Search results

    1. Jeffenuva

      StarMade Dev Blog - The Weapons Update

      Yes! I know what I'll be doing this weekend! Thanks!
    2. Jeffenuva

      [14th of April] Schine Bi-weekly Q&A

      Will we ever be able to move or rotate the ship core in build mode?
    3. Jeffenuva

      Schine Q&A Answers - 15th of March

      Thanks! I didn't realize dead-ended rails still checked collision. Are AMS turrets any less of a lag source than regular turrets? (If there are no missiles nearby?)
    4. Jeffenuva

      Schine Q&A Answers - 15th of March

      What do you mean by "zeroing out rails" on non turret docked entities? Thanks. -Jeff
    5. Jeffenuva

      Schine Bi-weekly Q&A - 15th of March

      Large ships cause lag. From a performance perspective, what sizes of ship are optimal, before performance is impacted? What is the target range that the game is designed to support?
    6. Jeffenuva

      Schine Bi-weekly Q&A - 15th of March

      When will long range scanners be updated?
    7. Jeffenuva

      Schine Bi-weekly Q&A - 15th of March

      When will we get chairs? Space monsters? Mirror balls?
    8. Jeffenuva

      Schine Bi-weekly Q&A - 15th of March

      It doesn't seem possible at the moment to create a perma-cloak +jam ship, even if 100% dedicated to that purpose. Is this by intent? Will specialized perma-cloak + jam be possible in the future?
    9. Jeffenuva

      JLYS Tetra Hawk 2018-03-15

      Small perma-jam fighter. Fun to fly. (Chamber config for stealth has changed since design, but still jams effectively since chambers are already assigned).
    10. Jeffenuva

      JLYS Missile Turret 2018-03-15

      Large rack of guided missiles for home base defense. Oriented to hang under bottom of station.
    11. Jeffenuva

      JLYS Large Base Defense Turret 2018-03-15

      40m diameter 1000 module beam-beam turret for home base defense. (A little difficult to exit the base - may have to exit through the top and re-activate AI in module on top left).
    12. Jeffenuva

      JLYS Small Base Defense Turret 2018-03-15

      20m diameter cannon-cannon turret for home base defense.
    13. Jeffenuva

      What's the formula for stabilizer distance? If I have 10,000 reactor blocks and stabilize in...

      What's the formula for stabilizer distance? If I have 10,000 reactor blocks and stabilize in one dimension, what is the distance for 25%?
    14. Jeffenuva

      Question: the ultimate fate of outdated blocks and blueprints?

      I've wasted a couple nearly full blueprints now on unobtainable blocks. (One on an almost 40K ship...) It's not a fun surprise. I see a couple potential fixes for this: Make all unobtainable blocks decorative and obtainable Allow to remove blocks from a blueprint (so as to not waste blocks)...
    15. Jeffenuva

      Anybody else notice turrets shooting sideways out of the tip block? My compters are facing...

      Anybody else notice turrets shooting sideways out of the tip block? My compters are facing forwards. Why are my turrets being weird?
    16. Jeffenuva

      Prerelease v0.200.250

      Salvage arrays are always big groups of sticks, and so will have awful integrity?
    17. Jeffenuva

      Prerelease v0.200.250

      I'm trying to test build a ship with two reactors - to switch between different chambers. There doesn't seem to be a hotbar switch for this? You can switch between them in the ship config menus, but if I wanted to switch from rapid FTL to stealth it would be convenient to have a hotbar way to...
    18. Jeffenuva

      Looking for my cat...

      Looking for my cat...
    19. Jeffenuva

      Kupu's thread