Maybe this idea could be extended. How about, the ship in question is not only to be found, but also reqires some repairs. Things like reactivating the ship's hyperdrive, or preventing the power reactor from blowing up.
The gardens look pretty nice. I don't know how much cultivated they are...
I don't think there is someone here who would be opposed to this, as long as they get credited. Ships are uploaded for others to enjoy, after all.
But for formalities:
Feel free to take anything from my content, if you find something useful.
(Altough, i probably should update some eventually...
I think most people who activley engage into combat are doing so in order to gain riches. It's their source of income. To get a high rate of success one needs to minimize the risks and maximize the count of targets. Both profit vastly from a short time spent in combat.
Also, it can be a very...
Maybe small turrets are easier to design as well if it becomes possible to link computers to modules on other segments.
That way one would be free to for example have the computer and maybe some slave systems on the base and the barrel could consist of only the core, connector and the actual...
This wouldn't render your current setup useless. The system would just give more options, so you can use other source hulls you might have a lot in stock for some reason.
But i have to say the painting doesn't seem like much to be concerned about.
To combine the different shapes into one block...
I would like to know how people come to this conclusion.
If i have just a hand full of relatively small point defence turrets against 100k missiles, i get the invested block count worth even if they only shoot down, lets say 1 out of 10. Otherwise my ship would have needed way more blocks to...
I have been working on this thing for quite some time now.
Since i am probably going to have less time to work on this one, again i desided on an early release. Who knows, maybe i even get some intresting suggestions.
EDIT:
(I could not look any longer at the old description as it showed off my...
Essentially that's right, but it goes only till a certain diverence in mass is reached. Even the best pilot in the best fighter has no chance of overcoming the shield recharging rate of a ship that has a 100 times more mass.
True, it's possible that someone is thinking it's a good idea to put...
Maybe one could insert a 4. item in that list. A single smaller ship has only a chance of killing a bigger one, if the size difference isn't too huge.
If you are sitting in a 200 fighter and try to take on something with over 200k mass (I know, pretty exaggerated. But i think the example still...
The armor buff may not be the highlight, but to be honest it's the thing i am looking forward to the most.
I like to build vast interiors with the intention of giving the illusion of a ship that might be actual usable. (with engine room, crew quarters, ect.)
But i allways feel a little bad for...
As basic requirement definitely, but i think there's more needed.
In order to have a point in using different movable parts, turrets should only be able to move around the y-axes.
Also, these big docking boxes are pretty restrictive in terms of creativity. I would reduce the minimal size from 7...
If a ship is build highly modular from the start it might be even more suitible for a crew. That way every single officer has more things to contribute and it might allow for more efficient ships in general.
For example, i have a ship in the works since like forever whereby i am trying to do...
Maybe an option on the AI screen can be added to stop your own ships remotely.
That should not have much impact on computer-performance.
Edit: Allways those damm typos...
It's nice to be able to give out different rights on one entity but i don't think we need another block for that. It should be enough to simply extend the abilities of the existing permission block.
The Arcane was one of the early warp capable ships of the Outcast's Heimat after settling down on their new world.
(Additional lore based tech explaination can be found in the screen shots)
Notes:
I tried to balance the ship so it can engage in decent combat with it self.
The turrets...
How i personally refer to ships has very little to do with mass or size and depends mostly on intended roles. The size becomes rather a side effect of the role.
A titan in my opinion should be something capable of taking on whole fleets on its own.
(I was thinking of replying in the other shield threat, but it seems kinda pointless now.)
While i am aware that bubble shields were taken out for a reason, i still think it would be nice to have more options on defence, allowing for more role diversity.
And adding a "bubble-Block" (i somewhat...
Since star made is a sandbox anyways. So wy not just give the ability to build our own shield bubbles.
We allready have the Trigger(Aera)-Block. With this block it's possible to create an invisible wall in any shape and distance to the actual ship. So, with a few alterations it might also work...
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