Search results

    1. banjo

      Rock, Paper, Sniper, Shotgun!

      even if you face your enemy from the front there is still a bigger chance that he will be shooting from an angle rather then 90 degrees straight to the core
    2. banjo

      Skinning problems.

      yeah it seems like it's the games fault, when it up-scales the skin to the player model.
    3. banjo

      Skinning problems.

      The bits you are talking about is the amount of bits used per pixel to create the color ranges, the resolution is your pixel hight and width. If you want I can take a closer look at your files if you send them to me, I won't use them my self so don't worry.
    4. banjo

      Skinning problems.

      it's hard to give support when don't have access to the textures you are using, but are there any chance that your skin resolution might be to low? also the missing light is a problem with your emission skin.
    5. banjo

      Skinning problems.

      the emission texture is used to control light, you can for example use it to make lamps or helmet glare by making the texture black and color the areas you want lit up with white. It can also be used to make shadows.
    6. banjo

      Skinning problems.

      did you by any chance use the texture template as the emission texture?
    7. banjo

      Rock, Paper, Sniper, Shotgun!

      if your oponent is shooting dead on to your core you won't have enough time to utilize this extra dps. Your plan seems flawed, but a funny thought play.
    8. banjo

      Warhound Scout Titan 2014-04-06

      Type: Scout Titan Price: 606374 Credits Mass: 57.1 Dimensions: 18 x 14 x 13 Thrust 99 Power: 20,000 Storage (1,472 e/sec) Turning speed: X=2.8 || Y = 2.6 || Z = 2.3 Shields: 2,664 Total (273 e/sec)
    9. banjo

      Slave 1 2014-04-06

      Tip: enter the gravity under the back tale before entering the ship Type: Transport Price: 358,925 Credits Mass: 67.8 Dimensions: 11 x 21 x 21 Thrust: 134.5 Power: 20,000 Storage ( 8,499 e/sec) Turning speed: X=2.1 || Y = 2.1 || Z = 3.0 Shields: 10,949 Total (7,527 e/sec)
    10. banjo

      Millennium Falcon 2014-04-06

      Type: Light Freighter Price: 5,654,223 Credits Mass: 2,274.4 Dimensions: 70 x 22 x 55 Thrust: 35,774 Power: 152,540 Storage ( 386,926 e/sec) Turning speed: X=1.1 || Y = 1.3 || Z = 1.1 Shields: 220,974 Total (7,527 e/sec)
    11. banjo

      Liberty Siege Cruiser 2014-04-06

      Type: Cruiser Price: 37,034,718 Credits Mass: 5,475.1 Dimensions: 188 x 41 x 35 Thrust: 24,810 Power: 20,000 Storage ( 10,995 e/sec) Turning speed: X= 1.2 || Y = 1.1 || Z = 1.0 Shields: 219,346 Total (7,485 e/sec)
    12. banjo

      Liberty Defender 2014-04-06

      Type: Heavy Fighter Price: 472,750 Credits Mass: 52.4 Dimensions: 20 x 9 x 19 Thrust: 160.1 Power: 20,000 Storage ( 5,602 e/sec) Turning speed: X=2.2 || Y = 3.5 || Z = 2.2 Shields: 9,748 Total (724 e/sec)
    13. banjo

      Liberty Rhino 2014-04-06

      Type: Freighter Price: 977,125 Credits Mass: 103.7 Dimensions: 30 x 15 x 13 Thrust: 356.3 Power: 20,000 Storage ( 10,995 e/sec) Turning speed: X=2.7 || Y = 2.5 || Z = 1.7 Shields: 32,017 Total (1,767 e/sec)
    14. banjo

      Liberty Patriot 2014-04-06

      Stats: Type: Light Fighter Price: 106,650 Credits Mass: 15.8 Dimensions: 18 x 6 x 5 Thrust 72.5 Power: 20,000 Storage (1,472 e/sec) Turning speed: X=5.0 || Y = 4.6 || Z = 2.3 Shields: 2,664 Total (273 e/sec)
    15. banjo

      Grasshopper Class Civilian Cargo Cruiser (Human)

      I like it, nice and simple.
    16. banjo

      United Earth Industries (UEI)

      would be nice if you could put the images in image tags and maybe add spoilers aswell. I personally cba to click on that many image links.
    17. banjo

      [BUG] bullet points

      I'm using chrome
    18. banjo

      Skinning problems.

      can you upload the skin? it could be few things that you are doing wrong.
    19. banjo

      Skinning problems.

      yes you need to paint the borders, they are used when the skin is getting stretched over corners and stuff.
    20. banjo

      Penta Advanced Build Mode Image not going away

      yes I have noticed the same, it updates to the new block if you change rotation.