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    1. Jarraff

      Remove Thrust:Mass ratio cap...

      The thrust to mass ratio cap of 2.5 does not have any effect on acceleration only on top speed. When the thruster system was updated to the current system there was a bug that made ships able to continually accelerate. Terrifyingly high speeds were possible.
    2. Jarraff

      Shipyards completely unusable

      Shipyards do have one good use. Dismantling damaged, unwanted or captured ships. But everything else seems to be bugged.
    3. Jarraff

      Devblog 13th September 2017 (Power Stream!)

      Indeed, I misinterpreted the the devs. They said reactors would be turned off for docked entities. I wonder if reactors will be turned off for docked turret basses that are fixed. Hopefully we will not be able to bury a turret reactor inside of the ship. But I suppose you could still put in...
    4. Jarraff

      Devblog 13th September 2017 (Power Stream!)

      I see a lot of potential in the new system. Getting rid of power capacity is awesome. I think weapons that draw power to reload are the way to go. If I were new to Starmade, I would definitely chose this new system over the old one. Some thoughts on the new system. We will be able to customize...
    5. Jarraff

      Dev Update August 20th 2017

      Thanks for the update!
    6. Jarraff

      Random Idea: Manually set angle that Rail Rotators rotate to

      I don't have a strong opinion on this but I could see rail rotators being set up more like the sensor blocks. If you put down two module you would rotate 180 degrees and if you but down 10 you would rotate 36 degrees. It would take more blocks but in a large ship that is meaningless.
    7. Jarraff

      Just got done moving 1500 miles across the country maybe now I will have some time for building

      Just got done moving 1500 miles across the country maybe now I will have some time for building
    8. Jarraff

      Minimade baby-sized server [WILL CLOSE ON SEPTEMBER 30, 2017]

      I can be on the server next Sunday.
    9. Jarraff

      Minimade baby-sized server [WILL CLOSE ON SEPTEMBER 30, 2017]

      I enjoy this server but find it difficult to keep my faction points above water. Would anyone be interested in team up? Brokengauge ?
    10. Jarraff

      Manta Freighter 1.0

      This freighter can be AI controlled or piloted. I had intended to make an auto launch system for the two drones that would trigger when the AHP dropped below 100 percent. But apparently the sensor block does not yet have that functionality. I may have to use a enemy detector as an auto-launch...
    11. Jarraff

      MantaDrone 1.0

      Small Fighter Drone in the same style as my BlackManta. Entrance is at the front under the core. Stats Jaraff
    12. Jarraff

      BlackManta 1.0

      The BlackManta was one of the first ships I built. Originally it was all black but I have added some color and updated the systems and interior. The ship works as both piloted and AI controlled. There is only one weapon, a single output rapid fire cannon with full punch dealing 2100 per...
    13. Jarraff

      What to call "Tech Points"

      Cubatomic force capture system. Somewhat like the strong nuclear force. The chambers could be collecting some sort of leftover energy from the reactor process. The Chambers could be cubatomic containment chambers. Or cubatomic force manipulators. I like the use of cubatomic for Starmade
    14. Jarraff

      Manta_Ray - Manta_Ray_MK5

      Updated to explosive cannon turrets to 100% explosive
    15. Jarraff

      Remove power capacity?

      well yeah there are lots of problems with implementing this sort of system. You could make power capacity directly proportional to recharge. Or leave power capacity in as a mechanic. I just like the idea of weapons drawing power as they recharge.
    16. Jarraff

      Having trouble starting this game up

      The latest nvidia update broke open gl. If you updated that you might have to roll back that driver. There is a sticky with the instructions somewhere.
    17. Jarraff

      what's the difference between the downloaded version from wsite and the bought version from steam?

      None as far as I know. The demo is the same as the purchased game.
    18. Jarraff

      Remove power capacity?

      I wouldn't call anything under 5 million damage a nuke but that is just like my opinion man.
    19. Jarraff

      Remove power capacity?

      Very large Missile/pulse or missile/beam weapons are often called nukes in reference to atomic bombs or nuclear bombs
    20. Jarraff

      Remove power capacity?

      I was thinking they could use the heat mechanism to prevent small ships from fireing 10 nukes and just Instakilling. Your ship could overheat if too much energy leaves the ship in too short of time.