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    1. jorgekorke

      Don't punish decoration, give deco blocks zero mass and HP

      I would only reduce the mass of some hull blocks, making them equivalent to their size. That would encourage creating smoother ships and benefit good-looking fighters. Yet I think this will impact the performance, so maybe that's why it's not in the game. Ex: A common block gives 0.1 mass...
    2. jorgekorke

      Why are shields still broken

      You are right about the power input, but didn't Siege-kind weaponry have the lowest rate of fire ? Hm.... I can't figure how that equation would work...
    3. jorgekorke

      Another solution to invincible faction bases

      This is a sensible question : How can new players protect themselves from trolls , bullies and such (mainly when they are offline, busy with real life) ? Your proposition is a nice addition to faction warfare, but what about the people that's not a member of any of those big factions and just...
    4. jorgekorke

      Why are shields still broken

      Placing the Shield Regen blocks in game was another big mistake made, IMHO. Now titans are even more unbreakable, since their only setback was the lower recharge (and lag). Now they can tank every single bullet, except it's from another bigzord giant mega titan firing, which makes building other...
    5. jorgekorke

      Please revert/change thrust

      I don't really mind the problems the big vessels are facing with the update, but what brings my hatred is that small vessels are ridiculously weak now. To build up decent acceleration for being able to dodge anyway (fighters are supposed to DODGE bullets) you have to make it around 60% of the...
    6. jorgekorke

      Is this game dead?

      For me, I'm currently at "wait mode" with the game. The latest violent changes forces me to refit and change completely all the active ships I have from my personal fleet. That's a total of 10 active ships of varied sizes (Dropship Utility, Pegasus Fighter, Orion Fighter, Archangel Corvette...
    7. jorgekorke

      Starmade V0.158

      I hope fighters gets some way to have thrust bonus. After the big engine nerf they are more worthless as ever...
    8. jorgekorke

      StarMade 0.154 (fixes and features)

      rece ktore leczo I understand your point of view. I do support additional tools in the hands of server owners (I was one myself, managed Illusive Gaming from Sep/13 to Jan/14), but I still think the game's "movable things" like ships and it's catalog's entries should be preserved to maintain...
    9. jorgekorke

      StarMade 0.154 (fixes and features)

      rece ktore leczo You made a good point, however, inter-server wars, or, if I may say, any real war between big factions won't be possible to happen anymore if the servers keep getting unique. I'll make an example with known names so you might understand what I mean. Let's suppose the DFN gets...
    10. jorgekorke

      StarMade 0.154 (fixes and features)

      Is that a server configuration ? Meaning that each different server may config the way a ship's systems works ?
    11. jorgekorke

      StarMade 0.154 (fixes and features)

      Ships big enough to being "pierced" don't really rely on one single "cable" of engines anyway to have this problem. The "web design" prevents that well. Still, fighters are now even more weak and useless due to the increase of needing on space for engines. That means less space for...
    12. jorgekorke

      StarMade 0.154 (fixes and features)

      Yeah, I hope and pray as well this is a bug. Starmade need this "gaming mechanic" for differing between good and average players among it. Schema plz don't break my heart. D'': At least the overdrive is nice, now I can build good turrets without the need to them being giant.
    13. jorgekorke

      StarMade 0.154 (fixes and features)

      Is this change on the thrusters/engines intended to be, or is it a bug ?
    14. jorgekorke

      AI Turret random laser deviation

      I'd rather increase the projectile general speed and reprogram the AI to attempt predicting of target, but still with the innacuracy. Fighters should remain with chances
    15. jorgekorke

      StarMade 0.15 is out

      Is that just me, or sometimes, the weaponry linking doesn't work ? I'm trying to apply a rapid-fire cannon to my fighter (Weap Comp. + Weap Comp.) , doing everything right since both computers appears on the weapons menu, with one as "master", and the other as "support". Still firing slowly, and...
    16. jorgekorke

      Missions and Events (challenges, goals, quests, scenarios, etc.)

      Yes ! Imagine you, standing at your medium-sized space station... Doing some building work or upgrades on your docked ship... Then a strange vessel appears and contacts you and gives special quests with story-sense...
    17. jorgekorke

      More Colored Hulls

      I just wish a dark grey hull color, to change the shades of things like a cannon's barrels. For example, the complete remake of the Kodiak, a dreadnought I've created on september/2013, on my very beginning on StarMade must be very smooth. The old turrets didn't have hulls covering the...
    18. jorgekorke

      Missions and Events (challenges, goals, quests, scenarios, etc.)

      +1. Those kind of operations and activities are essential to keep the players interested on the game, I totally support it. Back when I was an owner of Illusive I used to make several PvE missions, encouraging teamwork, objectives and such things. Even made a small story around it, and the...
    19. jorgekorke

      I am think about buying Starmade

      Yeah, I just bought it last Saturday, a friend allowed me to use their International Credit Card and I gave the money to them. Considering the price will rise soon with the fact that the exchange taxes for Real to Dollar are high, it was pretty worth it. Also it has a good feeling helping the...
    20. jorgekorke

      Reason for having an interior

      Advanced mechanics would be the solution to prevent exploiting with the NPCs, like each NPC requiring a certain number of "empty blocks around ".... That would solve everything, yet the implementation could cause harm to the performance since it's much more data...