1. Ai can be changed
2. maybe point a to b teleporters that one has to manually link, cannot just set a coordinate it has a specific destination
3. Warp drives are cool
Ya, the scenario is different...
however it isn\'t. In Starmade ships that are more than 5 sectors away might as well be considered out of combat since (because conflicts last so short) they would not get to the fight in time to make a difference, you still get a 5x5x? tunnel or cube of combat...
Ah, I should\'ve specified I set these methods for when there is a stationary target/objective
But moreso I\'m just trying to concentrate forces so that we don\'t spread out too far. This cube usually doesn\'t apply to flanking forces either, they just have to follow the backdrop axis to the...
Thank you Cleric, In my experience as Commodore for UEF we havent had a large scale battle yet, however we had multiple small skirmishes spread over a range of about 5x5x5 sectors.
Our server dictates that you cannont travel farther than 50 or -50 on any axis, so it concentrates all the players...
WE need a MadKat! I love MechWarrior vengeance so much and Mad Kat was my mech of choice. Hell, I based my name off that mech!
Ill try to make it see how it turns out.
My old faction used to split up 3 fleets:
Primary Fleet:
Taking the brute of the assault our primaries would face our opponents headlong in an attempt to make them believe this was our whole fleet, we even had a few dummy ships to increase the size of it. They mainly focused on taking down...
Do you not understand that redstone is also binary... You are all suggesting just literally adding electricity control which is nice but currently would only do one thing: toggle doors
what else? Lighting? doesn\'t really matter imo as lights are horrible underpowered now
I would like to add a custom sound that plays when my shields go down, like a female computer voice stating
\"Shields are Offline, recharging\" and tells me again when shields are full charged.
make it so many more sound and visual customization options
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