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    1. Viridis00

      How do you want the Rating System to work?

      What exactly entails "hostile/rude"? "Someone's opinion I don't like" or something harsh enough that the mods would be taking care of any way with a proper report? So, a rating for the ratings to keep a negative rating off of a post? That's completely redundant.
    2. Viridis00

      This game has become extremely laggy

      No graphics card? If you don't have one, buy one if you can. My card is like 4 years old at this point and I can play without major problems. Try turning off v-synch if it's on, and try incrementing VBO-bulk mode until you get better results. You can also try lowering the SECTOR_INACTIVE times...
    3. Viridis00

      Intersted to know...

      A Commodore Amiga that has two Nvidia GTX 980s taped together with duct tape for SLI. All hooked up to the exact CRT monitor John Carmack used back when he was developing DOOM.
    4. Viridis00

      StarMade 0.18 - A new Universe

      1.8 feels a lot more polished than the dev update. You made the right choice with simple curves for orbits in addition to the sector blocks. The randomized star names are a really nice touch by the way. I don't know why but it just makes me incredibly giddy.
    5. Viridis00

      [64x64] DirtySpace

      Loving that missile tube. The faces will look really good in an array, like a missile salvo.
    6. Viridis00

      StarMade Dev Update: Introducing Faction Points

      I'm very impressed by the galaxy system. It's amazing just how big they really are, and it's just one galaxy. I can imagine two factions participating in intergalactic warfare with secret warpgates on the frontiers of the galaxy between the voids. (if the server can handle it that is!) I'm...
    7. Viridis00

      INSANELY POSITIVE FEEDBACK: SITTING

      Whoa, seriously? I've been waiting for a solution to that since I started playing the game! Now I don't have to worry about making large spaces by my core, just a chair of some sort.
    8. Viridis00

      Standardized Docking Sizes?

      I've always thought it would be pretty funny if we used the Isanth Zero's longest dimension as the standard for the average dock on all dimensions, having standard docks be "Isanth Zero Compliant" so to speak. This actually makes me wonder what the average personal ship's dimensions are. Might...
    9. Viridis00

      StarMade Dev Update: Introducing Faction Points

      It's a very fine line though. Schema obviously wants to keep building elements as basic as possible so people can make their own creations and call them whatever they want. But at what point is something too specialized that it goes against that mantra? I think we need more basic shapes now that...
    10. Viridis00

      Improved Universe

      If gravity worked close to actual gravity and had varying pull and at long distances, it could be possible if stations were movable entities like asteroids. You'd need to find a point where the pull of gravity would pull just as much as the planet is moving itself. Though, I also think that it...
    11. Viridis00

      INSANELY POSITIVE FEEDBACK: SITTING

      I think half the hype for chairs wasn't the sitting, but the idea that we wouldn't vanish into the core block, and have our bodies remaining as we pilot our ships. I think this addition is great though, but we really need a control panel of sorts to address the core issue. No pun intended. But...
    12. Viridis00

      Improved Universe

      All that would mean is you can't get right to your planet right away. Stations would remain sector bound and immovable, so there's nothing stopping using jump drives. You would have to set your gates somewhere close to the orbit and traverse for planets however, or know what sector they are...
    13. Viridis00

      Improved Universe

      By orientation, I also meant being offset but I didn't really articulate what I meant too well. That's what I was referencing in being close to a planet only to warp away from it on approach to the new sector. Even for a "fast" orbit, we would not see speeds like that. This could also be fixed...
    14. Viridis00

      Improved Universe

      Sector based movement wouldn't be a good idea in my opinion. Didn't SM used to have this and it made moving from sector to give annoying reorientation? I can't tell you how many times I used to be so close to a planet, only to get reoriented AWAY from the planet. What about planets being free...
    15. Viridis00

      StarMade Dev Update: Introducing Faction Points

      I have to wonder how intricate it will be, and will the default basically just be pirates and trade guild? I'd really like to see the AI wrestle for sector control in singleplayer, but given how dumb the AI in the game is at the moment I've got a lot to desire. Plus, the game would really need...
    16. Viridis00

      StarMade Dev Update: Introducing Faction Points

      This, man. Now there's finally a reason to make a dedicated AWAC type of ship. (I love real life AWAC planes with the big ass radomes) Long range scanners that give that big of a tactical advantage should need some form of specialization.
    17. Viridis00

      Massively Studied Suggestions ( I.E. Pilot seats, Music, Effects, Store Suggestions, Etc )

      Homing combos for missiles are missile-missile, and missile-beam. Though, they work on different types of homing (heat-seeking and lock-on). Rapid fire cannons are cannon-cannon. Speed and damage per shot can be "tweaked" by varying the ratio of primary/secondary system. This applies to all...
    18. Viridis00

      Massively Studied Suggestions ( I.E. Pilot seats, Music, Effects, Store Suggestions, Etc )

      1- I think everyone wants some kind of pilot seat. Whether or not the soon to be implemented sitting animation means we're only going to sit on blocks or we'll get special chairs to sit in has yet to be elaborated on. I'm betting the former. 2- We already can tune them with additional secondary...
    19. Viridis00

      Land Vehicles

      I'm of the same opinion as @psteiner. We've got ways to go, but I think that the devs do want to have them at some point. Believe me though, I want some land vehicles. Particularly multiped tanks like Ghost in the Shell. Sadly I think that if we ever do see land vehicles, we won't even get...
    20. Viridis00

      Heatseekers, whyyyyyyyy?

      I've always been amused by the heat seekers, but even I can agree we need some form of IFF. Just recently I was doing some testing and the missiles decided to fly off and attack an unshielded project of mine along with the initial target.