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    1. aceface

      The Thryn [Recruitment Limited]

      ooooh
    2. aceface

      TwitchCon Ticket Giveaway - Screenshot Contest!

      -- If I win I'll give the tickets to a random person who liked this post. -- Another day at the Atlas Corporate Warpyard to repair ships for business and contracting.
    3. aceface

      New Eden Fleetworks | EVE Online Ships in StarMade

      I get the same feeling. I think it has to do something with how the ships shaders work.
    4. aceface

      New Eden Fleetworks | EVE Online Ships in StarMade

      Gallente looks green to me.
    5. aceface

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      that explains eeeeeeeeeeeeverything
    6. aceface

      Crew, Decor and Life Support

      Awesome suggestion ^^
    7. aceface

      I can finally fight now!

      That long ship I'm fighting used to bring me down to 1-10 fps when ai was active, now I am at 30-40
    8. aceface

      I can finally fight now!

      BJammin 's Adjudicator Class Dreadnought http://starmadedock.net/content/adjudicator-class-dreadnought.3071/
    9. aceface

      I can finally fight now!

      Yay, thanks schema Here are 2x ~2 million block ships fighting eachother.
    10. aceface

      Read by Schine Being a pirate

      good times, good times
    11. aceface

      Shipyards Factory Integration

      It's hard when there's lots of weapons systems and misc decorative blocks that are used.
    12. aceface

      DISCUSS! Hull Repair/Regeneration

      Yeah it would be like a first aid kit. It's a lot better and more aiding to go to a hospital and have a doctor help you, but when that is not in the vicinity, i.e. mid combat or deep space, the first aid kit would be ideal for the time being.
    13. aceface

      DISCUSS! Hull Repair/Regeneration

      Maybe because it would be more efficient.
    14. aceface

      Shipyards Factory Integration

      Yeah they don't exactly save time. Unless you've got a ton of every single block for ships in your storages and you are going to build a small ship. Also ReaperOfShadows you should maybe add to the thread a function that shipyards tell you what raw materials a ship requires.
    15. aceface

      Shipyards Factory Integration

      Bench has it ever been considered to integrate factories with shipyards in some shape or form?