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    1. Snowtiger256

      Reworking faction HB, HB combat situation and faction membership

      Can you run that by me once more and use more words and sentences to allow me to understand how these transporters work? What you're suggesting doesn't sound like it would be possible to implement in-game. As far as I know two entities can share the same room design in game, but the rooms will...
    2. Snowtiger256

      Power System Overhaul Proposal

      I may have sounded harsh and not completely on point, but maybe I was reading things wrong, or just getting a bit tired about Raisinbat being so vocal about his opinions, that already have been made clear previously, and he seemed not to get what the others were trying to say. It's sometimes...
    3. Snowtiger256

      Power System Overhaul Proposal

      "I reject your reality an substitute my own!" - Adam Savage, Mythbusters Seriously raisinbat, that's all I hear from you, if it kills you to adapt your build style so much if this new proposal ever becomes reality that you have to constantly bash other people's opinions because of it, then stop...
    4. Snowtiger256

      Reworking faction HB, HB combat situation and faction membership

      Eh, um, I think you should revise your presentation a bit, it seems a bit rushed and complicated. Being TPd around the universe when you join or leave factions makes no sense at all. Likewise, having people cordoned off in predetermined systems doesn't help with lag at all, because having people...
    5. Snowtiger256

      Power System Overhaul Proposal

      Yeah, its more of a "here let us show you what we're thinking of" diagram rather than an accurate depiction on the matter...
    6. Snowtiger256

      Power System Overhaul Proposal

      Within the heat shroud area, you can basically put in anything you want, except for systems, that are vulnerable to heat. Doesn't matter if it's hull or armor or a bunch of interior, as long as it acts as a ballast between the reactor itself and the systems. As far as the stuff you put in there...
    7. Snowtiger256

      Power System Overhaul Proposal

      The main disappointing point of this new proposal for me is that the ships we have built before will become broken if the system is implemented, and depending on design some ships may not be that easy to refit. For an example, decentralized power generation (waffling and weaving power reactors...
    8. Snowtiger256

      Updated Jump Gate logistics

      Last night I got thinking, and came up with a suggestion that would add much-needed functionality to Jump gate computers. My suggestion is detailed below. It is very similar to how transporters function at the moment, and the approach could simplify setting up gate travel networks, because the...
    9. Snowtiger256

      Steam controller game crash

      Yeah, controller support in SM is really broken ATM, regardless of the platform you're using. I would just stick to keyboard & mouse for now, to avoid issues.
    10. Snowtiger256

      Cake Build Server - The Most Delicious Build Server [Whitelist]

      Come on man, cut him some slack. The original builder of the hull hasn't been around for a long while, and Genar's done some impressive work on the ship (I should know, I've helped him build it, and seen it live at our base). Even that proves he can do better than just build noob bricks. As...
    11. Snowtiger256

      Salvager Efficiency

      Yep, no salvage slaves at all, of any kind, the only slaved systems on my salvager are the defensive weapons arrays I use for pirate defense. Nothing slaved to the array itself at all, and it still does it's job like a champ.
    12. Snowtiger256

      Salvager Efficiency

      Salvagers should be built in waffled(as in checkerboard pattern) 50-100-block long arrays to maximize salvaging power. Pulse slave might help up the power on smaller arrays, but due to increased power drain it's not recommendedfor large arrays... My most recent salvager has almost 52k salvage...
    13. Snowtiger256

      TFS Nexus 1.1

      TFS Nexus The Tygeria Fleet Shipyards Nexus is a tough little miner and a workhorse for a couple of well off miners. It has a mining array capable of eating through most asteroids in seconds, and enough storage space for a medium length mining trip. The salvage array of the Nexus consists...
    14. Snowtiger256

      Allow Shop Blocks On Ships

      As it's been said above, cargo space is not useless, it's an integral part of any operation needing a lot of storage, since storage blocks themselves don't have unlimited capacity anymore, and player inventory is likewise limited. I have used storage and cargo modules as intermediate storage...
    15. Snowtiger256

      Manually Adding NPC capabilities to Worlds

      The server is Brierie's Starmade Server. It's not my server, so I don't have access to the server files or know what kind of hardware it has, but my friend is an Admin on the server and can get in touch with the server owner, to at least point him in the right direction.
    16. Snowtiger256

      Manually Adding NPC capabilities to Worlds

      At least when I tested it, the game just skipped the automatic conversion, and nothing else was affected. When I logged in I could see Traders flitting about with their miner fleets. I tried adding custom NPC factions with the admin commands and it worked without a hitch. The reason I wanted to...
    17. Snowtiger256

      Manually Adding NPC capabilities to Worlds

      I have been testing NPC stuff extensively after the update hit and have found out that You can manually add NPC functionality to old worlds without having the game do the conversion for you. I added NPCs to an old world I pulled from an old install (I mean old, probably at least a year or so)...
    18. Snowtiger256

      StarMade v0.199.349 - NPC Faction Update

      Anyone else getting a "Bounds must be positive" error when trying to insert factions into server? I used this command and got the above error, when trying to insert NPC factions into a previously generated world that had none... /npc_spawn_faction_pos_fixed "Irdalith" "Irdalith NPC faction"...
    19. Snowtiger256

      Building Civilian Structures

      Granted, admin policing would be a bad idea, if implemented badly. Overbearing admins causing noobs to mass-migrate because "You not git gud!" or "You're not good enough to be on the server". Likewise no active admin supervision at all (as in admins not present at all on the server, under normal...
    20. Snowtiger256

      Any tips on how to be organized?

      I toss everything in the same massive container and use the search function to sort out what I need. My factory setups are usually all connected to that same container with two-way connections (meaning they pull their resources from the main storage) and the main storage pulls everything into...