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    1. Trekkerjoe

      The Rail show off thread!

      Do you think it's possible to fake friction by having the blocks touch the ground at a 45* angle? Could this be used to make functional feet for my mechs?
    2. Trekkerjoe

      The Rail show off thread!

      Here are a couple of things I made yesterday: EDIT: Broken Pics
    3. Trekkerjoe

      Implement Friction Between Undocked Entities

      In response to your points: 1. Not everyone spends all his time in space, and if MechWarriors actually work, I can imagine competitions. 2. Some are, yes, but it is possible to find large enough planets, even in the default settings. 3. I guess that could work, but it has many flaws. The main...
    4. Trekkerjoe

      Anyone else having this problem?

      Yes! Those days are often the days I cannot sleep until I calm down.
    5. Trekkerjoe

      The Rail show off thread!

      I will probably start work on some mechs anyway, just to have them ready incase they patch the game. I may show them off when I'm satisfied with the result.
    6. Trekkerjoe

      The Rail show off thread!

      Someone actually tried it, but it just walked in place: http://starmadedock.net/threads/moonwalking-mech-on-a-moon.6882/ Hopefully the devs implement friction so my mech machinations can proceed as planned.
    7. Trekkerjoe

      The Rail show off thread!

      Does it traverse land? Regardless it is a magnificent piece of starmade engineering!
    8. Trekkerjoe

      Implement Friction Between Undocked Entities

      It's been a while, been waiting for the new update to come out, so please pardon my absence. Anyway, down to the point: I have seen some of the crazy things you can do with the new system, and quite literally woke up today with the idea that I would build mech walkers. Please correct me if I'm...
    9. Trekkerjoe

      Config options: Planet and Asteroid ore density & asteroid size

      Since people seem to want more planet settings, a 'PLANET_GRAVITY_MULTIPLIER' setting would be pretty cool.
    10. Trekkerjoe

      Surprise Dev Update

      Oh, this revitalizes my hype! Imagine all the cool systems you can make with turrets(and other ships) on rails! Imagine being able to press a button and the turrets retract into a repair area deep inside the ship! Or perhaps pressing a button to quickly switch out your SAM turrets for cannon...
    11. Trekkerjoe

      Surprise Dev Update

      That could work. Just wondering how we would get dual arrays to work though. Perhaps if you have multiple arrays linked to the same computer, you can link them together with the marker beam to connect them properly.
    12. Trekkerjoe

      Surprise Dev Update

      Hype! So many questions! Can modules contained in the body be in the same weapon group as in the barrel? Does the rotating block have colliders to prevent it from clipping the main ship? Will AI modules have to be on the barrels, or is a system planned for the AI to recognize the parts of the...
    13. Trekkerjoe

      Questions about the blueprint system and planet cores.

      Inquiry 1: Ok, so I noticed something peculiar about the new blueprint GUI. The total lack of an upload button. Has the system changed? Is the blueprint system now local? Or did my game notice I was hosting a single player world, and simply treated my blueprints as local? Inquiry 2: Planet...
    14. Trekkerjoe

      Copy/Paste: Option to Delete Prefabs

      This seems to be the only missing feature in copy/paste. There is a save option, but no option to delete. Hopefully this get's implemented, but in the meantime: What file do I have to open in order to delete there prefabs? I really want to get rid of the 'T_' and 'Automatic' clogging up my prefabs.
    15. Trekkerjoe

      Recognized Ability to Add Descriptions to Waypoints

      Basically in the title. This occurred to me when I was making waypoints to asteroid fields. I just want to name my waypoints like this: 'Resource Extraction point 1A' with all the resources that could be found entered into a description box. It's just one of those things you probably won't...
    16. Trekkerjoe

      Make Bobby AI's Send a Logic "On" Signal When Pursuing a Target

      That would be awesome, especially if you can trigger stealth drives and jammers on your drones to make an invisible minefield, or invisible missiles.
    17. Trekkerjoe

      Brainstorm This Perfect turning system - no half-assed solution

      ^This^And I was just about to suggest that.
    18. Trekkerjoe

      Astrotech and Heal gun usage

      Honestly, while I do think astrotech beams should replace blocks, I can only see it trying to replace the outer shell of the ship since that is the first part of the blueprint it will hit. It would be difficult to code them to go from the center out, so even with the blueprint repair system you...
    19. Trekkerjoe

      Bug Daves are a background?

      [/SPOILER]I had the same problem, and tried shadows on barebone, and I can confirm that it fixes the problem. Here is a before and after: I did notice something peculiar when I was testing it though, I'll call it the 'Sepia tone glitch' Whenever I look in the right directions, everything...
    20. Trekkerjoe

      Bug (SOLVED)Block distortion ingame

      Thanks for then answer! Works perfectly now!