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    1. Kaamio

      Turret Fields of Fire

      Would also like to see more detailed targetting options, such as biggest, smallest (to a configurable minimum mass) or even shield % options for ion cannons and block eaters. Nothing new there I guess.
    2. Kaamio

      "New" player resources/spreadsheet

      Well, since nobody said anything I made this little thing. Making it made me actually understand that the ores are really color coded... :) mostly anyway. It's not comprehensive (a lot of stuff is not included in the products lists) but I think it gets the main elements. Basically it should...
    3. Kaamio

      "New" player resources/spreadsheet

      Heya, I've been thinking of making mostly for my own use (but probably easy to share, thinking google drive) some sort of crafting cheatsheet for common modules and in reverse for ores/crystals what can you make out of them listing. Something to quickly check when you're out there in asteroid...
    4. Kaamio

      Rejected Scale of blocks.

      Hm, quite possibly not worth it. My point was mostly sort of reverse miniatyrisation, as the net result would've been mainly planets and stations appearing larger and default weapon ranges longer. Which is kind of what people tend to ask for, as ships are often "too large" for the surrounding...
    5. Kaamio

      Rejected Scale of blocks.

      One could argue that having ships with smaller blocks and giving stations and planets simple set of entity based modifiers to represent their larger block size, ships could be both detailed and ultimately smaller while the universe might feel a little bit bigger. And stations would be more...
    6. Kaamio

      Polishing patch after the HP update

      Some would be nice, focusing on awareness increasing stuff like hit effects, lock on warnings, shield capacity warnings and stuff like that. I think those could be relevant as gameplay features... Most of it seems like it could be developed parallel to features, but I don't really know. Some...
    7. Kaamio

      Thrusters only push at the direction they're pointed at

      Fine tuning would be an absolute nightmare, though. Given how our ships are solid with modules... altering the orientation of thrusters would pretty much require special tools to visualise where and which way pointing you got stuff.
    8. Kaamio

      Cargo increases mass

      No, currently we have almost bottomless boxes with limited slots, resulting in some 15-20 boxes carrying alnost infinite amount of blocks. Certainly enough to handle a couple of players' whole wealth. What he (probably) means is having storage of dozens or hundreds of boxes you don't have to...
    9. Kaamio

      Thrusters only push at the direction they're pointed at

      Form before function, as cyberpunks tend to say, but even they use stuff that actually works. Dunno, kind of I agree that directional thrust would be nice but then again Starmade doesn't really strike me as a game that strives toward realism. The upcoming thruster update has been explained from...
    10. Kaamio

      Cargo increases mass

      Agreed, though it would require a smoother cargo moving interface to not be a royal pain in the ass.
    11. Kaamio

      Shipyards and Build Mode

      Stations could maybe be self building? Build mode lays out the blueprint and when you link the build block to a storage with materials, it starts building the station according to blueprint you've made. That would eliminate the need for complex assembly process in order to get your proper...
    12. Kaamio

      Matter-Energy Transfer & Storage Sytem

      as a user of ME-network in Minecraft, I agree this system would fit in Starmade. That would also allow making storage boxes quite small without it being impossible hassle to store stuff and making cargo holds a thing that actually requires ship design choices, even if they probably don't have to...
    13. Kaamio

      Less pathetic Station salvaging

      Maybe make them salvageable by hand with random chance for better stuff like we have with ores, nobody does that when they have big ship but for the noob it gives access to some modules when they fuck up with the first one.
    14. Kaamio

      Condensed system blocks

      Assuming relatively low increase (10-15% tops) and availability only at certain parts of the galaxy or some such, these kind of systems could be used to drive faction warfare, other than that it's not really that great as it just creates a bigger rift between rich and poor players.
    15. Kaamio

      Weapon balance, we don't need that

      Umm... no. effect modules add to final dps like weapon blocks so adding an effect can be done by replacing modules, costing only the computer as additional block and gaining the effect with the same base damage. Of course, effects have downsides too, but I don't think that's what you meant.
    16. Kaamio

      Weapon balance, we don't need that

      Just because it was bad before doens't mean it can't be made better :) Generally I don't much like the "don't restrict our creativity" argument because it's always and never restricted, we can make whatever we like but efficiency might not be optimal, just as we have been doing so far. I don't...
    17. Kaamio

      Massive ship limiting.

      My biggest annoyance with manouverability in this game is that it's applied to every direction, large ships (10 000+ mass) don't have real limits to acceleration and turn rate caps into low end really early. It's easy for larger ships to just backpedal, overdrive does compensate a bit but then...
    18. Kaamio

      Blueprint system suggestions

      Don't text and fly, dude! It's not safe. It's much better to just completely let go of the controls and pull the parking brake on when you have to glance at something else than the space ahead. Some sort of shopping list would be nice though, since a shop generally doesn't have everything you...
    19. Kaamio

      Storage: Set Pull to Contents

      Both I hope of course. Shop categorised lists with checkboxes would be the better one if both isn't an option. Anything but pick single item, ađd amount, ok, pick second item, add amount etc...
    20. Kaamio

      Knack's Faction overhaul

      I was thinking more on the line that they could get some extra benefits when being supplied with faction points and maybe even some trade goods should they get implemented, getting a serious buff to shield and weapon efficiency for being such juicy, stationary targets or something like that. Or...