Would it not be easier to just use the admin commands /territory_make_unclaimable x y z on your 3 x 3 x 3 area and /set_global_spawn in the one you want your protected spawn,
Swapping things around would not protect your custom spawn, you would need to keep swapping every time someone claimed...
build mode still gives access to the doors, but if a crew member can go in to build mode they can also remove any protection you can put on the doors.
for that situation you would need to use the faction permissin levels to prevent lower rank crew members entering build mode
check your starmade/server-database/index/ folder to see if it has .data .script and .properties files in it
my server failed to start after the update and these files were missing, after i had them replaced with files from a fresh local install it started again.
For the second time my hosts have crashed my server and deleted the server database/index/ files while updating it.
i believe the issue is caused by the naming convention used for the database files as I cannot upload the missing files and all my backups that i have downloaded via FTP have...
you can set its status as enemy/neutral with other factions but i dont think you can with non faction players
/faction_mod_relation 1001 -3 enemy
the 3 arguments are Faction ID, Faction ID & status (enemy , neutral, ally)
because 2 blocks can not occupy the same place, unless you want a wedge shaped gap next to your wedge plexdoor there would have to be a wedge plexdoor with an integral wedge hull of every type and colour (10 colours, normal and hardened hull =20 blocks) plus a bit of coding to so the model used...
just checked the official admin command list and i got the command wrong oops
its /faction_create_as ID Faction_name faction_description
the command has 3 arguments faction ID, faction name and faction description
quotation marks would be better if you want to use bigger strings, but the...
I just used the admin command /create_faction_as -3 Intergalactic_police Peace_keepers
the faction id (-3 in the example) must be a negative number for the faction to be an NPC one
the way it could be done to not affect existing designs is make the engine docking units debuff the thrust of the ship they are on, so if you have no engine docking units thruster works as they do now, if you have an engine docking unit in any axis the fixed thrusters do virtually nothing in the...
I think for this issue it would be better if the factory had its own internal power capacitor that could hold enough power to produce 1 item, then it could be charged quickly with the personal power supply beam and left to work from its internal charge.
manual download of old version of client site seems to be down atm.
http://files.star-made.org/build
i can see the list of files but get file not found when clicking on any file
I have a user that has updated his client but the server is not being updated just yet (host controlled updates), so...
there will always be a limit of some kind ,
if it was truly unlimited there would theoretically be the possibility for 1 player to amass enough credits to take the entire server memory allocation just to store his credits.
(never underestimate those players that simply must find the limit when...
I have been thinking about how to give players information on the logic system in game.
and came to the conclusion that if the trade guild are selling the logic blocks, it would be a good idea for them to give out some information on how to use them
this could work well for all the in game...
another though on using weapons for aesthetic effects only is make the weapons modules trigger-able with logic signals without being linked to its computer,
triggering this way could be limited to show only the visual effect of firing the weapon without passing through blocks and not having the...
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