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    1. timethatswasted

      Dark Days Ahead if Things Aren't Set Straight

      I can't say I share your feelings... I've alpha and beta tested a number of games over the last decade and I can say I have never seen a development team be in closer contact with the community then this group. In fact they have been even more open in the last few months compaired to when I...
    2. timethatswasted

      Effects.

      Ah I see. I noticed that the multiplier for over drive had been changed from 1 to 10. So basically you only need 1 over drive to get 100% The same must have been done for ion. Seems very overpowered, but I'm sure it's still a work in progress.
    3. timethatswasted

      Bug Old style (physical/random) crafting blue prints break the crafting system when used

      I would include a screen capture... But it's kind of hard to take a picture of something "not" happening.
    4. timethatswasted

      Effects.

      It's not a bug. The defensive effects now have a effect % cap on them that is adjustable in the behavior config. So no matter how many ion blocks you add, it will only give you a max of 60% protection.
    5. timethatswasted

      Bug Old style (physical/random) crafting blue prints break the crafting system when used

      In the current build (.17) if you try and use the old crafting blueprints, such as convert to wedge, it will produce one tick of the item and then stop. After that you are unable to manufacture anything. The factory will just keep ticking and producing no items, no matter what you set the...
    6. timethatswasted

      StarMade 0.17 Warp Gates, Jump Drives, and a lot more

      Awesome update Schema! Bug fixes, performance boost, and features everyone has been longing for. The sorting system and logic for factories sounds absolutely spectacular! Maybe a stack limit next to go along with this awesomeness and the new crafting system?:rolleyes:
    7. timethatswasted

      Allow admins to change starting blocks

      There is already a txt file in the server data base folder that seems to govern the creation of new player data on the server. Putting it in the server config may be a bit odd looking. It would probably have to have its own config file in the server data base since it would be server specific...
    8. timethatswasted

      Allow admins to change starting blocks

      It would be really nice if admins/server owners had the ability to change what blocks people start with. This idea revolves around allowing players to be able to purchase a pre-built starting ship on a server that uses a "buy with blocks" ship spawning method. What I want to do is create...
    9. timethatswasted

      "Sell" Ship Option

      I see this idea has popped up in the feature list on the DEV calender.... I really hope that it is something that can be turned "off" via the server config. I would like to see a feature like this added to a fully developed shop, ships yard and Trade system rather then just tossed in there...
    10. timethatswasted

      Thrust Mechanics Explained

      Great to see a detailed plan! The directional thrust system sounds awesome. My only concern is that there would need to be some sort of cool down after you have assigned your thrust directions so you can't immediately change your settings. Otherwise people could just put 100% of thrust into...
    11. timethatswasted

      A New Server

      There are already a few servers that run on a set up similar to what you mentioned. If you really want to create something different start by modifying the block behavior file to create a new play style/balance for the server.
    12. timethatswasted

      Economy of TIME

      It could be possible to make the crafting system more dynamic and interesting, but in a game where you need 100,000 of one specific block that would be just plain annoying. My system really just aims to fix the bottlenecks that happen in the intermediate stages of production. You need so...
    13. timethatswasted

      Economy of TIME

      Hello fellow Star-made citizens I am one of the Admins on the Tectum Clementia RP server and my job in the past has mostly been to manage the block config file and economy. So after spending the last week playing around with the new crafting system and economy as both a player and an admin I...
    14. timethatswasted

      StarMade 0.1616 Infinite Chain Docking

      No joke shadow optimizations! Shadows went from 20-30 FPS on my system to 70-80 at full 256bit. New universe generation and FTL actually on the drawing board?! "Soon" I hope ;) Schema I'm going to Europe next year, what is your address so I can throw hand fulls of dollars at you in person...
    15. timethatswasted

      Blue lava, yellow water, purple poison?!

      These are all place holders for the old L1, L2 minerals. They are just there so you can sell them back if you want. They don't do anything.
    16. timethatswasted

      New crafting system discussion

      I love the possible complexity... But I feel like the crafting system is not complex enough and some things don't make sense. You can make power generators out of metal mesh and a charged crystal. You can also make salvage beams, and several other blocks. Even the most advanced blocks are...
    17. timethatswasted

      Significant FPS and performance drop with .15997

      So after playing around with some stuff I was able to greatly improve my FPS. I'm running Windows 8 and had the most recent beta version of 64 bit Java 8. Long story short I had to delete the 32bit version of java still on my PC for starmade to stop being so weird. I can now run full 256...
    18. timethatswasted

      Significant FPS and performance drop with .15997

      8 GB dedicated to java and 6 GB reserved to Starmade. So that's not the issue on my end. It should be noted for others though that by default java only allocates 2 GB or so for itself depending on your operating system. Simply increasing the memory for Starmade doesn't do anything unless you...
    19. timethatswasted

      Significant FPS and performance drop with .15997

      I would disagree that the overall all preformance of the game has decreased. It is just this last patch that has caused big problems. If procedural backgrounds are causing you lag you can turn then off via the options in the launcher.