New planets are far better than previous, but still needs some tweaks (optimization is main problem imho). Also nice that Schema is working on planet generation, it looks now far better :)
I'm left Starmade. Sometimes I'm comming to check updates or invent something with cool new push effects.
But to play again with my friends I need balanced economy. And more interesting progress during gameplay.
While I love your solution. I must say that It's pretty resource-consuming at long distances, as You need a lot of beams and push modules. Also it's sad that fact that You need very tight rail, makes impossible to go around corners.
Maybe it's possible to make pair of docked ships. One will be...
Well in real life, bombers are not anti-gravity. You can just implement partially anti-gravity because in higher areas, gravity of starmade planets is low. This antigravity effect would be good to use with ,,helicopter drones" or sth like that.
It depends of ticks of logic system. If Our block is fastest possible clocks, then not.
It also depends on how fast Push Computer react when gets signal from logic circuits.
Well theoretically it's possible to make it around planet. The main problem is power of push effect which is to weak to fly fast (problem here is friction between tram and rail).
Also it's possible to make it smaller. It works best if hole to keep rail is on the top of tram.
Actually there are 2 textures of ores. The difference is only in colores. To craft things You need a lot of flying and salvaging. It's a little bit boring and similarity between ores makes it even more boring :p
I checked in texturepack. In fact these textures are a little bit different, but...
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