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    1. Ixalite

      Emergent Fleet Design

      That needs to be reported
    2. Ixalite

      How big is your *******

      Your point about the lack of AI use of bombs is disheartening, but I'm not surprised. As it is, just let me say something else in favor of the idea which I have been campaigning for for.... 5+ years now? AI RAMMING MODE! That's all I want... missiles which are large, have limited ammunition...
    3. Ixalite

      How big is your *******

      My own fighter habits draw from Homeworld: they are basically the same scale and shape as fighter jets, with the addition of occasional airfoils and "flat" control surfaces for nebulae or atmospheric flight. Their combat role is as scouts, mobile point defense, and (sadly) as distractions...
    4. Ixalite

      [Weapons Update] Missile Turning Rate inverse to damage

      As long as I am suggesting things, let's throw in increasing view range with sensor upgrades!
    5. Ixalite

      Emergent Fleet Design

      I would suggest taking it a step further: have a repair "juice" made from all of the raw materials mixed together. You can have a cargo full of regular materials, or a storage full of "juice" which can (inefficiently) repair any block.
    6. Ixalite

      [Weapons Update] Missile Turning Rate inverse to damage

      100% agree! being able to know where the target's reactor is, or what they had for breakfast is one thing, but sensors should help you lock on to targets faster and more reliably. Stealth should let you be harder to lock on to. This should apply to beams that stay on target as well: if you...
    7. Ixalite

      Emergent Fleet Design

      On the subject of repair ships, it is important to note that not all blocks are significant for a ship's combat effectiveness. While the total number of blocks available is of course, hundreds, and many or most of them could be employed in any given ship, repairs sufficient to render a ship...
    8. Ixalite

      Ixalite's RP Innovations

      I agree that is a possibility, however many designs make that less convenient. As to missile swarms, I'm not a competitive designer, but rather one who focuses on RP elements. A few light turrets are more than enough for the ships of the size I am working with. My largest ship of the new...
    9. Ixalite

      Ixalite's RP Innovations

      Your criticism of the docking tube is well placed. While you can dock TO the tube well enough, it turns out that you are correct that there are issues with using the tube to dock to other ships or stations. Additionally, it seems docking two ships with docking tubes together is impossible...
    10. Ixalite

      Ixalite's RP Innovations

      Yes, but then you can't dock to other people's ships for RP purposes.
    11. Ixalite

      Ixalite's RP Innovations

      wireless logic is used to activate the forcefield, yes. There are lots of fun applications for logic!
    12. Ixalite

      Ixalite's RP Innovations

      My own standard docking protocol was developed following the offhand mention that SMD docking only benefits pirates wishing to be able to easily dock with and board your ships. To answer this, we have the extendable SMD docking arm. Somewhat difficult to construct, and with the disadvantage of...
    13. Ixalite

      Ixalite's RP Innovations

      This thread will be devoted to use of logic functions to apply to RP friendly mechanisms. Many mechanisms shown here may appear in the Community Content section, and eventually in a shipyard thread. While I am reasonably able to use the game's logic functions, many of the functions...
    14. Ixalite

      EDF-BC800 Enlightenment II 1.0

      EDF-BC800 "Enlightenment" For thousands of years, the Ephebian sector of the sigma galaxy has been a quiet nowhere location. On the frontier of the old Terran Hegemony, the Ephebian sector and her capital of Ephebe was one of the last colony worlds founded by that interstellar power, and one of...
    15. Ixalite

      EDF-DD300a Vigilant II 1.0

      Introducing: The Ephebian Defence Force's Prototype Destroyer: The DD-300a Vigilant II. Weighing in at just over 1,200 tons, the DD-300a is the first line of defense for the Ephebian cluster against pirates or other hostile forces. Armed with twin heavy missile batteries as well as a heavy...
    16. Ixalite

      Your coolest logic creation?

      Behold: the prototype of a new opening mechanism perfect for RP.
    17. Ixalite

      New lock-on missile bug?

      Seconding this: same situation, picked up the game again and built a basic ship with lock-on missiles (some missile + beam, Some missile + pulse) I found that about 80% of missiles fired completely ignored the target, moving off at 90 degrees. Hope the weapons update fixes this.
    18. Ixalite

      Tru-Craft Condor 2018-05-26

      The Tru-Craft Condor A Name Worth Remember The Intracorp name is one with many years of excellence behind it. Renown for cost efficient yet reliable designs with always an emphasis on pilot comfort, Intracorp ships have been the hallmark of value in this arm of the galaxy for centuries...
    19. Ixalite

      still checking in every once in awhile: Graduating from college. Still waiting for a better AI.

      still checking in every once in awhile: Graduating from college. Still waiting for a better AI.
    20. Ixalite

      Display ship in flight mode, scan suggestions, recording enemy ship data

      I second this idea: I suggest it be implemented via a scan menu, successful scans presenting an increasingly detailed view of the target entity until maximum success with high powered scanners results in full interior and exterior views. Stealth systems might also hide details of ships from...