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    1. Viridis00

      The StarMade youtube channel is back alive

      Yes, I'd love this. CIWS computers when? This will give a much better role to rapid fire cannons, and at the same time give a nice counter to current missiles which can get pretty damn deadly in their current state.
    2. Viridis00

      The StarMade youtube channel is back alive

      Schema, always coming through for the community. I'm sure you've made a good amount of people pretty happy by doing this.
    3. Viridis00

      What do you think of the planned galaxies?

      I have a question for the devs about this new system. Strangely enough not about the galaxies themselves— We'll be traveling to Galaxies, but what about the intergalactic void in between? Will we be able to stop in the middle where there should be nothing? Strangely enough I can see some...
    4. Viridis00

      No more disagree button?

      Quite frankly, this site was great without all the kibble. All the fancy jquery stuff this site has going on is great and very useful, but the "social" crap is useless to actual discussion. Want to agree or disagree, write a post or better yet vote when there are polls. Want to express your...
    5. Viridis00

      What do you think of the planned galaxies?

      Their videos are really bloated. I usually have them on in the background while doing other things to be honest. I don't think that's really a bad thing either, just some people want "just the facts". Personally, I would prefer that.
    6. Viridis00

      Have you previously quit playing StarMade?

      I quit once a couple months back when the old site was still around, and recently for the past two or three major updates or so. I just recently started playing again because of the warp drives. I've never had a problem with the development speed for this game, but rather how massively stats...
    7. Viridis00

      StarMade 0.16 - Crafting and BattleMode

      This seems like quite the interesting update. I haven't played in god knows how long, but I've been waiting for the new crafting system and all that.
    8. Viridis00

      Star Wars Theme Skin Poll

      Mandalorians. They've actually got a very large variety of body armor through the ages. Especially Jedi Civil War era and before.
    9. Viridis00

      Friend or Foe

      You know, I like the idea of an IFF simply because if you can obtain an enemy IFF in multiplayer, you'd be able to screw with them. Which might give more incentive for players to capture ships for recon or whatever, and force factions to use new IFFs regularly to prevent enemies from...
    10. Viridis00

      Hardpoints

      Hardpoints are pretty prominent in a good amount of sci-fi and it's a real life feature for aircraft. I think we should have something like that. For those who don't know, hardpoints are basically mounting points for optional armaments and equipment. For Starmade, they could work exactly like...
    11. Viridis00

      Is this game dead?

      I've felt the burnout myself. I'm not really interested in playing until everything is decently balanced out for vanilla. Once we get more features and stuff, I totally want to jump onto a multiplayer server and do some stuff though. Starmade is certainly far from a dead game though, especially...
    12. Viridis00

      crystal wedges

      So what's the limit and how many are implemented right now? If the max id is based around the max limit that Java or xml can store an integer, than you will never hit that limit.
    13. Viridis00

      Default thruster mechanic (poll)

      I think anything would be better than the way it is now. Diminishing returns could be a nice solution, but linear growth is really awful. Then again, when we get a new way thrust is used my opinion might change also. I'd like to see a system where there are benefits and disadvantages to big...
    14. Viridis00

      crystal wedges

      Sorry, but I have a hard time believing item ids are as finite as claimed. What exactly is the limit and what drawbacks are associated with it?
    15. Viridis00

      Default thruster mechanic (poll)

      Voting box-dims, all the way. I really enjoy the game mechanic, and they help cut back on blocks. Not only that, but I've never had a problem with the mechanic influencing a build negatively on the creative side, even when making replicas. With the way shields have been revamped, we're going to...
    16. Viridis00

      Making Ground Combat Suck Less

      You know, I just realized a niche that land vehicles and mecha can fill. When we get creatures on planets, are players really going to want to just cause mass extinction from space? Maybe us with more genocidal tendencies. But it would be a lot more interesting exploring on foot and to check...
    17. Viridis00

      [64x64] DirtySpace

      Sorry for the double post, bumping with info on last release. Decorative Panel 4 appears as a plain block instead of a computer. Overdrive comp and modules have transparency. (that's understandable since it just came out)
    18. Viridis00

      Making Ground Combat Suck Less

      Hell yeah, underground bases on remote planets are where it's at. Can't (reliably) hit what you can't see, and by the time an enemy tries to go through all of the plates just guessing, I had damn well hope some reinforcements had shown up.
    19. Viridis00

      [64x64] DirtySpace

    20. Viridis00

      StarMade 0.154 (fixes and features)

      This is something, as a ship builder I'm very worried about. Having the ability to configure your servers is fine, but there needs to be some reasonable standard of balance in the vanilla that we can base our ships around. Particularly, I don't think energy or thrusters should be a configurable...