Search results

    1. Thalanor

      /load and pirate spawns: Disable collision checks until entity is fully loaded

      So, here is the thing. Yes, we have shipyards. However, there are times when you would want to admin-load large entities - or have them spawn as pirates and the like. Currently, the problem is that spawning a very rail intensive blueprint will usually send a notable fraction of docked stuff...
    2. Thalanor

      BUILD CHALLENGE: Torpedoes, launchers, magazines!

      Holy shitballs, this thread is full of win.
    3. Thalanor

      The EE2 Project

      Question: Will you avoid donor perks for this interation of EE? I remember there to be a freaking teleport back when I briefly checked out the old EE. That would be horrible. Anything that grants an ingame advantage is, tbh.
    4. Thalanor

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      Progress is made. Exterior status quo: (Accelerated) GIF of the decontamination airlock you need to pass when accessing the ship from the hangar. It contains two anti-astronaut turrets that have enough time to kill you several times if you don't belong here :)
    5. Thalanor

      Liquid Systems Nano Yard (LSNY)

      Oh you have been busy! <3 RP hallways! My ships seem to be a benchmark :) But the power of drones is as such that they get ripped into pieces.
    6. Thalanor

      The ultimate drone R&D thread

      That deserves a like! I see keptick's soul drone is still immensely popular.
    7. Thalanor

      Missile+Beam range

      Was this not changed to dealing 30s worth of damage in 45s, whereas 0% support deals 15s worth of damage in 15s? Still viable, though.
    8. Thalanor

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      I have finally gathered up the motivation to continue the SCF Turing Battlecruiser project! While the entirety of logic and interior work is going to stay, I have scrapped the entire outer hull design and began reworking it. This was a necessary step to get a clear vision for this project again...
    9. Thalanor

      NuclearFun's Ships

      Wow! Yes! Yes very much! A NuclearFun capital with the new rails has arrived. And as expected, it is amazing! Edit: jzimmerman4 Design coherence is a GOOD thing. I find a fleet of very similar ships much more impressive than a wildly assorted array of "design experiments". Nuke's ships look...
    10. Thalanor

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      It'll be featured in the ship when it gets (eventually! ;)) released. When another call button is pressed, it currently overrides where the elevator is going. It would not be that hard to make it block the buttons when already in use, though. A core meltdown is extremely awesome - I might...
    11. Thalanor

      3 Stop Elevator?

      Here's how the rails look like for bottom-mid-top (can be extended to ANY number of floors). You can easily make it so that there's 1 button for each floor. Rotated by 90°: To go UP from anywhere: >>>>>>>>>>> To go DOWN from anywhere: <<<<<<<<<<< To go MID from anywhere: >>>>>v<<<<< Notice...
    12. Thalanor

      The ultimate drone R&D thread

      Welcome to the most annoying problem in drone tech - decoration on a small scale. It is way better now with half-weight basic hull, and you made the exact right choice choosing that one :) BTW, I am a little quiet right now due to life things going on, but thats temporary and I still have a...
    13. Thalanor

      The ultimate drone R&D thread

      Nice to see drone R&D alive as ever! And welcome to all new technicians and inventors. I still haven't come around to making a rack and deployment system for my fold-out drones :(
    14. Thalanor

      Wow! I only noticed this now. You deserve it!

      Wow! I only noticed this now. You deserve it!
    15. Thalanor

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      The circular vault door so far is still half-finished as I started to work on an actual ship again soon after, and it can't fit there. It is not abandoned at all though, because a vault door is a must have during intergalactic thermonuclear war :) EDIT: Have a peek at the interior planning...
    16. Thalanor

      Snataris Colonial Fleetyards - NEW: HoloSuite Ultimate Edition

      Small progress on the ship project, which by now has a name: SCF Turing Cruiser! Today, I shall bring you: shuttle bay hangar doors.
    17. Thalanor

      Read by Council Unconstrained Steering

      I think this idea is great, but I really don't get the proxy thing accusation. If stuff were to run after my book then good suggestions would be welcome regardless of who posts them under which account for what reason, because why would this do any harm?
    18. Thalanor

      'Automatic' popup turrets?

      So far I still hope for further turret/rails optimization, because as of now, many of my more gigantonormous idea pitches were buried within hours of conception due to massive framedrops. It'd be nice to be able to go nuts even more, and I assume you do just as well. :)
    19. Thalanor

      crusade exposed

      I was thinking more like that terminal controls an army of lovebots. You all lack creativity.