I don't think it'd be "op" or "abused", it'd just straight up replace normal power blocks. The balance of ships, the metagame would revolve around these new stats. Nothing would really change because all ships would increase. Ship A with it's interior will be the same compared to ship B without...
Judging by your pictures that ship seems like it'd be 300m or so, tops. Probably smaller. The front part looks more like a cockpit than a bridge and the size of various details makes it seem more like 50-100m.
I want dangerous stuff in the void too, as I said above I'd like to see powerful aliens and stuff. But they should still be few and far between. Part of the risk of traveling the void is you wont know if you end up with a very long and boring trip through the vast nothingness, or if you stumble...
That's part of why I don't want things like pirate stations. Crossing galaxies SHOULD suck. A single galaxy is more than big enough to happily house every single starmade player and still have excess room. Going to a new one shouldn't be easy and the fact that it takes forever should encourage...
I'd prefer the void between galaxies being just that, a void. No stars, no planets, no asteroids, no ships, no stations, nothing. Just a lot of empty space. The danger of traveling the void isn't to your ship, it's to your sanity as there's no auto-run and traveling that distance with literally...
Am I the only one who feels that ending everything with "a fcking joke" undermines any point you might be trying to make?
Other than that, what exactly is wrong with F3? I'm honestly not seeing the problem here. So they can see what sector you're in... ok? It doesn't tell them where in the...
Word of advice, focusing so much on "mature" or "immature" is an immature thing to do. Maturity has nothing to do with anything you've said in this thread, you're just throwing the words around in a bid for legitimacy. While things like cruise control and control chairs are nice ideas and will...
I don't know much about rails but from what I've heard the only aspect I care about is hangar storage. You could keep drones on racks like those battledroids in Episode 1 and then move them out of their storage units into launch position. This would give ships the ability to carry a LOT of extra...
I like variants of existing ships. Those are so obviously based on starship troopers and yet they aren't the ships in that series, they're something different. This is off-topic but what's the size/mass of that big one?
I have literally never seen a good looking doomcube. Ever. I have seen one good looking cube but that was because it was a replica of a Borg Cube and it looked exactly like the original. Ships built the way you are describing are exceptionally easy, can be done in less than an hour depending on...
I, personally, strongly disagree with everything you said. What you talk about takes no real effort or skill. Most systems rely on a system of more is better, want strong shields? Just crank up your advanced builder and plop a 100x100x100 square of shield blocks and bam, done. Need lots of...
Star Wars had a solution to the problem of what passes and what doesn't and that was velocity. Objects could pass through the shields but only if they moved slowly. The faster something moved, the more resistance it met from the shields until eventually the shields would just stop it outright...
From a purely audience position I prefer replicas and themed ships. Most original ships are highly detailed and sport a lot of features only really good builders could pull off, but they are almost always exceptionally boring shapes and designs. Most original designs follow the Halo school of...
Projectile speed has nothing to do with profile. Your weapon could move faster than the speed of light, but if they have a narrow profile it's still equally hard to hit. It's not the projectile itself but the gun, you need to actually aim at the target and if the target is this tiny thin line...
Well for me I would like more drones since my ship doesn't have turrets, it's all the drones. But what can you do, I'm designing it to be a jack of all trades and we all know how that saying goes. Also wish I could have drone racks, having to dock 90 drones after every battle is gonna suck...
I could never taint my girl by strapping hideous drone racks to her hull. I don't mind though, I mean she's not suppose to be a drone carrier. If I REALLY wanted to I could convert the main hangar into drone bays which would give me an even greater capacity than you have, but then I wouldn't...
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