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    1. IR0NSIGHT

      Bug Guest login and Local Server

      could you upload the logfiles? starmade install -> logs -> log.0 file. maybe theres something obvious in them. Also: is it an issue solely with the steam version or also with the non-steam version?
    2. IR0NSIGHT

      Ideas for reviving the multiplayer community

      Im just gonna dump this here: yet another broken weapons/pvp mechanics/balancing update will not revive anything. we ve had like 10 of them, they never made things better. pvp is gone for good. pve content can revive the game. what good is a cool ship you built if you cant do anything with it...
    3. IR0NSIGHT

      WarpSpace - 0.9.1 - Taswin's WarpMap

      Fixes nullpointer when in core Fixes false positive n inhibition when in core
    4. IR0NSIGHT

      An alternative FTL System - WarpSpace

      Also (i forgot to mention this) taswins update shift warpspace very far away, so all surrounding galaxies can be used again with no issues. You could probably use 50 galaxies in all directions? More than enough :P
    5. IR0NSIGHT

      An alternative FTL System - WarpSpace

      Ah well the "nether concept" refers more to it being a parallel dimension where distances are shorter, and not about the actual look of the nether with its cavelike lava theme. Also starmade sadly doesnt have any zombie pigmen so thats not possible :D With taswins work it is moving more and...
    6. IR0NSIGHT

      An alternative FTL System - WarpSpace

      Alright, i have been getting help on WarpSpace lately by Taswin! In the past, you could see that warp is just a couple hundred sectors upwards, in the void between two galaxys, and that seemed to confuse a lot of people, who didnt know its intended behaviour. Gotten a couple "help its broken"...
    7. IR0NSIGHT

      WarpSpace - 0.9.0 new warpmap and behind the scenese work

      See github release for detailed changelog: https://github.com/IR0NSIGHT/Warpspace/releases/tag/0.9.0
    8. IR0NSIGHT

      An alternative FTL System - WarpSpace

      This mod fixes admin teleport and broken inhibitors. There is no one main problem which holds starmade back, its a collection of many plus a shitload of bugs. Every person has their own opinion about whats important, some say PVE environment, some say fix PvP mechanics, some say add exploration...
    9. IR0NSIGHT

      An alternative FTL System - WarpSpace

      WarpSpace is now playable on the Skies of Eden server, along with other cool mods. (The automatic drop from warp is broken, but everything else works nicely) Check it out if you feel like it. Also i build a cool GUI advancement that shows you who is inhibiting you, but thats not quite release...
    10. IR0NSIGHT

      Moving docked entities between ships

      Dr.Whammy is correct. if you try to dock faction a to faction b, it will not work. It used to just freeze the docking ship, until you reload the sector, altough i believe that it was changed to just ignore the docking attempt. That does contradict what fabi describes, so idk. But its a faction...
    11. IR0NSIGHT

      Badger mining vessel 2

      The Badger mining vessel comes in at 1.8k mass. It features a 9x45 full-strength waffle mining array and a 310k cargo hold. The ship reaches 380 m/s at tmr 3.0 when empty, and 180 m/s at tmr 1.0 at full cargo capacity. To make up for its small size and no guns, it is outfitted with a...
    12. IR0NSIGHT

      WarpSpace - 0.8.1

      With the new starloader version (0.2) all mods broke, this is the upgrade. no changes in mechanics, just refactoring/reorganizing files. Github: Release 0.8.1 upgrade to STL 0.2 · IR0NSIGHT/Warpspace
    13. IR0NSIGHT

      Venom 2021-12-29

      The Venom was designed to defend stations against enemy battleships, deployed in big groups. It proved to be far to small and its 4 frontal cannons outgunned very fast, leading to only 3 of these ships ever being produced. Instead it was rebuilt into the SnakeEye...
    14. IR0NSIGHT

      SnakeEye 2

      This 20k mass corvette comes in at 146m length and was purpose built for station defense, deployed in fleets of 10 ships, using Wolfpack tactics against much larger ships. Its armed with a heavy heat-seaking missile launcher (4k blocks) and a backup beam weapon (1.5k blocks) to counter the...
    15. IR0NSIGHT

      Storage Counting

      very much the way i built my factory in Brierie. I have production trees with 1000 block factories for every important item: all chambers, the armour colors i use, power, shields, weapons. A main storage pulls up to 20k of each item, the block factories are limited to 1k. That way it...
    16. IR0NSIGHT

      An alternative FTL System - WarpSpace

      Built in a reverse engineered version of vanilla inhibition. range 0 = sector the inhibitor is in, range 1 = 1 sector distance (excludes diagonal), range 2 = 2 sectors distance in all directions. Also inhibitors catch much much larger ships now, level 0 inh: lvl 300 ship, level 9 inh: level 9000...
    17. IR0NSIGHT

      WarpSpace - 0.8 - Interdiction experimental

      Added (reverse engineered) vanilla interdiction to WarpSpace. Inhibitors work as normal, but are much much stronger. Inh-lvl 0 catches ships up to lvl 300, 300 additional levels per inh.lvl. Strongly advise to adjust config value for inhibitors to eat up more power, recommend val = 300. this...
    18. IR0NSIGHT

      An alternative FTL System - WarpSpace

      you cant exceed a certain maximum speed because of technical limitations. its not about performance having to load in more, its an engine limitation. No matter if you draw things or not. Loading in an empty sector isnt performance heavy, and you dont gain anything by staying in realspace with...
    19. IR0NSIGHT

      WarpSpace - HOTFIX 0.7.1 compiler fix

      Fixed wrong compile version Removed starapi dependency fixed miner bug with navigation marker Link to github release: https://github.com/IR0NSIGHT/Warpspace/releases/tag/0.7.1
    20. IR0NSIGHT

      An alternative FTL System - WarpSpace

      Quick update for anyone wondering why WarpSpace has dissapeared from the downloadable mods: It has come to my attention (through random chance) that i compiled warpspace using java 1.8, which is incompatible with the vanilla launcher. This leads to a crash without an error message (which is an...