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    1. Tomssuli

      Starmade MANIAC LOGIC

      Hey, I got a little logic challenge that came to mind when reading this thread Payed Permission modules Would it be possible to make a payable logic system? For a simple example, you put certain block in a storage for a payment. The payment would be moved on to another storage and activate a...
    2. Tomssuli

      Recognized by Council Payed Permission modules

      It could be a "fee-logic module" that gives off a signal only if you put certain item or money in it. And the said item/money is then extracted off to a locked inventory. (I think we had something like that in a Minecraft Tekkit server a couple of years ago). ...Now that I said it, I figure one...
    3. Tomssuli

      StarMade Hotfix 0.198.133

      ...and button slabs, or some kind of smaller buttons as they look big and klunky at the moment :S
    4. Tomssuli

      Dev Blog : May 30th 2016

      Maybe there could be also a dividation in tutorials for different paths you might want to take in the game... As OmegaGame pointed out (not in these terms exactly), many people don't have the attention span to start learning how to design a ship. Because of that, there should be simple ingame...
    5. Tomssuli

      Kupu's thread

      Speaking of rotations, it would be cool to have block rotations per connection to other same blocks, like this: Decorative pipes and cables would at least look much better that way... Of course the decorative stuff is very non-urgent and I don't know if starmade's engine supports that kind of...
    6. Tomssuli

      Recognized by Council Planks and polished stone

      Summon failed :P
    7. Tomssuli

      StarMade v0.198.131 - The Main Menu

      Ice wedges... Now I can make a slide for my space park? :D
    8. Tomssuli

      Building suggestion

      That would be really helpful! Maybe it could be that the searched blocks were highlighted so that they would show through other blocks or something.
    9. Tomssuli

      Colony concept by TechPriest and me

      Nice stuff! Those buildings kinda remind me of the Battlezone game back in 1998 =)
    10. Tomssuli

      Pirate ships jumping around - fast computer, single player

      Pro tip: Making sector size bigger from server.cfg makes this problem occur less often. (it works in single player too) The bigger the sectors, the less the chance of meeting entities at a corner of a sector. I use sector size 4000m for this reason.
    11. Tomssuli

      Recognized by Council Planks and polished stone

      Now that new textures and blocks have been discussed I'd like to remind that I and apparently other people* would like to have polished stone (refined from rock) and planks (refined from wood, duh). Just like you make the carved ones. If these are implemented, they should come in slabs and...
    12. Tomssuli

      [SOLVED] Error when trying to start server after a computer crash.

      Wow! That worked. Thank you so much! =) Would there have been some way to figure that out myself from the error message? Or was that something that one "has to know"?
    13. Tomssuli

      [SOLVED] Error when trying to start server after a computer crash.

      Hi! I had my computer crash when Starmade server was on. The crash was due another program crashing that didn't have anything to do with Starmade. Now when I try to start my server, it stops to an error. Here's screencap from the server window: http://puu.sh/oLIWh/aa053660f2.png It just stops...
    14. Tomssuli

      Fleet Movement Anomalies

      If it counts as an anomaly, I'm getting the two ships with same uid -crash when being on a sector and calling a fleet there with the fleet commands... as the fleet gets loaded, game crashes. And only server restart helps. EDIT: Now when I said it, I also got it working (at least this once)...
    15. Tomssuli

      starmade illegalargumentexception: ship to dock isnt the same as self: ship[d](14) ship[d](13);

      Two ships have the same name and the game is offended by it - so much it will crash every time you log in. I had the same issue and had to go to Starmade/Starmade/server-database/world0/ (the last folder is your world name) and search for the offending ship by name there (with ctrl+f) and...
    16. Tomssuli

      Play as different races

      Different models would be great! Although even small optional additions to the initial model could be cool. Like claws, tail, extra limbs etc. ...Waiting to be a Lizard Man :cool:
    17. Tomssuli

      StarMade v0.19538 - New Thruster Mechanics

      So you're making a female astronaut. Great that you rather break, than reinforce the role models of classically male predominant professions! =) Back on topic, I like the update. At last we get to manage the ships' movement better! ...and more colours are always a plus! The thought crossed my...
    18. Tomssuli

      StarMade v0.19519 Cargo & more

      Oh, I had totally missed that Storages can also recieve logic signal :O ...thanks for hinting that. With this knowledge I'll actually be able to automatize the miner docking =) Also when the rotator block is fixed to be able to transfer cargo, I'll make a revolving drill head B-)
    19. Tomssuli

      StarMade v0.19519 Cargo & more

      This is a problem for me too... I have a separate salvaging entity (which I call "Drill head") docked to my miner ship and it sends stuff to the main ship's storage through docking rails, so I have to have pulling 'on' in my mining ship. When I connect the mining ship to cargo hauler, the cargo...
    20. Tomssuli

      Bug Gravity Unit Influence/Bug

      I made more testing and found that the bug is triggered whenever I add or remove any block of the ship... And is fixed when I (re)dock a smaller ship inside my ship. Still don't know the cause of the bug, but I think it has to do with my core in the nose of the ship. Have to make more ships to...