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    1. DivineEvil

      Potentially Impenetrable Shielding

      Another good point with that system is that you can easily replace damaged or destroyed plates separately, rather than repairing the parent ship all the time. If not for the basic 7-9 base docking volume, you could even do overlapping facets. Not a new idea though, and most still prefer a big...
    2. DivineEvil

      Meta-Item: Recipe

      Because they can't remember a thing they've seen a minute ago? Or because it's hard to to press "buy amount" and enter the amount?
    3. DivineEvil

      Regarding the blueprint revamp...

      That's what it used to be. Not anymore. A well-crafted ship is not a "wealth", it's an actual practical resourse. Being built single-player or multi-player doesn't make much difference now. You had unlimited blocks in SP and fairly large quantities of credits in MP (well not on every server...
    4. DivineEvil

      Regarding the blueprint revamp...

      Uhh... large factions didn't accumulated might and infuence by the power of Grey Skull. They became friends and saved up to get a decent ship. Independent does not gives a faction any special status. What is your suggestion? Keep it as it were? Wasn't it the same but worse? What has changed so...
    5. DivineEvil

      Regarding the blueprint revamp...

      Our personal experiences with a specific server plays no role in development of the game as a whole. Territory is currently is almost identical in value. Planets can be found anywhere. Galactic cores has no special meaning aside from pathetic names. I don't see such thing happening. In most...
    6. DivineEvil

      Decisions.

      I think you're not. I left competition stuff aside, since I knew where it gonna lead in the end, but the very idea to behave so arrogantly against developers and creative people made me uncomfortable. From my experience with moderation, it takes a very sceptic and cold-blooded individual to...
    7. DivineEvil

      Designing space ships and creativity questions.

      That's why you always should start small with something of around 5k blocks or so, until you has some idea how to build ships without changing the method all the time.
    8. DivineEvil

      Meta-Item: Recipe

      Always amused seeing how some people feel difficulty in performing even the most mundane tasks...
    9. DivineEvil

      StarMade 0.185 Blueprint Meta Items

      He's probably expecting people to barter blocks all the way around, silly man. At least now you won't see a shop with credits in it as target to immediately vandalize...
    10. DivineEvil

      StarMade - Meta - Item - Poll

      Y'all so easily use 'most people', 'no doubt', 'definitely' and all that crap, I'm so sick of it. Get over it, give it time and let people to have a conclusive opinion over the subject before going for your silly polls. Seriously, I'm so sick of this self-righteous trash.
    11. DivineEvil

      Suggestions

      - This whole forum section is for suggestions. Creating a thread for suggestions in Suggestions section is breaking my head. Too much suggestions! - There's threads with most of your points covered. No need to create another thread. Search by key words.
    12. DivineEvil

      StarMade 0.185 Blueprint Meta Items

      I've already suggested Extractors, that would mine resources from a planet in time intervals without players chopping them apart with huge salvagers. Idea can be tweaked many different ways - maybe they mine random amounts or random types of ores,- but the point stands. That would give a planet...
    13. DivineEvil

      Regarding the blueprint revamp...

      Exactly what Vanhelzing said. The point is, you don't removing something from the "economy", you remove it from the simulation. Asteroids and planets consist natural raw resources. Shops provide a bare minimum of what you might need to finish up a ship or an outpost. Pirates can be a source of...
    14. DivineEvil

      StarMade 0.185 Blueprint Meta Items

      Credits are not in a game to hoard into, the same way as money in real life are not. Credits are an exchange tool. You pay with credits for something you need, and the seller can use your credits to buy what he needs. I though it was intuitive... Now all I need to feel comfortable is a fix to...
    15. DivineEvil

      I hope we either get a mod or get mechs in game like this.

      He meant mechanics... I guess. It's way too prematurely though. We can't even craft handheld tools yet, nether we even have a boarding beam to enter the gravity of another ship.
    16. DivineEvil

      Regarding the blueprint revamp...

      What is making decorative blocks harder to acquire? They're made out for scraps and few capsules at the worst. Anyone can make a shop and stuff it with whatever you ever need. At least there will be a point to have a shop, aside from storing items. I've played on EE for 2,5 weeks, and my shop...
    17. DivineEvil

      Regarding the blueprint revamp...

      To me it's not. Suddenly, having a second identical ship would require the same amount of resources as the first one. Makes perfect sense. You can craft everything you need, or buy it in any shop. I don't seem to understand at which point it becomes harder than the first time you've done it...
    18. DivineEvil

      Things the community thinks is needed before the steam release

      Shipyards are top priority. Without their inclusion, or rather replacement of ship credit purchace, economy is basically non-existent. Resources and crafting are mostly scrapped to produce goods for sale, rather than building materials, to purchace ships, rather than building them, which leads...
    19. DivineEvil

      StarMade 0.1845 Another round of fixes

      I know place is inappropriate, but still - lock-on missiles of any kind craches the game when complete lock is performed.
    20. DivineEvil

      Starmade do not turn in to EVE

      ...and we also already have a bank trough most thriving servers out there. ...and you kinda might as well charge someone to use the warp gate simply by placing a large door on it and openit only for those who pay. I don't get it. Starmade is pretty much like EVE. IT's a sandbox in open space...