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    1. K

      Redesign SpaceStations

      Also, some stations are intended to be prefabs, like the new stick shops.
    2. K

      End of CIR Term 1

      Just turn the ship around and thrust in the opposite direction?
    3. K

      Planned crewing mechanics?

      http://starmadedock.net/threads/starmade-development-direction.21615/ Towards the bottom: Interaction Sets & Paths/Patrols I believe there is more detail in that thread somewhere.
    4. K

      Faction Point Rework

      Yeah, I don't need to read anymore. If I'm losing I become vulnerable to lose more? What's the point of having invulnerability at all? Oh right, it keeps all your hard work and effort from being destroyed by some dick. PVP can be fun. Scorched earth arrangements just lose players and shut down...
    5. K

      What I Miss Most from Minecraft

      I believe it was during the Q&A.
    6. K

      An easy way to clear seach bars.

      Three whole buttons?!?! Are you out of your mind?!? You're just begging for sprained fingers. We don't want to put players in the hospital, ya know. Just hold backspace down. It's simpler, and safer.
    7. K

      Newbie Storage and factory questions

      Cargo is pretty new, only a few weeks old. We are all newbies to cargo. If you haven't seen these before, they might help out. Other then that, it's search and experiment. Cuz that is how we are all figuring it out. Release Video Wiki page
    8. K

      End of CIR Term 1

      While that chart is interesting, I question it's accuracy. I, for example, am not included in that chart specifically because it is steam. Steam screws up every single update and I end up uninstalling before I can reinstall and use the Schine updater. Therefore, I do not use steam to play...
    9. K

      StarMade v0.19538 - New Thruster Mechanics

      I rather like the new thruster set up, but I do agree there should be more of a drawback to changing the setting on the fly. Iirc, the reasons true directional thrust isn't being used is somewhere in the Q&A video. I got impression it was something of a nightmare. While I see no reason to add...
    10. K

      StarMade v0.19538 - New Thruster Mechanics

      Certainly a bit of a cooldown, which it already has. I'd even agree with a complete outage while the cooldown timer is running. But shipyard only? (or reboot) No, thank you. "Transfer power to starboard thrusters." It's kind of a staple of science fiction.
    11. K

      StarMade v0.19538 - New Thruster Mechanics

      It looks like modular ships just became a thing.
    12. K

      moving ship core

      This is a planned feature of the shipyards. However, it doesn't have a high priority at this time. Development focus is on other systems rather then fleshing out existing systems. You never know tho, schemas likes to ninja update things.
    13. K

      Suggestion: Tags for uses in the Display Board

      iirc schema said something about LUA control. Anyway, yeah, this is going to get some love. it's in the Q&A video on twitch is you want to look it up.
    14. K

      Logic and its Relationship to Doors

      The issue is that setting up logic to control a door is pretty pointless right now because no matter what you do the door can still be opened manually.
    15. K

      Vote for your prefered cargo-container size!

      Yeah, deciding on a standard cargo size right now isn't a good idea. The Cargo system needs more tweaks and balancing first. Also, I don't think a single size will work. Different blocks will have different requirements. Different factions will have different requirements. A standard set of...
    16. K

      Read by Council Make Homebases Vulnerable, Without Losing Everything

      See, this is my point exactly. I went to bed and got attacked. I do not object to PVP entirely. While I am connected to the game. I even suggested several valid possibilities of PVP. But I don't think PVP is the end-all and be-all of the game. If it is even vaguely possible for my base to be...
    17. K

      Read by Council Make Homebases Vulnerable, Without Losing Everything

      Quite frankly, I see no reason at all to remove Homebase invulnerability if even a single faction member logs on regularly. Sure, limit the size of the homebase. Nerf the firepower of the homebase. Remove any and all faction rewards/benefits including the mining bonus. Ambush my salvagers...
    18. K

      Read by Council Make Homebases Vulnerable, Without Losing Everything

      TLDR: Basically, screw the little factions. We don't want new players anyway. Big Faction waits for little faction to log off. Pops a couple shots at Little Station and triggers Invulnerable. Little Faction members sleep and allies go to work. Invulnerable wears off. Little Station dies. Big...
    19. K

      Super-rare resources and exceptional equipment

      Did you follow the link?