Visitor

      Things I really wish you would fix

      God dammit, the irony hurts me, OP - at last there\'s a thread befitting \'Features\' subforum (which right now became second Suggestions one) and you put it in Suggestions. As for fixing, I only need a few things. Some simple way of rotating wedges and corners, improvement of exiting a core so...
    14. Visitor

      A normal cockpit/core and use of consoles

      Not sure about that, to be honest. You\'d just have to install proper console where the core is for steering now, so the difference\'s of one more block or so. If you want core next to said new block, your choice. Other than that, you\'ll have to have enough space for your character to be able...
    15. Visitor

      A normal cockpit/core and use of consoles

      I wasn\'t aware people really are using ships just composed of a single core. Oh well, if it helps against such sillyness too, all the better.
    16. Visitor

      A normal cockpit/core and use of consoles

      What I feel is rather critical addition to the current gameplay mechanics is change how pilot interacts with the ship. I'd really like at some point for characters to not magically get sucked into ship's core, but actually use the cockpit for flying the ship - with character staying 'glued' in...
    17. Visitor

      New Pulse weapon, somewhat underwhelming.

      Well, that\'s quite disappointing. Hopefully it\'ll be fixed soon. As far as I am concerned, add in some sort of continuous beam weapon (a\'la scavenge/astrotech beam but made for damaging ships) and I\'ll have all the weapons I need till final release. Especially as, despite recent work, game...
    18. Visitor

      AMC Damage Rework (Fix shield and hull problem)

      Both shields and AMC are currently a bit too strong in comparison with hull. At the same time, it\'s plain too easy to make huge shield and AMC cannon batteries, which thing power demand is not scaling well with effectiveness - one shield generator block is enough to withstand prolonged assault...
    19. Visitor

      Minimum System Requirement

      I also have to report issues with the game, though mine are only since a few versions ago (ironically isn\'t it after all those optimizing improvements?) - even on single player server, with default settings, the game becomes laggy, slow to response, with far longer time of loading objects and...
    20. Visitor

      StarMade 0.09384: New weapon type (fixed)

      Though I still hope that even more priority will be given to fixing, balancing and optimization. Since a few versions, the game is very laggy for me even on single player server and kinda crashing (reports sent, unless the .jar reporting application fails) relatively often (also, no intel...