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    1. D

      Symmetry Screwups

      This While i would really like new features/options for advanced build mode, i dislike the idea of having multiple tools doing the same thing. Exspecially since i love the simplicity of the current tools (symmetry/save-load-copy-paste) and how you can combine them for And even if implemented i...
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      Brainstorm This Asteroid spawning and balancing mining

      Just making asteroids respawn wouldn't change much, but would be a good point to start with. What always bothered me about asteroids though is that the game spawns laggy r280 planets by default, but asteroids are super small and scarce even though the game runs smooth and stable at a relatively...
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      Worst deaths you've had or seen?

      I hate it whenever i encounter a dc while flying into a wormhole. Whenever i log back in the ship is like 50000m away and i can only wait around 20 minutes until i'm finally close enough to get killed by the wormhole. Oh nvm theres the suicide button :<
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      1000 blocks

      The default setting is 0.1 meaning that any additional group will add 10% more power consumption. For max efficiency use a single group for any weapon. Since its quite a small array (assumably for a small ship) point defense shouldn't be too much of an issue when fighting. I'd go with 1-4 groups...
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      Bigger beams/shots/missiles.

      Bigger textures for bigger weapon arrays wuld definitly look better, but i don't think we need anything complicated. Though it would make some enable some cool gimmicks like making a 8x1 beam array for a wide beam. There are many problems to deal with: If you have a giant cannon on the ship...
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      Tank VS Mech

      On a serious note: A mech that transforms in a tank and vice versa would basically be a tank minus the space dedicated to rotators/joints/etc. . All in all just a weaker tank. The only reason why in anime/whatever mechs often have the upper hand is the mobility/agility. In starmade they are...
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      Shield regen nerf

      Oh lord. Please no.... Drones are more effective than any ship if you look at cost efficiency. As stated they can take on a ship multiple times their own size. The only thing that keeps them from going ham is that they are ardous to handle (pretty much one time usage) which might even change in...
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      Shield regen nerf

      What does it matter? If you can't even overcome the infight shield regen you won't ever be able to destroy enough blocks to have any effect whatsoever due to the new hp system.
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      What exactly IS a 'doom cube'

      Yes ships with cubic dimensions have the most optimal turnrate on paper, but once you reach a certain size the turnrate stys the same anyways. The term doomcube isn't that appropriate. When talking about doomcubes people actually refer to big, ugly, plain, blocky "ships" that are build be using...
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      Can this game be "Played" actually?

      Well i can understand op's point in some ways, but i definitly don't think the game is too hard. Its more that its really unforgiving. Exspecially at the beginning without shields. You are flying through empty space and BAM out of nowhere you are dead. It would be really helpful to have a...
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      Godyard

      Switching to defensive stance: Whether or not it looks like mjölnir. The point in this was just to show what you can do with a simple object (like a hammer) to give it a fairly detailed look without much effort. And mine is a replica of the marvel one, so its not exactly wrong :p Since that...
    12. D

      Godyard

      Note all the smoothed out edges. The random detail (snakes). And all the furrows. Its just a hollow shell, but this took only about 1 hour to make using symmetry and copy-pasterino. This is not meant as an insult. I'm just sure you can do much better with a bit more patient and practice. The...
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      Recognized Solution for Rail changing X,Y,Z, a Rail Wedge

      Edit: I didn't really looked into the dev build so i don't know if that kind of function is already included Edit^2: If it isn't in the current deb build and op was suggesting somthing different i still think it would be a useful feature :>
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      Ship interiors (Feeling Skylord Luke's pain)

      People shouldn't be forced to build interior. It would be more than enough to reduce the downsides. Just look at the crafting costs: Decorative Screens (any color): 10 HP / 0% Armor -requires 10 Crystal Composite Decorative Panel: 15 HP / 0% Armor -requires 10 Alloyed Metal Mesh Hull (any...
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      Starmade and Degenerate Strategy

      Thats why i proposed that the radius of the explosiv effect should depend on the initial damage of the weapon system. It would be bizarre for a cannon-array consisting of 10 cannonbarrels with 100% explosive effect support to have a splash radius of 10. While for a cannon consisting of a few...
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      Starmade and Degenerate Strategy

      I think the biggest problem is how damage applied to shields differs from damage applied to blocks. vs Shields Leaving primary pulse setups aside (they are useless anyways <.<), every weapon combination has pretty much similar capabilitys at taking out shields. vs Hull Every missile is awesome...
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      A suggestion on Shields and Ship classes.

      Welp... My post above was almost entirely sarcastic. Exspecially the rating part. But nevertheless thanks for your appreciation. Though after reading through your post above, i have to revert from my initial standpoint: Due to your humble attitude aswell as the above average amount of common...
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      A suggestion on Shields and Ship classes.

      regarding bubble shields: A "small" compilation of threads suggesting bubble shields: This list is far from being or claiming to be complete. Suggestion for shield systems [April 23, 2014]: http://starmadedock.net/threads/suggestion-for-shield-systems.758/ Spherical shields [May 29, 2014]...
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      Scatter missiles...

      That would imo be a terrible design choice. A mechanic to counter only 1 weapon combination out of 16? Talking about terrible designs: It does tell something about the state of a weapon, when friendly fire is the only weakness. I really like heatseekers, but they are the only fire and forget...
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      Black Mamba Assault Carrier WIP Update 4/8

      Since its a more carrier oriented ship i would suggest to go without too big turrets. In combat against similar sized threats you should be fin with front weapons. Since turrets also are rather vulnerable they are better at fighting smaller sized targets and defending your blind-spots. I would...