Search results

    1. lupoCani

      A Manifesto on Fuel, Balancing, and Various Play Styles

      As I said, there are some practicialities that would need to be remedied.
    2. lupoCani

      A Manifesto on Fuel, Balancing, and Various Play Styles

      What with all we hear about mining fuel from gas giants, planets and asteroids, I'm surprised I've never heard of anyone suggesting the obvious alternative- stars. Not seeping energy from solar panels or wind sails. We could be harvesting hydrogen from the actual, physical, burning massives...
    3. lupoCani

      Recognized by Council Relativity and ship speed limits

      Did it ever strike you that this suggestion does include a way to limit speeds, but in a more natural-feeling fashion instead of a hard-cap?
    4. lupoCani

      Suggestion: Zip Tubes for fast station/base travel

      This would go against the prevalent philosophy of providing the framework for players to create their own functionality, rather than lots specialized machinery for different, individual purposes. Of course, gravity-logic interaction is somewhat limited now, I am in the process of composing a...
    5. lupoCani

      Hull Panels

      Now that I'm at a computer, I've procured some graphical clarification- Panel auto-placement: Blue is a panel block, red is a visible panel, grey is hull. Additional clarification Hitboxes. This goes for anything, from salvagers to weapons to build mode.
    6. lupoCani

      New Councillor + Impeachment process

      Congratulations, I do have to say, you seem rather agreeable. Edit: Very funny, Keptick. Very funny.
    7. lupoCani

      Hull Panels

      I was just thinking about how to best implement this, and then I find a thread making the exact same suggestion... Oh well, I suppose the idea can't be particularly unique. I can see a number of benefits to this beyond turrets. When planning to make this suggestion myself, the primary...
    8. lupoCani

      Parking "Brake" for Unoccupied Ships

      This suggestion does pop up every once in a while, and is generally regarded as the best way to implement zero-friction as a default config. Personally, I support it.
    9. lupoCani

      Combat Detection Logic

      And you're not reading what I write. I quote-
    10. lupoCani

      Combat Detection Logic

      Firstly, it's not binary, it's some kind of non-linear function of shield percentage, time since last attack and possibly the strength of the attack. Secondly, I never meant to imply there would any technical problems with your suggestion. There's plenty of parameters that could easily...
    11. lupoCani

      Council Official Q&A Thread

      The current economy relies on negligible maintenance expenses (beyond the replacement of destroyed ships) and zero renewability of any (strategic) resource. Are there any plans to implement continuous expenses (more frequent repairs, ammunition, fuel) or renewable resource sources (mining stars...
    12. lupoCani

      Beef Up Cannon Animations

      I think a glow/trail seems the most reasonable option.
    13. lupoCani

      Combat Detection Logic

      Firstly, the shield recharge isn't based on some abstract "in combat" flag, the rates are simply a product of how long since the ship was last hit by a shot. Secondly, you could try having an undocked mini-drone in a closed compartment with a 3d-checkerboard of are triggers. The ship would be...
    14. lupoCani

      Allow rail dockers to dock with other rail dockers

      Though, how about we keep discussing in this thread? That other one is currently drowned in a tangentially-related argument on docking as a whole, probably beyond rescue.
    15. lupoCani

      The Rail show off thread!

      You're welcome.
    16. lupoCani

      Ignore this post, already in the devbuild

      No need to delete it, just don't make a fuss about it and let it sink of the front page. Though, now I'm curious, what was the suggestion?
    17. lupoCani

      Way to make LUA computers in game without laggs

      For the record, the Lua project's introductory page specifically asks people not to spell it LUA, since it's a name, not an acronym. Furthermore, I'm not convinced computers would be a particularly substantial strain on the server. After all, the vast majority of user-made programs will be...
    18. lupoCani

      Server to Server Gate/Portal?

      Obviously, inter-server links can't be arbitrarily user-created. For any two servers to allow passage between one another, admin-level approval must be required from both ends, or you are, in practice, giving the average user infinite block-spawning capabilities. With this core principle...
    19. lupoCani

      Implemented Shield sharing via sliding rails

      Thank you. I'd have settled for an on-topic reply, but hey, if it's official developer confirmation too I'm not complaining.
    20. lupoCani

      Implemented Shield sharing via sliding rails

      First of all, let me get this out of the way- I am in no way suggesting shield sharing with turrets or via axes. This suggestion pertains only to non-rotary, linear-sliding rails. With the amazing rail system being worked out, this seems like a necessary addition. Unlike turrets, things that...