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    1. EricBlank

      Do my ships suck?

      I'm guessing we're talking aesthetically from the criteria you mentioned, not in terms of capabilities, right? Aesthetically, too much exposed systems is usually unattractive, partly because the blocks themselves make things look busy, messy even, like the object is a big blob of vomit. Now you...
    2. EricBlank

      The ultimate drone R&D thread

      Pulse-EMP drones sound incredibly useful. I can see myself employing something along those lines to help cripple a ship. This also means that pulse frigate I built can actually be operated by the AI. I figured it'd only be applicable if piloted by the player, but this news means I can cut out...
    3. EricBlank

      How Drone Mining Works

      This goes a long way to helping figure out why some of my drones work some of the time and some don't. Thanks!
    4. EricBlank

      Show us your colors!

      Black makes good radar jammed stealth craft; really hard to spot, even if they cant cloak. Legion Navy ships I've been using shades of grey, with white armor plates. Teal lighting and orange engines. Hazard stripes thrown in on some of the airlocks, etc. Other colors I typically use to mark the...
    5. EricBlank

      Weapon drills on smaller ships?

      The aim at selected option does work. You can reliably use fixed turrets with it.
    6. EricBlank

      To missile or not to missile

      Either use a large numbers of missiles and hope enough make it through, or a large cannon-cannon-punch weapon, with maybe two-three outputs. Pair that with a beam-pulse-ion weapon to strip the shields, and you will very quickly start chewing up the insides of most ships. The only issue is that...
    7. EricBlank

      Thoughts on sector size?

      The wiki is always wrong.
    8. EricBlank

      Thoughts on sector size?

      I've also moved to a 15km sector size, and scaled down the ranges of weapons. I do like space to be a bit more spaceous than the default game. Of course I increased jump drive distance as well, but havent found a real comfortable balance for that yet.
    9. EricBlank

      Dev Blog : December 6th

      I am seriously excited for this update too. It's gonna be great. I can even upload the ships I wanted to enter in the contest as a faction :P
    10. EricBlank

      Weapon drills on smaller ships?

      Anything that pisses off the admins is truly a weapon of The People. I've got quite a hankering for making one of these, now, too. My shredder corvette has plenty of space in it...
    11. EricBlank

      Building Civilian Structures

      Admin's personal preference isnt a good decision making measure for various factions' cities, to tell them what their population can be and what they get from it. Only humans can judge how beautiful and livable they consider a space to be for themselves, but admin favoritism becomes a serious...
    12. EricBlank

      Building Civilian Structures

      I recall seeing a couple suggestions regarding populations, whether simulated or actually present in locations, and how they should affect your faction. It's been brought up before, maybe not often. So you'd have a civilian population that pays taxes, produces and consumes resources, and your...
    13. EricBlank

      Planetary Shields Idea

      I have actually tried to build a spherical glass station around a planet. My computer stalled and died. Just can't handle it.
    14. EricBlank

      Sexy Turret Competition

      The horrors of a turret that requires a ridiculous amount of power to fire! Tri-Beam Capital Turret It takes 2mil+ e/sec and ~30mil capacity to operate, but affects a large area through all three 5x5 barrels, the center 3x3 on each barrel will destroy one advanced armor block per tick...
    15. EricBlank

      Tri-Beam Capital Turret 01

      The Tri-Beam turret is fitted for capital ships that have multiple auxiliary generators. It will require slightly more than 2mil e/sec and ~30mil e in storage allocated for itself. There are way too many outputs, honestly. They're all beam/beam, mostly with punch, arranged to affect a large...
    16. EricBlank

      Why we don't share

      Never really had problems sharing myself, although I guess I am guilty of just holding onto stuff when I log off instead of putting it in storage. I am horrible I know. As direct answers, the biggest concerns I have are: Somebody I don't know well joining and then running off with some of our...
    17. EricBlank

      These are not the planets you are looking for (makes hand motion)

      As far as personal inspiration, I see planets as a base for civilized life in the galaxy including players, and uncivilized wildernesses to explore and profit from. The economic value of planets I've always thought could be expounded upon more. For instance, fauna are planned in the future, and...
    18. EricBlank

      Fighter Porn

      Why exactly do you have a warhead under the front end of the cockpit?
    19. EricBlank

      Engine Porn

      Back end of my new frigate build: Not finalized yet, and the engines ARE kinda 2-dimensional.
    20. EricBlank

      Fighter Porn

      Specifically, text on the display module can run past the boundaries of the block itself and onto the next block over.