Search results

    1. SkylordLuke

      Criss' Thread

      my cute shuttle is 200 mass,so I guess somewhere around that hahaha :P
    2. SkylordLuke

      Criss' Thread

      I am almost done with the first fleet! :D Just need to build the freighter next :) [#1 Shuttle,#2 Fighter,#3 Bomber,#4 Corvette] For comparison,Corvette is 75m long,with full interior(kitchen,2 bedrooms,captains quarters,medical room,transporter room,engineering room,and main bridge)
    3. SkylordLuke

      Ellen Ripley - Alien - Skin

      this is spot on! Awesome :D
    4. SkylordLuke

      Criss' Thread

      I am afraid I might go nuts with this
    5. SkylordLuke

      WIP pyrrhus city

      very nice! Reshade works really good with it too! Cant wait to see the next updates :D
    6. SkylordLuke

      Criss' Thread

      I would say,since few players might try to steal those ships (rp and stuff) and board them while they are neutral. I would (will) Build them as if a real player was intended to fly it,so jumpdrive,jammers etc should be instaled too. But I would not go fancy with rails
    7. SkylordLuke

      Criss' Thread

      I have the whole season ending already filmed,its my internet that keeps borking the uploads,but that is a thing for another time and place,dont wanna clutter this thread :P
    8. SkylordLuke

      Criss' Thread

      I can multitask bro xD
    9. SkylordLuke

      Criss' Thread

      NICE! Awesome :D well I will try to build as many as I can haahahah
    10. SkylordLuke

      Criss' Thread

      this is awesome! One more thing,I assume there wont be any limits on number of the procedural factions,so we can build 2 or more complete sets
    11. SkylordLuke

      Criss' Thread

      Criss,since we will be able to submit ships for (non-TG-scavs) proceduraly generated factions,are there any guidelines like what types of ships we need to make..what sizes etc.,I want to start building them,but I need to be sure they are valid once that day comes ahahah
    12. SkylordLuke

      Next Generation Fighter: A Competition

      you mean.. you actually believed what TheOppwnent said? xD
    13. SkylordLuke

      Crew Lua Scripting

      did you guys read ANY of the dev blogs?
    14. SkylordLuke

      Next Generation Fighter: A Competition

      dont tell me you were manually placing them on both sides heheheh
    15. SkylordLuke

      Next Generation Fighter: A Competition

      make sure you have "mirror cubes" enabled,or slabs wont work with symmetry very well :P
    16. SkylordLuke

      Next Generation Fighter: A Competition

      holy smoke that is a fossil (video) ahahahahah xD
    17. SkylordLuke

      Check if player is stuck, autmatically move to open space

      indeed,that should be fixed a bit,but until then you can use tab+F6 to refresh chunks,and while they are unloaded,just move away from that spot where you were stuck :P
    18. SkylordLuke

      tyranny

      shh! dont encourage it
    19. SkylordLuke

      Next Generation Fighter: A Competition

      what?