It's much better after the mass update, yeah, but its still a little bit wonky that it doesn't work like any other system in the game. cloak and jam are just sortof odd. Their the only computers that don't need modules.
Just some slight clarification on my thread. (I know it's not all about mine but I feel like mentioning this) In suggestions I don't really try to talk numbers, but I do like concepts. If someone used a lot of cloaking modules (in my system, some of the others are different) then the power...
I believe you do have to remove all old docking blocks to dock. I'm not 100% sure on that though, just to be sure, you are using the rail dockers beam and not the core beam?
Two questions, just so I get everything right with it.
Is there a size constraint?
Do you need the pulses to be evenly done? (basically, everything would be 1/16th of a second apart vs slightly different intervals)
Logic charged, and fired jumpdrives are now possible. They only charge or jump on the the rising edge though, so you have to use a clock. I don't think shops can do that, I'm not sure, shipyards can though.
If you could provide pictures/files of the turret, I could help see if it's working as intended or not.
Typically, turrets are meant to work on both axis' though.
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