Search results

    1. the guyver

      registry linking not working

      now sorted, with help from DukeofRealms
    2. the guyver

      registry linking not working

      i rejoined the starmade discord and found i could not access any channels other than server info and rules, i followed the link for associate account with discord so i could dissasociate and reassociate my accoutt and clicked the wrong button and dissassociated my registry accout by mistake...
    3. the guyver

      Thunderbird 2 1.3

      W.I.P. Gerry Anderson's Thunderbird 2 nose has been compartmentalised and just enough systems fitted to fly it about no weapons , miniumal shields undockable pod with opening door mechanism and inspection gallery lower and raise pod with inner ship remote function single standard armour hull...
    4. the guyver

      New Dev Build

      I had to reassign player list to another key since my game seems to concider your not looking at the block while the dialog is displayed preventing tab + 3 and tab + 4 from working on the block your looking at rail docker block docks to rail standard block and to rail Turret axis block, but you...
    5. the guyver

      Ship Contiguity

      I personally would not enable break off on my server when it does become stable, I see the lack of ship continuity more as a feature rather than an issue many of my ships have floating, disconnected cameras so i can have a fixed chase view, and a views for overseeing docking which will become...
    6. the guyver

      Single Player and Faction Points

      in single player you wont be able to earn faction points fast enough to own many systems. You will need to use admin commands to top up your faction points manually /faction_point_add Faction_ID Amount_of_points_to_add
    7. the guyver

      What is the best way to take over an AI station?

      target the station and issue the command /faction_set_entity xxxxx , and its changed to your faction xxxxx is your factions ID
    8. the guyver

      Strange weapon bug

      If your in single player mode you could try copying your ship manually so all links get broken, Place a new ship core with a simple name and make sure it's saved with /force_save then exit the game . Go-to the starmade/server-database/data directory and Delete the .smd2 file for the core you...
    9. the guyver

      Thunderbird 2 (classic version) WIP

      had a go at comparing the classic version to the 2015 version since the 2015 version is much easier to scratch build, although i need a few more images to work from. still prefure the classic version though
    10. the guyver

      General discussion on scripting

      I realise that but would like to see some game mechanic where players can upload and request thier script is added to the server, as there are a lot of better scripters than me out there :p
    11. the guyver

      General discussion on scripting

      LUA scripting is already in the game but fairly limited at the moment. And I know a proper scripting scripting API is planned. But how should scripting be done ? Currently you need to have ftp/direct file access to a server to add scripts to a multiplayer game. As a server owner I would like...
    12. the guyver

      Very Basic, Rudimentary Mission/AI Faction System

      Missions are already a confirmed feature. But I would guess that the scripting API needs to be finished before missions are really possible. There is a quest script available in the mod section of the forum. But it's just a basic find the npc mission which is about the best that's possible...
    13. the guyver

      Bug Error in script file line

      create a new world, start the game in the new world and place a ship core with exactly the same name as the ship you want to recover. use /force_save to save it then exit the game. copy ENTITY_SHIP_ship name.ent and all /DATA/ENTITY_SHIP_ship name.X.X.X.smd2 files from your old world database...
    14. the guyver

      (NOOB) How to update Starmade server?

      glad you got it sorted :) Although the guide is for Linux. Step 1 is also the way to update a sever if it's already installed and does work on windows, but you must have the starmade-starter.jar(linux version) in the directory above your server install same as it is on your own pc (i just...
    15. the guyver

      (NOOB) How to update Starmade server?

      if you have command line access this is the offical guide : http://star-made.org/help/setting_up_a_server
    16. the guyver

      Bug GameConfig.xml logbook

      I have been trying to give new players on my server a logbook with the server rules on it, using the GameConfig.xml. But i cannot seem to get it to use more than 4 lines of text from the <Message> tag, not sure if its some issue with the text editor im using, has anyone else managed to get...
    17. the guyver

      Recognized Relocatable Ship-Core

      Would be nice if you placed a second core on a ship the original one changed to something else like a camera, with the ship's 0,0,0 remaining where the first core was placed, this would allow cores to be moved and instantly kill core drilling tacktics since the core won't be at the radar marker...
    18. the guyver

      disabling planets

      If my host are the issue as it sounds like, i will have to either get it sorted, or if my host are now incapable of hosting starmade they will need to be told so they can remove it from thier list of hosted games,
    19. the guyver

      disabling planets

      its not a server crash as such its the sudden massive cpu usage spikes causing the host to restart the server can you guess when planet sectors were passed from this :) (the initial small spike was a sector with 2 large stations and plenty of big ships) orange memory, blue cpu, green players
    20. the guyver

      disabling planets

      agreed , but there is no economy on my server, shops are all infinate free resources, its more a build server than anything else , but its impossible to build anything when resets occur evertime a player passes near a planet sector. ive opened the server up so anyone using the steam client can...