Search results

    1. Archer6621

      ZimT-HUD - user interface // WIP iconset

      Hey I made some minor adjustments to a few things, I didn\'t like the fact that the buttons had no color, so I added colors, and also changed the highlight to something I liked better (increased brightness). Would be cool if you could make a version of the buttons with smooth text, instead of...
    2. Archer6621

      Music improvisation

      An attempt at making something rather calmer, https://dl.dropboxusercontent.com/u/51891186/StarMade/Starmade3-2.mp3 Pretty much a raw concept still, had posted it somewhere else as well, but felt it would do better on my own thread.
    3. Archer6621

      Large-Scale Fighter

      Was about to comment that, recognized the shape instantly, it\'s pretty unique :D
    4. Archer6621

      |:|:| WINDOOM STARMADE |:|:| Updated 0.093932 ]:[ 24/7, no lag, 64-slot, EU ]:[ Custom economy ]:[ >

      The server will be updated soon. For now you can downgrade if you still wish to play, several guides have been setup for this: http://starmade.windoom.com/index.php?threads/do-not-update-yet.166/
    5. Archer6621

      Custom Blocks + Textures

      Excellent idea, please implement this!
    6. Archer6621

      New logo

      Doesn\'t really look like a real logo to me compared to the original, rather just text, sorry to burst your bubble. Even though some companies/games choose to have text as a logo, having an actual icon is always better and more recognizable than having just some fancy text. That text you...
    7. Archer6621

      Remove concentrated fire?

      Yeah always wondered why it was like that, would be much more fun if there was spread.
    8. Archer6621

      Pirates teleport out of line of fire whenever targeting reticule touches them

      Schema is working on a fix for this from what I last heard, it\'s the sector warping/re-orientation problem when switching sectors.
    9. Archer6621

      Better Core Over heating.

      Make ships break apart on overheat, in smaller pieces of debris. The explosion on core overheat would randomly -zap- blocks away in a certain radius from the core depending on the ship\'s size, and any pieces that end up unconnected with other parts will end up as a separate piece of debris.
    10. Archer6621

      Will it even be abandoned?

      You are incorrect about the java/LWJGL thing. The websites FAQ says the following: What engine does Blockade Runner use? Blockade Runner is being built from scratch using a custom engine coded in C#, using XNA only as a rendering platform. But aside from that, I hope it won\'t happen either.
    11. Archer6621

      List your top 3 game breaking bugs or flaws

      You are kinda wrong at 3 and 4, because you can simply select a shop use /destroy_entity to delete it, always worked for me.
    12. Archer6621

      ZimT-HUD - user interface // WIP iconset

      Looks sleek man, probably going to use parts of it and mix/match it with other stuff.
    13. Archer6621

      Entering your ship core without building a hallway, door, etc.!

      Escape pods will become pretty important once dying actually gets meaning in the game. Right now it only means that you will respawn at the undeathinator you were last at, no losses or anything, would be fun if there would be losses as well, or even better: a setting to set a % of blocks/stuff...
    14. Archer6621

      Skinnable Ships?

      I\'d rather want to have more blocks in the game, than everybody having a texturepack for their ship.
    15. Archer6621

      Space Hulks.

      Why not make the ship simply break in pieces too, would be pretty epic to see that happening with the larger capitals. Agreed with the core thing though, it should be destroyed and the ship should turn into another object-type, namely \"wreckage\" (or multiple of them, if considering the...
    16. Archer6621

      Firing Modes

      Just use AI turrets, it\'s essentially the same thing.
    17. Archer6621

      Admin command wish list: REPOST

      /protect Protects any selected entity and all of its docked ships/turrets from block placement/destruction and weapon damage. Ships would still be able to dock.
    18. Archer6621

      Ally docking.

      Pretty simple request, make it possible for allies to dock on eachother's station(s). This could also open up the possibility for "public" docking areas and such.
    19. Archer6621

      adding some depth into the deep space

      Agree with everything you said, would add so much to the game imo. I\'d also love it if systems became much smaller, and sectors quite a bit larger.
    20. Archer6621

      |:|:| WINDOOM STARMADE |:|:| Updated 0.093932 ]:[ 24/7, no lag, 64-slot, EU ]:[ Custom economy ]:[ >

      Change-log for the recent update: http://starmade.windoom.com/index.php?threads/stardate-27-07-2013-changelog.152/