Search results

    1. Lukwan

      A Request for Turret Advice

      Rrotate your rail-docker 180 degrees. (Or the rail basic it is docked to...the arrows will line up) ;) It that does not fit your plans try this. Copy the entire turret-base as a template. Delete all blocks except the core then Paste the template back with 180 degree rotation. You will be warned...
    2. Lukwan

      Frequencies For Wireless Controllers

      Sure, that or... in a similar vein. I thought about adding wireless frequency boxes but that would use up block-IDs so how about: Slave colored lights to the wireless block and use them as channels. Blue-channel...red-channel etc. Encryption is automatic for faction and maybe allies. Keep the...
    3. Lukwan

      90 degree symmetry mode

      Well...kinda MeRobo. I don't just want to tilt the symmetry plane 45 degrees...I want the option to have Advanced build mode use 90 degrees instead of 180 degrees mirroring. If you look closely at the core of my ship you will see why this build needs 90 degrees. (I assume that rotating the...
    4. Lukwan

      A Request for Turret Advice

      Food for thought TS. 40 turrets is already a lot from a lag perspective and each of your turrets is intended to have three entities so presumably they will lag even more than standard designs. It's a good bet that you don't want to grind people's frame rate into single digits so...maybe go for...
    5. Lukwan

      A Request for Turret Advice

      If I recall correctly this little droid is a three-stage entity. The gun-barrel eye and rotating dome are a turret mounted on a ship/body that docks to rail-basic. His head turns to track targets but the body remains facing forward. PD-3D 'Petey' A very small pulse-cannon turret built for...
    6. Lukwan

      Automatic Hit-open carrier doors

      Also helpful: Read by Council - Dead man's Switch (Logic) Here is an example of a working dead-man's switch. With a little help from the forums I have a hit-detection activation-block that will launch my drones when it gets destroyed. (on the nose, centered just below the Auto-cannon.) Can...
    7. Lukwan

      Galaxy map "display stars and wormholes" checkbox

      Cool. This might also prevent countless 'voyages to the center of a star' when you accidentally select a star that was hiding behind your intended destination-station. Kills many a noob and fatigued pilot at the moment.
    8. Lukwan

      Frequencies For Wireless Controllers

      Fantastic suggestion. Simple to incorporate (for Devs) easier to set up and modify for players and more powerful than existing system. Also...useful for cross-entity controls for drones, turrets & fleets.
    9. Lukwan

      (Another) Weapon Rework

      Space Whales...gonna need a harpoon. Could be fun in races too, or bounty hunting.
    10. Lukwan

      Planned Blueprint Ships " TO GO"

      To me it is. If I met a stranger in a RP world and gave them my wish list of Mats I would risk nothing. But giving them the plans to my 'HMS Rule the Galaxy' would require some vetting or at least a non-disclosure agreement...a reference from a reputable space-pirate...two pieces of I.D. and a...
    11. Lukwan

      Care Bears don't fly spacecraft.

      In the community of Starmade there is often generalizations about two cliques or groups of players. The term PVPer and Carebear are often used to describe styles of play/server. IMO the PVP crowd are playing the Meta-game and do a valuable service of testing the balance of the current version...
    12. Lukwan

      Sets of blocks in creative mode

      In particular when re-logging is often the answer to various ongoing glitches (cough*head stuck in core*cough). A useful feature to create small palettes. Yes, please.
    13. Lukwan

      Planned Blueprint Ships " TO GO"

      A good suggestion is worth repeating. :) This is a perfect example of improvements that would reduce tedium. There is no good argument for RP or depth or whatever that can support the current, frustrating BP being so....dumb. IRL we don;t fly spaceships, but we do have smart-phones that can...
    14. Lukwan

      for the next competition please consider

      One of the most difficult things about building something original is knowing when to stop. This is a discussion unto itself. The definition of a Masterpiece (according to my Art teacher) is a painting where the addition or removal of a single brush-stroke would diminish the painting. Most of...
    15. Lukwan

      Fleet AI is atrocious.

      Drones that fail to find a path to the pick-up point when recalled should 'try again' instead of spinning in space. New fleet-order requests: 1) Idle formation then immediately return to carrier. This would allow builders to precisely design the return path of their drones. Knowing the...
    16. Lukwan

      Recognized by Council Re-work EMP passive

      In reality EMP protection can be largely passive (no power usage). A Faraday cage (shielding) and good grounding/isolation can protect from the EM spectrum. The Defensive effect should focus more on space/mass and less on power consumption. Or... have the system consume power unless absorbing...
    17. Lukwan

      How does one make a good looking ship?

      Nature, sacred geometry, Fibonacci-series & a good color palette.
    18. Lukwan

      Help with cargo ship.

      Two ideas come to mind. 1) Place a Rail-Docker on the underside of your cargo container. Arrange your landing pad so that when your cargo-ship is docked the rail docker on the container is in contact with the Basic-Rail on the landing pad. You will need to play around with switching between the...
    19. Lukwan

      Display module qustion

      If you have the space try using two displays with different offsets. Then both of them can contribute to your wall of floating text. You could even have two different colors for the text.
    20. Lukwan

      [Philoshopy] Why do we keep trying to build something pretty ?

      LOL, thanks doctor, you have just summed up the inane logic used by Starmade's 'power-players' (air-quotes). The sad thing about this cycle is that it is self-inflicted. I have seen this played out on MP servers and on the forums: people being sandbagged by their own poorly chosen ideology. If...