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    1. Colt556

      Calbirian Swarm Test Realm - NPC/Mob ship design

      When I first hopped on the server I ran across some mobs and they fired missiles at me. So I\'d imagine so.
    2. Colt556

      Fighting Gigantism in Starmade

      Before I see any improvements on this end, I\'d much rather see that building module idea implemented. If my super ship is going to be getting damaged by snub fighters, I want a way for it to automatically repair, since I can\'t go looking for that one missing block out of tens of thousands...
    3. Colt556

      Fighting Gigantism in Starmade

      I don\'t dislike you, and I also don\'t think \"balance comes later\" is entirely valid. But I also don\'t think you should balance around Alpha, either. You can plan for the future by looking at what will come, but it\'s a fact that this game is nowhere near finished and it\'s simply part of...
    4. Colt556

      Fighting Gigantism in Starmade

      I don\'t disagree that big ships should have limitations, I\'d just like to see limitations that make sense. I don\'t like the arbitrary power limitations and whatnot. A big, powerful reactor will give out a lot of power, for example. Instead I\'d rather see limitations that rely on a more...
    5. Colt556

      Fighting Gigantism in Starmade

      I don\'t know much about the game, but I don\'t think you really need to \"balance\" large ships vs small ships. I mean it\'s universally accepted in all scifi that larger ships will be more powerful, but more sluggish. An X-wing can not, and should not, be able to take down an Imperial Star...
    6. Colt556

      Project Advice

      Hello, I am looking to construct a rather large ship based off a picture I found. The thing is I'm not very good at freeforming these types of things in minecraft or games similar to it. Pixel art just doesn't come easy to me. I end up with things looking like blocks, just a bunch of squares...