Search results

    1. lupoCani

      Recognized Turrets system with Pictures - [ Poll]

      Dear god... A reply! A genuine, top-level partially approving reply! This is a great day indeed.
    2. lupoCani

      Nano Repair computer/modules

      Honestly, I can't quite remember. You see a quote here, watch a QnA there, run into a list of confirmed ideas elsewhere. It's hard to keep track in the long run.
    3. lupoCani

      Super Weapons

      As I see it, exponential damage increase is the last thing weapons need. Big guns already heave a significant advantage in having the least impaired blocks-to-effect scaling, without the square-cube law that plagues hull or the diminishing returns imposed on shields. Buffing guns, larger ones in...
    4. lupoCani

      Dial a Yield Weapons

      I believe the entire point of the combo system was to replace editable variables with physical structures. I don't see the developers making a U-turn on this anytime soon.
    5. lupoCani

      Nano Repair computer/modules

      I believe auto-repair shipyards, which is in essence what you are suggesting, are already confirmed.
    6. lupoCani

      Armor vs Shields

      I have to disagree with you there. Partially, at least. Those are problems, but aside from #3, they're not core issues. The primary weakness of armor, I say, is that it is exclusively secondary. Armor is only ever useful after shields have already been breached. This is, regardless of armor...
    7. lupoCani

      Starmade Ship Showcases

      Alright then, I am hereby turning in an updated version of my Kestrel cruiser, which was originally submitted before the deadline. http://registry.star-made.org/blueprints/2089
    8. lupoCani

      How to Make Planets Worth Owning?

      Instead of minerals growing back, how about mining equippment not destroying them? Specialized mining equippment, along the lines of quarries, could produce materials a lot slower than salvagers, but in exchange the minerals remain in the ground to be mined over and over again. This could help...
    9. lupoCani

      nerfing, a cautionary tale

      Overdrive was nerfed? Care to fill me in?
    10. lupoCani

      Recognized Turrets system with Pictures - [ Poll]

      Before this discussion continues, I would like to point out that since FB's main argument for disliking this suggestion is now "I just do", it's not going to produce anything useful, or convince either party. I suggest you keep the exchange up as a guise for bumping, but don't expect to achieve...
    11. lupoCani

      Python Interpreter!

      Firstly, since it's a name for the moon and not and acronym, it's Lua, not LUA. I wouldn't mind if they didn't explicitly say so in the official documentation. Secondly, I believe there's a reason Lua's been chosen. Whereas python is known for it's simplicity and ease of use while still being...
    12. lupoCani

      Recognized Turrets system with Pictures - [ Poll]

      No, I think we have to keep responding to each other in a masquerade discussion on how to keep the thread alive in order to keep it alive.
    13. lupoCani

      Default Trade Station Poll

      Might I ask, could this station list be put in a pdf or something, having them listed on top of each other in forum posts like this makes it nearly impossible to get an overview.
    14. lupoCani

      AI Following ships.

      Well, of course there would have to be easy-to-use alternatives, I'm just opposed to putting a hard cap on how creative players can get with their control systems.
    15. lupoCani

      AI Following ships.

      As with almost any AI functionality I see suggested- yes, it would be useful, but it really should be implemented as a possibility of a programmable system, not as a distinct functionaliity from a limited, preprogrammed set.
    16. lupoCani

      Starmade Ship Showcases

      Might I ask, can we resubmit ships that we've already managed to turn in before the deadline, mainly so we can put jump drives on them?
    17. lupoCani

      Solutons to discourage gigantism?

      I believe this is actually a large part of the problem- there's no such thing as a weak spot. The structure of a ship is either invlunerable or a piece of swiss cheese. This is the primary reason I support shield piercing. (along with auto-repair shipyards, naturally)
    18. lupoCani

      StarMade v0.1721 More building options

      A mod API? Now that sounds interesting... Just imagine how much gameplay experimentation will get done when players are free to put their crazy ideas to a proper test.
    19. lupoCani

      Arrow-key jumping between docked ships

      As far as I'm aware, the feature allowing us to jump between docked entities is as old as docking. I can imagine it worked well at the time of implementation- since only one layer of docking was allowed, any set of docked entities was effectively a one-dimensional environment, thus, two keys was...
    20. lupoCani

      FTL: Faster Than Light presents- The Kestrel Cruiser, now in 3d!

      You could use shift+V to select them all at once. You'll still have to remove and reinstall half the ion cannon, but it ought to speed things up nevertheless.