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    1. DrTarDIS

      Devblog 2017 - 09 - 21

      I'm not sure. since weapons need capacity these days, you're mostly limited to a high-refire if you want your small packages. it nerfs pulse and beam secondary indirectly with a "hidden" mass penalty after 5k damage projectiles. since weapons are [probably] their own capacitors new system, a...
    2. DrTarDIS

      Keep the Old Blocks as Decorations

      I remember that coming up in th stream, and one of the two saying that's exactly what's going to happen.
    3. DrTarDIS

      Devblog 2017 - 09 - 21

      :giggle: That one...made me laugh in a very dark way. I agree with you overall, but i'm laughing so hard at it. tiny ships also were synonymous with cloak/jam exclusivity. Chambers means we get to have birds of prey, warbirds, defiants, and whatnot. "Roles" like stealth-attack, blockade-runner...
    4. DrTarDIS

      Fly a Ship With a Map

      The cat-god gave us this already, in some form. depending on how fast you can click and type you can run more than one fleet at once. A more robust action set and UI would be great, yeah. it'd be nice to have "follow/move" "defend" "attack" allow other fleets and objects as targets yeah. So...
    5. DrTarDIS

      Suggestion for missile slave on beams and cannons

      I see DPS or "Alpha-strike" as the difference between attrition engagement vs a surgical strike. You try to plan for both. Then you plan for both the attacker and defender roles in both. Then you try to play to your and the games advantages to control the fight into ones you're good at. I'm...
    6. DrTarDIS

      Personal Weapons: Increase Muzzle Velocity

      People didn't complain about megaman's lemons!
    7. DrTarDIS

      Devblog 2017 - 09 - 21

      Yawn. You obviously DID NOT read, nor did you UNDERSTAND. I'm going to assume language barrier and leave you be now. :)
    8. DrTarDIS

      Devblog 2017 - 09 - 21

      You're either not reading what I said, or you're being trolly. I choose a 200^3 cube :) 2 million e/sec is not enough. the goal is absolutely most power possible in that volume. Screw other systems. Go ahead, build all three types. I reccomend you build the checkerbord 1*1*200 lines one first...
    9. DrTarDIS

      Devblog 2017 - 09 - 21

      I'm Fully aware of the power curve, the diminishing returns of every reactor after the first, and the way rounding works in starmade. I'm assuming you just did not understand what I initially wrote, so I reiterate in the spoiler above. I stand by it, but it will not matter in ~2 weeks either way.
    10. DrTarDIS

      Suggestion for missile slave on beams and cannons

      yeah, i'm late to the party on this. Build a test rig, make 2 identical missile launchers. build a "target" with 2 cubes of basic hull. first cube, flat face, second cube have a "tunnel" 1 block wide and say 5 deep so the missile impacts and explodes "inside". Do the math on blocks destroyed...
    11. DrTarDIS

      Devblog 2017 - 09 - 21

      Geometry and the actual math of the game means that having a bunch of single lines in a cherboard pattern gives you more blocks/volume which ends up being better power. A single reactor in a 3d x shape is "better" than a single reactor of one line in the same absolute max dimension.(EG a 25...
    12. DrTarDIS

      Password Locked Logic Storage?

      yeah, have the personal storage on a docked entity, let each player turn the faction module on that docked entity to "p". Problem solved.
    13. DrTarDIS

      Bug Thruster bloom bleed through

      just leave one open space between the thrusters and lava, should work fine
    14. DrTarDIS

      Star Trek Voyager

      launcher, options cog top right, "java path"
    15. DrTarDIS

      Cubical planets are better and I can explain why

      Disk-planets are best planets.
    16. DrTarDIS

      Star Trek Voyager

      Tried switching to your OS's java instead of the packaged java?(or vice versa)
    17. DrTarDIS

      Star Trek Voyager

      wow, that is a lot of standard armor. crew-quarters hell is painful. Have you tried making some copy-paste "furniture" to just blat down at random? Good luck!
    18. DrTarDIS

      Need help on how to make a non-spammable activation block?

      cannibalize this. It's used to keep a door "open" for 2 seconds and auto-reset to "closed". It's probably what you're looking for? Just hook up extra delays if you want a longer timer. If you really want it to be a "allowed to go blue, wait x seconds, allowed to go orange" just connect the "or"...
    19. DrTarDIS

      Now the thing taking up half my screen stole my ship.

      That's valid, but I was actually saying you should login, and fix that stuff if you want me to point to it. The button at the top of the page already does, but I use the one I find most useful at any one time. Make it more accurate and useful, and the old one will die because it will stop being...
    20. DrTarDIS

      Building - Copy and Paste Prefab's

      not to knock your low level tutorials (they are useful for newbies.) but... Do you think they might be better placed on the wiki?