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    1. DivineEvil

      Brainstorm This New Power Block

      Where's "tedious" in my proposal? Maybe you should stick to creative servers to the end of time then, if you cannot face even a miniscule challenge.
    2. DivineEvil

      Brainstorm This New Power Block

      Because you still need to. Otherwise, you implement a system or systems for power generation, which doesn't require anything but itself, which lead to any inferior systems becoming an entirely worthless data vacuum. The same way the vast majority of planet blocks currently are. I'm not...
    3. DivineEvil

      Naming Galaxies, Systems and Sectors

      I can care less for Galaxies, I never even considered thay had a name or required one. Naming sectors is simply beyond my understanding - you can name them whatever you like in your Navigation Registry, while sectors with stations by default are represented by the name of the said station. But...
    4. DivineEvil

      Dynamic Galaxies/Universe

      I agree on the bumping part. It's a bad manners in most forums. Your idea is great and has a good informational value, but it doesn't mean it has a special place in Suggestions to manually promote it. Thread bumps also reduces the average informational value of your thread, and having your...
    5. DivineEvil

      Brainstorm This New Power Block

      Give me an example of what drastic new engine is required to introduce my version, and elaborate. Otherwise your objection is emplty and mute. By my proposition, Lava and Ice are used as fuel. You don't need extra time to mine them, as you already can get enormous amounts of Lava and Ice from...
    6. DivineEvil

      temporary stealth revamp

      I agree with the suggestion. Both Jammers and Cloaks needs to be tweaked. I felt that creating a new thread for this suggestion was unnecesary, but considering that it does involves the HP system, which were brought recently, I'd give it a go. The only things I can add to it is the same...
    7. DivineEvil

      Proper Measurement for ship strength

      You refuse to account for anti-missile turrets, which can now shoot down missiles easier, especially with tiny waffle arrays. For each 500 mass of ship you'd suggest, capital ship can dedicate the same tonnage for a large turret, which can potentially shoot you down before you'd even reach the...
    8. DivineEvil

      Proper Measurement for ship strength

      I'm pretty sure he finds it difficult to even build one. That's why he's so reluctant.
    9. DivineEvil

      Brainstorm This New Power Block

      I simply cannot see what is so difficult about fuel really. If you can access the data about how much fuel you require and how long it lasts, it is easy to figure out how much you need, and if you don't want to waste it while AFK or just doing something unrelated, you can simply turn...
    10. DivineEvil

      Proper Measurement for ship strength

      It requires 10% ot ships mass, not more. This is NOT an extreme ratio. If power seems inadequate, use auxiliary power reactors. The only problem any cosmetic design can encounter is when exterior is built first.
    11. DivineEvil

      Proper Measurement for ship strength

      There's no such need. It is due to your own choice.
    12. DivineEvil

      Proper Measurement for ship strength

      As current math stands, with consideration for its purpose, your ship requires: - 10% of its mass as Thrusters (thrust level slightly above ship's mass, which is intended value for ships of all sizes). - 5 to 10% of its mass as Power (decent amount of power. You decide the ratio between caps and...
    13. DivineEvil

      Cloak Overhaul

      As far as I'm concerned, the best way to make Jamming Cloaks work in current environment you need only to: 1.) Have power requirements initially low, but growing additively each 0.5 second as long as these systems are active. The heavier the ship, the fewer seconds it can maintain the active...
    14. DivineEvil

      Config options: Planet and Asteroid ore density & asteroid size

      Also, asteroid distribution ratio. Just so that asteroids are not bound to the small central part of each sector. Especially when sector size is increased, it becomes just weird...
    15. DivineEvil

      Brainstorm This New Power Block

      My idea about power supply rewamp goes as that: Absorber Array - Basically replaces the conventional Reactor we have now. Cheap to produce and purchace. - Consumes external radiation from stars as power. Being in a system with one type of star or another produce different output levels. Being...
    16. DivineEvil

      Anyone willing to help making the scenes for my movie in starmade!

      If you can't make up a story for black/white animation then what is your part in that questionable endeavour? Pucking black pixels over white? That's it? If you're not creative, then don't create until you feel so. Do you seriously expect that someone will bother to make more work specifically...
    17. DivineEvil

      Are the plex lifters going to stay like this?

      It has not been officially stated or discussed, but it is highly probable that upcoming Rails will replace Plex Lifters entirely including block IDs. Rails are basically more advanced, universal and convenient analogue of the Lifters, thus implementation of Rail blocks will likely make Lifters...
    18. DivineEvil

      Whole Starsystem movement via the map.

      I... I just don't see the value in that function. Like, at all.
    19. DivineEvil

      Atra's Reactor works.

      I've got a Battleship almost done, but I need to design a auxilliary power reactors for two external hatches. I would be very grateful if you'd try to research different layouts to try and stuff 1 one million power into 21x21x83 "ship" with least power modules and also built around a power...
    20. DivineEvil

      How do you create a reliable ship?

      Most blocks used in building a ship weight 0.1 of a ton, which means a ship mass is roughly it's block count divided by 10. Target mass is easier to be determined by the most important module you have the least. For example, you only have 20k shield capacitors and 20k shield rechargers and you...