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    1. Visitor

      Antimatter Cannons hitting ships own turrets

      As much as controversional it may be, I actually wouldn\'t mind removing ability to shoot through one\'s hull altogether. Creativity is important, but too many times I saw it used as an excuse for completely ridiculous designs exploiting game\'s mechanics (big armored cubes with cannon batteries...
    2. Visitor

      The Starmade's main problem

      While I may not agree on all the details, I do believe that the OP is making a good point. While currently some people are quite satisfied with flying around some behemoth and leveling planets/behemoths of other players, I do agree that for majority it\'s the goals like building their next ship...
    3. Visitor

      StarMade Prebuild 0.09472

      I assume that he first has to fine tune the power before moving on to other blocks. Different tiers of blocks quite some people weren\'t fond of and power seems to be somewhat problematic element, especially in connection to supporting AMC arrays.
    4. Visitor

      StarMade Prebuild 0.09471: Structure panel

      I\'ve made a thread myself quite some time ago regarding cockpits, suggesting rather characters to just stand/sit in front of the proper consoles, thus allowing things like actuallly killing the crew without destroying the ships. I guess that said consoles having different roles on bigger ships...
    5. Visitor

      StarMade Prebuild 0.09471: Structure panel

      Nice idea with the panel. It really was a bit crude that to, say, open docking bay or turn off the light, pilot had to manually interact with the mechanism. It would be a plus though if the whole access would be a bit categorized, maybe even allowing shortcutting some of the modules so it won\'t...
    6. Visitor

      StarMade Prebuild 0.09444

      Nice to see progress, Schema. I wonder though - will AI be able to move diagonally? Currently the character seems to be able to move to it\'s target solely horizontally and vertically, without ability to plot straight course, being restricted to making sharp, 90º turns instead.
    7. Visitor

      StarMade Prebuild 0.09444

      Actually, any game, including survival ones are meant to be fair as far as power goes - even in the given example, I agree that bigger ship is meant to be stronger - and it is fair, balanced by the price and work in creation of such ship. The problem was that arrays are characteristically...
    8. Visitor

      BE WARE OF SPACE ENGINEER!

      I suspect you were reading too far into my post. I do have no problem with your opinion or you sharing it. In fact, I did agree that assuming Space Engineers developers really did fail so much at finalizing their last game in a manner promised to their followers, it is somewhat disturbing...
    9. Visitor

      BE WARE OF SPACE ENGINEER!

      the fact that games like space engineer are on steam headline and game like starmade are still waiting on green light Wrong assumption. Starmade is Greenlit. I am not aware of Space Engineers\' devteam history - if what\'s written here is true, supporting them does warrant reconsideration...
    10. Visitor

      New player models coming up.

      RP is a nice thing for some servers, ability to take off the helmet is as well but I am against superficial \'RP\' advantages like increased healing because of taking the helmet off. If it\'s to be RP, keep it RP, which shouldn\'t require some powergaming bonuses. I\'d rather wait for the...
    11. Visitor

      New player models coming up.

      Now THIS mention is something I owe you some thanks for. I was already bothered enough by the whole \'magic box that sucks in the astronaut\' thing to post a thread about it in the past. I would like it if actual crewmembers of a ship stay in front of the consoles - not only it would plain feel...
    12. Visitor

      New player models coming up.

      Guess my assumption (look post made up there) about Minecraft being associated with such kind of looks is strong.
    13. Visitor

      New player models coming up.

      While I understand where you come from and the level of detail indeed is different, the style still shouts \'Minecraft\' and I am afraid that it won\'t be really Starmade iconic look nor will it be considered unique simply because that - the style is already claimed by and commonly associated...
    14. Visitor

      New player models coming up.

      I guess spaceyards would be a nice thing. Certainly would take out the \'rebuild the ship mid-flight\' element and allow stuff like escape pods, emergency landing etc. Maybe in the future, we\'ll get something like that.
    15. Visitor

      New player models coming up.

      The model is really quite more advanced and appealing than the old one, but will there be a chance of dropping the Minecraft style? I know it\'s a voxel game but to be honest, making guys less of squareheads and more like proper spacefarers, with slightly more serious theme would be better and...
    16. Visitor

      Server Problems *fixed*

      Maybe it\'s connected to still-not-completely-resolved teleportation bug. Though the version of it I still have most grievances with is the one when I get kicked outside of ship\'s hull while leaving ship\'s core despite there being enough space for me to board it in the first place.
    17. Visitor

      StarMade Prebuild 0.094398 - Release Candidate #1

      There\'s no need to be rude only because the guy has different expectations and ideas than you do. I also have to say that firerate nerf went a bit too far. It may be a good change, but it needs to be somewhat finetuned especially since arrays and other shotgun batteries are still more...
    18. Visitor

      The shield change is not a nerf

      Still, is the AMC relation to the shields and hull as it should be or will the cannons be further balanced? So far AMC are still far overpowered and - as per the best suggestion I saw so far - adding additional power demand per block (as in, second block in AMC would take 105% of power of...
    19. Visitor

      StarMade Prebuild 0.09434: Chain docking

      Good to see a new update. I wonder though how\'s the process with changing the shields/AMC/hull/etc balance. For example, I know of some people not overly fond of tying rate of fire with damage. I also, personally would rather have energy costs per every additional block to be x+1/3x and...
    20. Visitor

      StarMade Prebuild 0.09433

      There were some discussions of generally curbing effectiveness of too many weapons linked together on reddit. I still believe that increasing severely power demand in relation to the demand of the last block and per every additional block would do it. As in, for example, 1 block takes 1 unit of...