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    1. K

      Read by Council Online

      IIRC, this sort of thing was mentioned during the TwitchCon streaming. It is something that Schine would like to do, but no firm commitments have been made. Of course, they never commit until the update is out anyway. :p
    2. K

      Ghost docking and pickup rail collision detection triggering?

      Nothing you said makes sense to me. More detail?
    3. K

      Read by Schine Hailing System (ship to ship voice call)

      SkylordLuke Read by Council - Voice/Text Radios Proximity Voice Chat Brainstorm This - integrated voice chat Everyone else, this link leads to a useful application designed to make posting easier and more efficient.
    4. K

      Navigation filter poll

      I almost always have turrets OFF and ships ON. Other then that, there is no 'normal'. It changes depending on what I am doing in game.
    5. K

      When are sounds coming out?

      FYI, Danki was added to the Schine staff page last week in the position of 'Composer'.
    6. K

      Dev Blog : February 17th 2016

      Sandra and Woo » [0430] Software Engineering, Now With Cats! | The comedy webcomic To be clear, we are currently in the third panel. ;)
    7. K

      Will a new update come out today?

      Last release was Jan 30th, which makes the 'skip' release on Feb 13th. So, as far as the regular schedule is concerned, the next release should be today or tomorrow. Unless they skip again, which I would be ok with since they will probably make up for it with another devblog or some such. Either...
    8. K

      I don't understand how to save turrets

      It sounds to me like you are saving your turret to a template. You need to save it as a blueprint, like you would a ship or station.
    9. K

      Read by Council Suggestion for Bigger ships (Motherships)

      Let me try. Will it be harder to gain a Capital Ship Core? Probably. Since they aren't in the game yet nothing is certain. It may not even be a new Core that defines what is a Capital Ship. I'm not sure what you mean about having stars make the game harder. Heat damage was just added to the...
    10. K

      Kupu's thread

      I think this list is a bit more up to date. Meet our Staff | StarMade Dock And now Danki can start getting pestered about his job just like the rest of you. :p (he needs his own thread)
    11. K

      Recognized Simple Suggestion - Date sorting for blueprints

      Agreed. Also, Read by Council - Better Blueprint Sorting Blueprint sorting
    12. K

      Recognized Persistent Universe - Brainstorm!

      I understand the frustration, but this thread is effectively pointless. The game is alpha, as such 'save game compatibility' is not guaranteed. What you are asking for is for the game to go beta. That's at least a year away unless you want the game to stop being developed.
    13. K

      Dev Blog : February 17th 2016

      Alpha means feature incomplete. Once all the feature are in and the road map is complete, then we move to beta for balancing and optimization. This does not mean more features can not be added later. I'm expecting at least another year before beta.
    14. K

      Read by Council Retain more new players - fix vanilla jumps

      I never play multi-player. I start a new universe every patch. It's not that hard to get one jump computer, one jump module, and the logic to auto-charge. Frankly, I don't see the problem.
    15. K

      Dev Blog : February 17th 2016

      Yup. StarMade Development Direction
    16. K

      Recognized Consumables for purposes other than a hunger mechanic.

      Schema has specifically stated that there will be NO hunger system. NPCs might need food for morale requirements. Frequent Suggestions Megathread, #24
    17. K

      Recognized Logic Pipe Visibility Controls

      SkylordLuke ? FSM? Read by Council - Some Logic Stuff Thinner logic pipes Graphics option to hide all logic pipes Kill Logic pipes Is there any way to delete logic tubes from files? Also, schema covered this in the Q&A video, I think it qualifies as 'planned'.
    18. K

      Dev Blog : February 17th 2016

      At a guess, I'd say next weekend (feb 26,'16). That is based on them sticking to thier 2 week cycle even tho they 'missed' an update.
    19. K

      Dev Blog : February 17th 2016

      I'm not sure a kamikaze is a morale issue. More like a loyalty issue. Anyway, I agree that this should be a thing. If not in the base game, then I would definitely use this mod. It could make for some interesting proceduraly generated factions at the very least.