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      Position blocked by Abandoned?

      Has any one else had trouble with this error when building within the confines of a docked area? I was trying to make an elevator, and this bug was kind of annoying (you can build the thing before hand however and it seems to work). Here is the bug tracker thread with images of what I'm talking...
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      *Parts* of Ships and Turrets will some times disappear after restart

      Has any one else noticed sometimes ships do not load fully or parts of them simply disappear when restarting (especially when you have many ships in the same area?) I've submited the bugreport here http://bugs.star-made.org/issues/1521 I was just wondering if any one else has experience part of...
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      Bug Missing ships in Singleplayer

      Is this on the bug tracker? if so you need to put it there (I can't because I don't have this problem)
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      Rocket Rendering Limit?

      I have the same problem, It appears that the rockets still fire, I think I see the damage markings from the rockets fired, but I'm never 100% sure its a hard thing to test, I'm fine with firing one and then another, but as soon as I fire the consecutively I can't see the rockets.
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      Bug Logic Bugs, AND and OR gates will not perform properly under some circumstances

      After testing JK latches in starmade, I found that they flat out didn't work for seemingly no reason. This link http://www.web-books.com/eLibrary/Engineering/Circuits/Digital/DIGI_10P6.htm is what I tried to implement, and I'll upload the image files to show images of the problem. It seems...
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      Viability and shape of dangerous stealth ships?

      I've recently attempted to make decent size stealth ships (300 - 500 mass) and I've found that when talking about only a invisibility system, it takes too much power to possibly power anything in this range permanently at inefficient power shapes (IE not a circle or cube) and if you want to put...
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      The ultimate drone R&D thread

      Can you update your original post about your more recent findings (that have since been discussed in this thread)? I just found this post and I find it hard to wade through 33 pages of posts to find the best stuff you guys have done. BTW great job figuring this stuff out!
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      Java? Why not a different programming language?

      Wow, despite your background even you seem to have a lot of misinformation. Typically you write shaders through C or more commonly some scripting language that has a backend to C. C++ will typically be used for logic in rendering as well, but you end up using other frameworks to handle...
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      star wars shipyard by El_Poulpy

      The phrase "You've been sitting on these for how long?" implies you have just neglected to show us these ships and have just now decided to show them, (sitting is a metaphor here for the time spent not showing us these images example: you've concealed these images from us in some way), but in...
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      United Colonial Corps Shipyards and Fleet

      I think they look pretty nice even considering they are utilitarian.
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      Adimo Ship-Builders

      It was a joke don't worry :P
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      Adimo Ship-Builders

      Probably Html
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      Adimo Ship-Builders

      You don't know anything about coding languages 1: Starmade is made in java 2: Java is really not compiled, it is interpreted, unlike C, C++ and many other lower level languages 3: Java is easy to "decompile" in order to see the code some one else made (since it is interpreted from byte code)...
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      Connecting multiple computers together as well as some pseudo implementation

      Activation blocks seem to be the best answer then, as long as we can put the activation block in our hotkey bar.
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      Connecting multiple computers together as well as some pseudo implementation

      While I can't find this through the search bar on the forums I am almost positive this has been suggested before, but let me go into detail of the implementation, just to explain how ridiculous the fact that this hasn't happened yet. My suggestion is to add the ability to connect all utility...
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      Physical representation of the new logic gates.

      it probably isn't I just haven't thought about it (I was going to try to make a clock once this stuff gets added)
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      Physical representation of the new logic gates.

      Not hard at all to make a seven segment display, nor an adder, or a calculator that adds (not sure about multiplication), I've already created a sketch up of what that will look like (presuming we can connect to more than one gate from one input and one gate can accept more than one input per...
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      Physical representation of the new logic gates.

      redstone is not actually that good at showing you how logic gates work, it is convoluted and buggy. The system that is going to appear in starmade will be much better.
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      Starmade Q&A

      1. With logic gates, are there only going to be the OR, AND, and NOT gates and not NAND, NOR, XOR, and XNOR gates (I do realize you can create any of the other gates with the three base gates, but having dedicated blocks might be more efficient for everything and simply more desirable). 2...