Search results

    1. Biostrakk110

      AA-1 Atrox Battleship - v1.21

      Just posting this as an FYI. Ignore the escape pod primer.
    2. Biostrakk110

      Y-Wing v1.1

      This is primarily a roleplay ship, but it can fight. It has a single missile launcher and a jump drive. This is my second scale Star Wars ship, although it is slightly above scale. Please leave reviews and comments below.
    3. Biostrakk110

      1:1 Millennium Falcon - Minor changes

      Some small alterations.
    4. Biostrakk110

      1:1 Millennium Falcon v1.3

      This is my 1:1 scale version of the Millennium Falcon. I put as much detail into it as I could at this scale, but only so much is possible. It has logic systems that allow for landing gear and a boarding ramp. This is a non-combat ship, mostly for aesthetics. It has a jump drive and a pair of...
    5. Biostrakk110

      Recognized Adjustable Rail Rotation

      Something I'm personally getting confused about when reading these is when people say they need to change angles on the fly. Wouldn't you just be able to activate the rotator multiple times?
    6. Biostrakk110

      Recognized Adjustable Rail Rotation

      Recently I was building a X-wing and had some problems with the moving wings. After consulting the forums, I learned rails can only hold a position that is at a 45 degree interval. I came up with an idea afterwards that will solve my problem and I think others in the future as well. Before I say...
    7. Biostrakk110

      Are rails supposed to do this?

      Thanks for the help!
    8. Biostrakk110

      Are rails supposed to do this?

      I'm currently working on a X-wing and am using rails to move the wings. It looks like this. When I activate the rail, it moves to this position: After about half a second, it blinks back into the original position. Is this a problem with my client or is it programmed into the game?
    9. Biostrakk110

      AA-1 Atrox Battleship - Additional Systems

      Scanner system added Damage beam system added. Cannon system changed slightly. Some stats in power and shields have been changed slightly as a result.
    10. Biostrakk110

      AA-1 Atrox Battleship v1.2

      Please leave an honest opinion of my work! Stats: Mass: 27,761 (Blocks: 215,602) Length: 280m, Height: 101m, Width: 73m Power: 32,610,185.9 (1.7 mil recharge) Thrust: 23,120.4 Shields: 3,644,382 (227,320 recharge) Ship hitpoint total: 21,834,700 This ship has over a dozen point defense turrets...
    11. Biostrakk110

      A quaint little Q & A thread

      Hello there! My name is Bio and this is my Q & A thread. I will answer any and all question to the best of my ability. No question is too big or too small, so ask away! Also, a question for the voters: What is the number one thing that you would want to be added into the game? And lastly, good...
    12. Biostrakk110

      The council propaganda thread

      Good luck to all citizens running to be a council member, and let the best players win!
    13. Biostrakk110

      Scorpion 1.0

      This is the skin I made of Scorpion from the Mortal Kombat Series. This version is based on the Injustice: Gods Among Us Scorpion DLC.
    14. Biostrakk110

      Surprise Dev Update

      I didn't think of that... but I can definitely see how that could work.
    15. Biostrakk110

      Surprise Dev Update

      I agree that having a non-pivoting weapon that is a turret and not part of the ship would be nice. It would help make a ship look better since things won't be sticking out. This Ship by gaeasson is an example of turrets sticking out:
    16. Biostrakk110

      Surprise Dev Update

      I understand. I get your point about the way turrets look right now, but the way the game works we don't have to much of a choice. This new update will allow us to change it up a little bit, and add some more variety.
    17. Biostrakk110

      Surprise Dev Update

      Does that mean you have no turrets on your ships or stations? Or do your ships have like, decoration turrets or something?
    18. Biostrakk110

      Surprise Dev Update

      The applications of this will be insane! I can already see the transformers... I just thought of Pacific Rim... O_O The giant battle robots are coming!
    19. Biostrakk110

      Council - Applications are now open!

      For becoming a citizen, do posts not include threads or resources?
    20. Biostrakk110

      Faction Friendly Fire

      You are the first person to ask that. I have had this username since 2009 and nobody has asked me that. And Yes I am. Have you heard the rumors of it returning next year?