Search results

    1. Viridis00

      Multi-language localizations

      Making a template for localization is a great idea. Starmade as it is though in English needs some wrapping for it's text in some places due to overlapping with other UI elements and other words and numbers. Translating surely would have these problems or worse due to word lengths. Just...
    2. Viridis00

      Steam is Coming to Starmade!

      This, Star Made can use a little bit of publicity here and there to support the game. More people playing can create more opportunities for factions to grow and make use of the new faction features.
    3. Viridis00

      Blocks should be rotatable

      I second OP's suggestion. I've wanted to build ring-world type structures with artificial environments for a while now, but I can't achieve that when I can't rotate them.
    4. Viridis00

      Sabotage/Boarding

      Probably because of how they work in Star Trek I'd assume. If someone has the intention of boarding the ship, more likely than not it's to keep the ship in one piece and not destroy it, but kill the people on the ship to take the ship or valuables in storage. Or transport aboard an ally ship...
    5. Viridis00

      Travel between galaxies

      Right now there's no real explicit reasons. The void between my nearest neighboring galaxy is somewhere in the neighborhood of 50 sectors long, so in theory you'd need to make 100 jumps in one direction with a jump-drive capable ship, from the farthest arm of your galaxy to the farthest arm of...
    6. Viridis00

      Post your imaginary missions in StarMade here!

      Bounty Capture (NPC) Recommended Ship Type: Scanner equipped or Jump Drive capable. Jamming and Stealth optional Objective: Capture [target (procedurally generated bounty head)] Dead or Alive. [target] is an [class (Class F-A)] bounty wanted for [crimes committed] and was last reported in the...
    7. Viridis00

      Stutter Issues

      Yes to 64 bit Java. Yes to memory. I should have mentioned I specifically set 8129, 5120, 2048 MB. Singleplayer and multiplayer. Multiplayer being run off of my own PC with only one other friend of mine. This is what I'm experiencing. It's not fast frequent stuttering, but a momentary stutter...
    8. Viridis00

      Stutter Issues

      I've got a strange stuttering issue, seemingly under all different settings and situations. I've tested with almost completely maxed settings, very low settings, and in populated and totally void sectors. No matter what I do I get a half second stutter fairly periodically. PC specs Monitor...
    9. Viridis00

      CCTV/Variable size displays

      I can see a couple cool things to come out of displays. I think a 360 degree monitor cockpit hooked up to external cameras would be a pretty sweet effect for when you enter the pilot seat. Even cooler, if a connected camera is destroyed while hooked up, the display will default to a static image.
    10. Viridis00

      What's next? 0.9/0.85 spec general.

      I think first we're going to see more Faction, AI/fleet control, and more importantly Quests implemented. That's something the game is sorely lacking in right now. Schema really wasn't exaggerating when he said as the foundation is built, updates will come in faster. The waiting from past update...
    11. Viridis00

      Make death better

      So first you don't need justification for things you find fun, then you say fun is the justification, now things "don't make sense anyway" so to hell with something making sense despite energy weapons not working that way in the first place? Jesus make up your mind. Now I'm sure I'm dealing...
    12. Viridis00

      Make death better

      I thought you just said before you don't need justification because it's just for fun. So which is it? Fun is your justification or you don't need justification because it's "fun"? Why would this get the time of day from the developers when they could be doing better things like skinning aliens...
    13. Viridis00

      Radar jamming on a base?

      Considering how massive a system is let alone a galaxy, the odds of finding jammed bases while specifically looking for them would be very low even with a scanner unless a base is made in enemy territory (can we even do this?). Their security will be through obscurity instead of through defense...
    14. Viridis00

      Make death better

      That's not what sandbox means. But if you think it's a good idea, when we get a modding API you can go make whatever you want for the game. It's been done on more complex games before (Jedi Outcast and Jedi Academy). You don't need justification to put anything in any game necessarily, but you...
    15. Viridis00

      Radar jamming on a base?

      I suppose that would be a somewhat fair tradeoff, and would encourage specific roles for bases to a degree. Base with no jamming - visible on galaxy map and player map/nav pane Base with jamming and no turrets - invisible to galaxy map and player map/nav pane Base with jamming and turrets -...
    16. Viridis00

      Radar jamming on a base?

      Cloaks for bases is way too OP (not to mention it probably wouldn't work given power requirements), but radar jamming is a different story. Now that we can see all of the stations in any given sector with the galaxy map, we need better ways to obscure bases. Radar jamming should keep the bases...
    17. Viridis00

      Make death better

      As much as I hate buzzwords, particularly the way "edgy" is used nowadays, I think this is the perfect reaction. I think leftover corpses to loot some credits and blocks from would be a good idea though, but none of the weapons in star made would draw blood. It just doesn't make sense, like...
    18. Viridis00

      Asteroid Size option?

      I would really like to see this too, pretty badly if it isn't already in the works. I'd also like to see a mean and deviation for asteroids, just like with planets. Maybe some option to claim and build on them as well. I think a lot of us want asteroid bases that aren't so easily distinguishable...
    19. Viridis00

      A Few Missile Changes

      That defeats the point of point defense though. It just doesn't make sense that an anti-missile system wouldn't be able to effect a missile. And I disagree that dumb missiles have nothing going for them. The very notion of their simplicity+power is what I like about them. No need to have a...
    20. Viridis00

      How do you want the Rating System to work?

      So either respond to them with a post, or better yet ignore them, or report them. If what you define as rude/hostile is breaking rules, report them. If not, ignore it or get thicker skin on the internet. There seem to be a lot of means to "abuse" this system, so quite frankly it's a bad system...