Search results

    1. JinM

      Not Garbage Resource Mechanics

      This is so needed. Starmade has so many different ores and it's so tedious to farm them. First of all there should be less ore types, and secondly they should be distinguishable and unique instead of random. I want to tell their worth just by looking at them. Ofcourse scifi means no classical...
    2. JinM

      What makes a good mechanic?

      If you think that the new system is so bad, I will not try to change your mind.
    3. JinM

      What makes a good mechanic?

      So you wouldn't complain, if you didn't know about the old system allready?
    4. JinM

      What makes a good mechanic?

      Another rant thread. I don't understand why such small power change thing can upset people so much, and why they love the old system so much. I mean the old power was about making mazes, if your ship was below 100m lenght, and after that you just pasted in your 20m dimensions power cube to get...
    5. JinM

      Power 2.0 Stations!

      Keep in mind, that many servers only allow one station per sector.
    6. JinM

      Interior porn

      I like that lantern.
    7. JinM

      do you know what he wants? =)

      do you know what he wants? =)
    8. JinM

      Saying Something Nice

      It's nice, that the power update didn't start world war 3. (yeah and I like that we might even be able to play with a release version in less than a week, but right now I rather want to rant =) )
    9. JinM

      Prerelease v0.200.250

      What's new in the v.251 prerelease?
    10. JinM

      Additive Stabilizer Algorythms (no actual math formulas included)

      So I guess, that we only have one stabilizer, because it can't be calculated in realtime. Now here is my idea on how to easily compute it: We can have up to 6 groups. Each group lessens the distance needed to the reactor. Now each group does not work, if one block of it is too close to the...
    11. JinM

      Prerelease v0.200.250

      So basically you want mass as equalising attribute for pvp? Then a good compromise would be, to not limit ship perfomance by its dimensions at all. The only reason pvp ships lack interior is the fact that longer ships turn slower.
    12. JinM

      Prerelease v0.200.250

      So if you don't like your ships strength limitted by it's dimension, what would be a good attribute to equalise out ships? Would you rather have your ship equalised out to others by its mass like in the old power? Or would you rather like to have more dimensions instead of just one? Or do you...
    13. JinM

      New Planet Speculation Thread

      It's likely that this curvature comes from a high fov setting, and is not related to the surface being rounded.
    14. JinM

      Prerelease v0.200.250

      I think the basic problem is, that people allways build systems instead of hull or power first, and want to achieve a certain damage output or jump drive charge, or another purpose of the ship. Maybe a gun that has at least 20 blocks or something. And then they suddenly end up with stabilizer...
    15. JinM

      Prerelease v0.200.250

      Funny.
    16. JinM

      Prerelease v0.200.250

      Nooooooooooooo. :D For years the servers with the most visitors had vanilla settings except for sector size. If they now suddenly change that and the server that deactivates stablizers gets the most visitors, I will go insane. ^^
    17. JinM

      Remove firing arcs. Add targeting enhancements.

      I want to add another reason for assisted aim: This is the future, why can't my computer help me with targetting calculations?
    18. JinM

      Prerelease v0.200.250

      fyi about the power update and it's biggest benefit: If you now want to compare two ships, you can say that they can be equal, if they have the same length on their longest dimension. This has one immersive benefit: If I look at two ships, and they booth have the same length in one dimension, I...
    19. JinM

      Prerelease v0.200.250

      Wow. I am impressed. Nice work. Finally. As it is a prerelease I might even consider playing it, to finally outfit my ships with the new systems.
    20. JinM

      Balance weapon stats to only require a few system blocks

      I think there is no realistic way. Something like logic blocks linking, and wireless linking could be used. Some sort of "wireless weapons computer". Maybe they consider it....I just think they have this long to do list, of prioritised features (planets, factions, AI) and something like that is...