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    1. Byamarro

      FTL Feedback

      You know that question how objects can be aerodynamical in 4D is non-sense if we're not threating 4D as another spatial dimension? It's like talking about 3D. Paper IS NOT 2D. It's 3D. Real 2D object will not be air resistant because there will not be any molecules that will resist. Unless...
    2. Byamarro

      So.... rendering.

      Thing that u're talking about is very similiar to vectorize process (convert raster graphic into vector graphic). Which is 2D and very consuming. Don't want to even think how resource consuming it will be in 3D.
    3. Byamarro

      FTL Feedback

      Actually pure 3d object can't be aerodynamic in 4D. Just because length in kata (4D "height") direction is equal to 0. It's like talking about pure 2D object in 3D world. It will not affect air around itself. + We're talking about space so why we even talk about aerodynamics?
    4. Byamarro

      Music For space

      Cool :D
    5. Byamarro

      Bug Jump-drive allows to teleport into structure

      Just reporting it. I'm 100% aware that it's dev. Wanted to help.
    6. Byamarro

      One shop = fixed economy

      It's naturall that You need to expand to gain more things.
    7. Byamarro

      Bug Jump-drive allows to teleport into structure

      I travelled using jump drive into space station accidentally.
    8. Byamarro

      One shop = fixed economy

      What do You think to make gamemode where there is only one naturally-generated shop at spawn-point. IT should have some amount of money at beginning, let's say 100 000. And it will not have any income every 10 minutes. Every player who will join, will come with starting money. So amount of...
    9. Byamarro

      FTL is here! It's a StarGate!

      Let's make working chevrons using logics and plexDoors :P
    10. Byamarro

      Kupu's thread

      Yea waiting for them too. It could be nice if capsule factory would have some capsule icon on it. Similiar thing about macro and micro. It's hard to recognize what is what on the beginning :P
    11. Byamarro

      Lights wedges, corners...

      I saw it in some server. I really loved it. It's really usefull if lights have different shapes.
    12. Byamarro

      Bug Macro assembler + logic

      Logic signal can't deactivate macro assembler.
    13. Byamarro

      Factory filter

      Anybody have idea how to filter items between assemblers? Maybe there is some tricky way like filtering through hoppers in Minecraft.
    14. Byamarro

      New StarMade launcher v12 test release

      Dev builds only for official testers? It will now be extremly boring to wait for next UpDate :(
    15. Byamarro

      Thrust Mechanics Explained

      It's cool that You prepare to finally make serious movement system. But what about crafting tree? I would want to see it balanced, not like now.
    16. Byamarro

      a solution to homebase invincibility

      It don't solves problem. If Your faction is absent during night, enemies can destroy Your base and outposts until Your people will back.
    17. Byamarro

      Logic discussion thread.

      Exactly. Planets needs to be more rare and usefull. Players needs to have reason to protect them. If we want gravitational warfare, then ground vehicles needs to have some adventage over attacks from space. I also imagine that due to size of land vehicles, they will be mostly remote controlled...
    18. Byamarro

      Dev versions changelog

      Where to find dev versions changelog?
    19. Byamarro

      Push Effect + Clock = Cruse Control!

      Push pulses works. As confirmed by Lecic and checked by me too. But Beams + push effect don't works (Looks like).