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    1. mindlord0013

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      Right on the money. That way the correct person of each respective field can give a more informed reply, and there are less non-Schine people around to distract from the true purpose of the interview. Plus, the sole interviewer can keep better track of time without others interrupting.
    2. mindlord0013

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      Honestly: took too long, and though MF meant well, some of the mush commentators just detracted from the q&a. There was too great a focus on each question, some questions could have been solved with a "soon(tm)" and moving on (I believe that is a perfectly reasonable answer - it simply means...
    3. mindlord0013

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      The best PR Starmade can get at the moment is word of mouth, famous youtubers playing the game, and getting on steam (though I think the game runs great without steam, just the publicity of it). Admittedly, I was a tiny bit frustrated at some of the commentary during the first dev stream. I...
    4. mindlord0013

      Bug Ships not remaining stable on multiplayer

      There are two fixes that come to mind. The first is to run the game as a dedicated server, and just playing it solo. This allows extra insurance after logging out. The second is to save all projects as in the local catalogue when you're about to log out. You probably want to go with the former...
    5. mindlord0013

      Tips on Greebly Bits?

      So from this we can gather that heat sinks are a must if you're doing greebly bits? :P
    6. mindlord0013

      Gifs are too fast

      What I want to know is how to make those rotating gifs in the first place. :<
    7. mindlord0013

      Suggestion for Throttle Slider

      I've been thinking about this a lot recently, as I am quite enamoured with the idea of flying around like a fighter, and also a more realistic flight mode with 0 deceleration. There's currently a server.cfg option that does this (dampening). With 0 dampening, there is no deceleration when you...
    8. mindlord0013

      What Creatures/Aliens and other life forms would you like to see?

      If they implement a floral system similar to what I suggested, it could give way to an insanely diverse universe.
    9. mindlord0013

      What Creatures/Aliens and other life forms would you like to see?

      Omni I don't imagine the flora idea to be terribly difficult to implement. It would simply require some new blocks (universal seed, different trunk and foliage for different environments), some rules for plant growth, coding that would check the surrounding blocks, and coding that would check...
    10. mindlord0013

      More Female skins

      Try AnnaShade017, she may be able to help you out.
    11. mindlord0013

      What Creatures/Aliens and other life forms would you like to see?

      WolfChild It was already something omni said he liked in the first dev stream. This just confirms it even further. I just offered my thoughts on what I would like to see with it, and some things that could make it interesting. :)
    12. mindlord0013

      Tips on Greebly Bits?

      Does anyone have any tips or video tutorials on greebling a ship? Is there any way that people do it now (like a pattern) that people find works well?
    13. mindlord0013

      What Creatures/Aliens and other life forms would you like to see?

      Omni , you promised me a Friendly Space Whale / Space Leviathan in the first dev stream (and by promise, you said you were warming to the idea). Amirite? Anyway, that's what I want. Aside from the "procedurally generated" creatures I want larger, more specific creatures that roam space slowly...
    14. mindlord0013

      Do you have any good videos about making aesthetic exterior detailing on ships (aka greebly...

      Do you have any good videos about making aesthetic exterior detailing on ships (aka greebly bits)? If not, could you do a tutorial about it?
    15. mindlord0013

      Collisions ?

      In a realistic space sim like SE or SC, collision damage is a cool idea. In a minecraft inspired space sim like SM, it can detract from the fun of the game - try gently landing your ship on a planet and you're almost guaranteed a few blocks missing from the bottom.
    16. mindlord0013

      RefiDesign Shipworks

      Jeez, pretty ships are pretty...
    17. mindlord0013

      Orion Co Dragonslayer mk1

      The Orion Co Dragonslayer frigate was commissioned to replace the aging and outdated Lock model cruiser as Orion Co's medium sized military vessel. Smaller and compact, more efficient, and more powerful in almost every aspect than the Lock - the Dragonslayer lives up to it's name. In a test...
    18. mindlord0013

      Enter the Orion Co Dragonslayer

      http://starmadedock.net/content/orion-co-dragonslayer.315/ Done! Quicker than expected!
    19. mindlord0013

      Introduction thread!

      Hi, I'm mindlord0013. Mostly known as 'mind' online, I'm currently studying to become a Primary School teacher in Australia. I've been playing for a while now; I used to lurk quite a bit - but have become a more active member of the community lately. Most of my ships are built under a...