Search results

    1. Brokengauge

      I typically remain quiet, but....

      I remember when I started playing about 4 years ago. Everything was balanced WAAAY differently compared to the last release, to the point that my original ships couldn't function at all. The new mechanics will undoubtedly see the same level of refinement. I know it's a lot like polishing a...
    2. Brokengauge

      Fun fact about the power stream

      I take the insane path, and put the stabs in the back!
    3. Brokengauge

      Fun fact about the power stream

      Same here, but alas my computer is having power supply issues... just like starmade, apparently. I feel like there's a joke in there somewhere, but it isn't funny.
    4. Brokengauge

      Make the shield bubble radius increase bigger per recharger

      I think the bubble should collapse, based on percentage of remaining shields. At 20% your shield bubble is actually only covering a fifth of it's initial area. :davedurr:
    5. Brokengauge

      ship porn

      New frigate I'm using to try out power 2.0. I keep getting false starts, as I learn more and more about it. This will be the MK-C since it'sthe 3rd prototype I've made from scratch. I've put the reactors in front of the stabilizers, since if I lose reactor blocks, my e/sec merely goes down. If...
    6. Brokengauge

      What are the most valuable 3 things you miss in StarMade?

      Maybe if you can make an alpha gun that clears out the enemy's structural integrity in 1 shot, the whole thing will go up in smoke.
    7. Brokengauge

      Kupu's thread

      Did something happen? Or is it just because of all the silence?
    8. Brokengauge

      CNC'd Metal Starmade Logo

      I'll leave these here, so they'll come in handy the next time... (I think the 1st one is probably the most useful)
    9. Brokengauge

      A quick poll Power 2v1?

      I don't know. I think I had read at one point that starmade actually was borne out of a separate project he had been doing. IIRC he basically wrote a game engine using java, and THEN decided he wanted to make a space voxel game. So maybe it's more like game and engine development are going on...
    10. Brokengauge

      Prerelease v0.200.250

      So...I dont understand how this is supposed to encourage me to make a pretty ship, if I want it to be effective. Can't i simply place 100% of my systems tightly packed into an armored crucible? Even if it's not a meta way to build, would a long cubic rectangle automaticcaly be superior to any...
    11. Brokengauge

      Starmade Systems, but Rational

      I don't like all of this, but I like enough that I'm going to save this thread for my own personal later use at some undetermined point in the future...
    12. Brokengauge

      Prerelease v0.200.250

      I agree, if it's built for performance then no it shouldn't suffer any penalties for being decorated. If it's built for aesthetics first, there shouldn't be any convoluted mechanics which attempt to put it on par, performance wise, with a ship that was built first and formost to be a warship...
    13. Brokengauge

      Prerelease v0.200.250

      I'm sure this could be rectified at some later time. Honestly, I can't believe I've actually pulled a 180 on power 2.0. I think when it was announced I had in my head that the design considerations which were going to be the most important was having shaped systems, and how different shapes...
    14. Brokengauge

      Prerelease v0.200.250

      Thanks. I must have missed that detail when it came out. schema, I think that stabilizers in their current form are fundamentally flawed. If you have to add such things as "node streams" such as you have, simply to have some semblance of balance, then perhaps what you have on your hands is a...
    15. Brokengauge

      Prerelease v0.200.250

      But why though? Why does it have to be indestructible? That doesn't make sense. "Lets have an indestructible, non physical line that connects our power system together? Why does it need to be a thing that exists? If i put it into my ship, YOU should be able to shoot it out. Also, why cant i...
    16. Brokengauge

      Prerelease v0.200.250

      Honestly, even though i hate stabilizers, the node streams arent too bad of an idea. I just don't inderstand why we need the streams, instead of just using conduits to connect the stabilizers to the reactor. That gives you much more control over the size and placement of the "power path" without...
    17. Brokengauge

      P2 fighter/bomber scale

      In which case most ppl will simply rescale their fighters until they are the size of current frigates. This is a bad system. I liked starmade because it was space-minecraft. Thats literally what i googled when i found it. This just puts it more into line with being something i dint care to get...
    18. Brokengauge

      P2 fighter/bomber scale

      During weapons tests with a "destroyer" i'm working on, my shields will spontaneously explode if i sustain more than 90% drain on my power for longer than 30 seconds. This happened 4 different times. Reactor is 50% stable, using 4 turrets. The source of the internal explosions always came from...
    19. Brokengauge

      Prerelease v0.200.250

      Well currently my ships seem to spontaneously explode when i over tax the new power system...so it's kind of like that now lol
    20. Brokengauge

      If you could add/change/remove one thing in Starmade, what would it be?

      And not a single dislike was casted...