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    1. TartarusMkII

      StarMade Development Direction

      I think the post is meant more to give us a vague idea as to the direction thr devs want to go. I doubt even they know these specifics yet. They'll probably work out these details as ground work is set down. Otherwise theirs speculation is as good as ours!
    2. TartarusMkII

      A suggestion for more Dev interaction.

      Oh I see what you're saying. No, I disagree. From my experience with the council, they are privy to more than the average user, and are certainly "in the loop". Revealing what they know is obviously not their call, but I don't see that as a reason to not mingle with the player base at large more...
    3. TartarusMkII

      Read by Schine Outline: Organizing Inventory/Storage By Volume

      I mean, the stack system is a lot like predecessors like Diablo 2, where you could play 'inventory tetris'. Some people love that, and some people hate it, but one thing is clear: the simplified system made popular by Minecraft is extremely simplified, and not useful when you have a wide variety...
    4. TartarusMkII

      A suggestion for more Dev interaction.

      Well, right, but what I am saying is that it should work how we want it to; both ways.
    5. TartarusMkII

      Read by Schine Outline: Organizing Inventory/Storage By Volume

      Well actually, what drove me to make this thread was a discussion I had with Bench. It became apparent to me that it's possible some of the developers have not actually played Space Engineers, and so the concept of doing inventory in this way may be legitimately new to them. I am hoping that...
    6. TartarusMkII

      Read by Schine Outline: Organizing Inventory/Storage By Volume

      I made this thread not to disrespect Schine, nor to imply that this has never been suggested before. In this thread, I've crafted an outline on an alternative system for how our inventory and item storage works, that would be more similar to Space Engineers's system as opposed to the stack-based...
    7. TartarusMkII

      StarMade Development Direction

      Err, to elaborate, let's say that because my NPCs are registered to the faction I am in, any other faction member can edit what the people I paid for are doing. While I don't really like that, let's just say that is the future case. For a newer player, they might not expect other people to be...
    8. TartarusMkII

      StarMade Development Direction

      Something about the idea sits weirdly with me. If I hired NPCs, I'd want them to be clearly aligned to me first, before my faction- even if that would apparently mean nothing to the system, it could mean something significant to how the player interprets their ownership, or lack of ownership...
    9. TartarusMkII

      A suggestion for more Dev interaction.

      I agree with Bench; in my opinion this process should already be occurring (or something like it that would prevent this thread of being relevant), and its absence is a failing of the current iteration of the Council.
    10. TartarusMkII

      StarMade Development Direction

      I was actually wrong to assume that it was common knowledge then. I'll make a suggestion thread with an outline on how this system can work for Starmade. I love the idea of being able to go to an NPC bar or station and mingle and pick up NPCs to hire. The problem I see with this though, is...
    11. TartarusMkII

      Dev Blog : October 20th 2015

      Yea, my greatest concern is that Schine looks healthy enough to move forward at all, regardless of speed. But like I had mentioned in the past, without communication, a project can still look dead to its patrons regardless. Though, Bench has been amazing at keeping us aware of the project's...
    12. TartarusMkII

      StarMade Development Direction

      Heya Bench, thanks a ton for taking the time to write this for us. Here are my thoughts. -Like the cargo boxes appearing in an area. That adds a ton of life to the game that many other games of this class do not have. Also, an unarmored space devoted to cargo is an important consideration for...
    13. TartarusMkII

      Dev Blog : October 20th 2015

      I reckon this entire game is just a concept, being early access and such, right? I figure anything that can formally communicate that to the player is good. Not communicating because it seems pointless isn't really a good reason to not communicate.
    14. TartarusMkII

      Question about development (Oct 2015)

      Hey again, Bench. I know this is generally frowned upon, but I do want to compare SM's process to KSH's Space Engineers. With the exception of some blatant leaks, they are great at keeping secrets. But with those secrets come strategic weekly updates. The gist is that every week, they do work...
    15. TartarusMkII

      Question about development (Oct 2015)

      Rather than saying this to each quote, I'll put this forward first: I quit the game at the beginning of summer, after spending time at Shattered Skies. A few users and moderators there convinced me that I should try to run for the council as a representative of new players. Following issues...
    16. TartarusMkII

      Question about development (Oct 2015)

      I understand all that you're saying; also thankyou for your replies; but are you guys saying that Schema has nothing more important to work on than racing gates? Not the crafting system, the items, the storage systems, etc etc???
    17. TartarusMkII

      Question about development (Oct 2015)

      Hello, I've quit the game for a few months, waiting for the situation to improve. I liked where things were going when I left, but one look at the dev blog fills me with total dread. Last I heard, the new hired dev team was working on planets, and even animals to inhabit them, and all sorts of...
    18. TartarusMkII

      Issues with rendering glass

      Right now, if you put multiple glass blocks together, you will see the faces of the glass blocks behind the first. If you stack many glass blocks, eventually the added transparent textures will eventually make the surface not transparent. Though the texture of the glass is seamless, you can...
    19. TartarusMkII

      Reactor Planner

      Heya, I wanted to give this a try, but using Win 7, I cannot easily run a .jar.
    20. TartarusMkII

      Ring Worlds

      Right, if I were to add this to the game, I would NOT add a Dyson ring. I would add a small planet-sized or moon-sized ring. Also, I know a lot of players who play this game do so for creative purposes, but my post is made in mind of the gameplay. I can make a ring, yes, but my goal is to have...