For anyone who want's a good, simple drone-rail demo to reverse engineer. (Carrier-in-a-box.)
I used a design from a rail tutorial on the net and made this demonstration Carrier. 2100 blocks
Three drones share a rail system. One button press from the inner-ship remote launches one drone...
A little perspective. Up until very recently (the last couple of updates) the faction permission module either did not exist or was it was so new that the kinks were still being worked out. That means if you let a new player into your faction they might be able (and inclined) to grief your base...
Much discussion on streamlining the factory crafting gave me these ideas:
1) ---Allow hull and armour multi-stacks to be crafted as a group. All individual recipes would remain with one additional recipe for the group of 'special-teams' shapes using the basic cube version for a source of...
I have nailed the logic for Drone-Carrier rail where three drones share one launch/collection rail. They don't bunch up or get jammed and they can be launched one at a time Via Logic. Did you ask for some help figuring this stuff out...I don't remember? I'll share a proof of concept BP if you...
Yes I would like an Arena Block & Quest interface thingy. This has come up before a couple times so I guess it must be a good idea. :)
Yes to the development of ship-classes that would facilitate this idea.
I like this idea of capacity. We have a good slave system already so lets not reinvent the wheel. Lets invent a Rocket-Wheel! :D
So here is my spin. At any given time a ship has a 'non-allocated Energy-Pool' or Leftover Capacity. Allow this extra power to be applied to Auxiliary Power or...
I gotta say it L-mad Dog (not the Lord of me): It is not your place to DECLARE that Starmade is unplayable when it is in ALPHA!
You appear to have a short attention-span and, clearly, you have not read the Dev blog to see where this is all going. You choose instead to share your negativity and...
Look under 'Community Content' to find any kind of ship you can imagine. Most can be downloaded directly from this site.
Try my 'Diamond Pickaxe' for a nice mid-sized miner.
This is a game that lets you make ships from scratch. It's not a cookie-cutter off-the-shelf kind of thing. Furthermore SM is in Alpha...as in still under development. The player base dropped for many reasons yet you make assumptions as to why players are absent. Are they bored and waiting for...
I am not a fan of over using heat-seekers. The lag is the main issue for me and feel they are a low-skill alternative for a lot of people. However I still use them in my slower ships and they have their place in the game. I would be happy to see countermeasures like Flares introduced to teach...
Well the OP was referring to inspiration and style not killer systems & combat. I would say that Panpiper has a good process for building if you want a good overview. Regarding inspiration I use google images for whatever I am modeling. There are always good Lego builds as well as scale-models...
There were no docked entities on the section that I shifted so I don't know. Try a small test before you mess with the real ship...then let us know if it worked. :)
I had a need to shift just one section of my Y-Wing build but it had the core in it. Guess what...I could still fix it. The core stayed put while everything else got shifted with copy & paste.
Using the Copy & paste commands you could copy the entire ship. Then rotate your paste 180 degrees and...
I'm with the 'Food-as-Resource for crew or stations' crowd. It could be a useful mechanic if it serves a function in empire-management, but I can see no need the astronaut to have a hunger-bar. This is not a survival game and its already plenty complicated. Oxygen would be a head-ache too.
I...
When I was a lad we played Hoop and Stick. Now there was a game! No fancy gizmos and dongles and no learning curve. Players came from all around and root-beer flowed on tap. Wars were fun and filled with glory 'N guts and the weather never changed. Old people rode bicycles and never told the...
I have nothing against cut-throat, competitive or faction-based servers. If I play on those servers I expect to get jumped. The point that I making is there are many kinds of servers that may want to use the tag PvP, but also do RP or share build-knowledge. You don`t own the PvP tag. This game...
I would like to advocate for a wide range of user settings in the menu to control various sound levels. Ear fatigue and repetitive sounds can ruin a gaming experience. I LOVE the music in MC ...but I don't want it on all the time. When I am farming I need to attenuate the chickens.:mad...
I don't consent to getting killed...I risk getting killed. There are many reasons to play on a PVP server. If I am mainly interested in building I will need an environment that lets me field-test designs against human players. I can't do that anywhere else but a PVP friendly sever. Not every one...
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