even if you face your enemy from the front there is still a bigger chance that he will be shooting from an angle rather then 90 degrees straight to the core
The bits you are talking about is the amount of bits used per pixel to create the color ranges, the resolution is your pixel hight and width. If you want I can take a closer look at your files if you send them to me, I won't use them my self so don't worry.
it's hard to give support when don't have access to the textures you are using, but are there any chance that your skin resolution might be to low? also the missing light is a problem with your emission skin.
the emission texture is used to control light, you can for example use it to make lamps or helmet glare by making the texture black and color the areas you want lit up with white. It can also be used to make shadows.
if your oponent is shooting dead on to your core you won't have enough time to utilize this extra dps.
Your plan seems flawed, but a funny thought play.
Tip: enter the gravity under the back tale before entering the ship
Type: Transport
Price: 358,925 Credits
Mass: 67.8
Dimensions: 11 x 21 x 21
Thrust: 134.5
Power: 20,000 Storage ( 8,499 e/sec)
Turning speed: X=2.1 || Y = 2.1 || Z = 3.0
Shields: 10,949 Total (7,527 e/sec)
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