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      Should Chain Drives Remain?

      Your liquid energy doesn't have an in-place counter described, it could be viable but needs such a thing first. If the titan didn't bring another drive sure, the point is less about them being "OP" and more about them being a fundamental breakdown and of the game mechanics.
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      Should Chain Drives Remain?

      It's a problem, one that impacts pretty much the entire playerbase, and needs to be addressed.
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      Should Chain Drives Remain?

      Chain Drives represent a fundamental break-down in the way jumping is handled, regardless of their ability or inability to be countered which is perfectly debatable, they show that the baseline system is in need of workaround to be tolerable. Chain Drives need to go, but it needs to be part of...
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      Ship Explosions: How we should handle dead ships

      Ship in general being capturable or salvageable definitely leaves a lot of resources in the system, but it's not significant compared to the losses to damage and the like, leaving a definite sense of need for derelicts, capturing, and the like. However explosive decay of OLD ships might not be...
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      The Terran Gossamer Technocracy

      Username: Deveyus Age: 28 Preferred Gossamer: BIM sounds most interesting, but I expect to be placed in GFO as a matter of course. Available Hours (optional): Late CST. Reason for Application: Time to put my skillset to use and learn some as well. I'm officially withdrawing this application.
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      Long term suggestion plan for jump drives and warp gates

      I would suggest allowing the jammer blocks on a station to jam up to the active size of a gate on the starmap. Would mean hiding big gates becomes quite difficult, but hiding small ones is trivial. To clarify, the number of jammers needs should be the surface area of the gate, not the ring-size.
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      Inverse Damage Pulse Custom Block

      Interesting I was under the impression that it wasn't possible to change weapons at all given the information I had been told previously, but if that is indeed possible it could be quite interesting. I was under the impression that salvagers already didn't hit shields (and went straight to...
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      Manticore Type-1 2015-05-17

      A small, disposable, player bomber. Intended to run quickly towards it's target, jump drive away, and then use the other jump drive to quickly return back to the launch location to refill energy and shields and jump drive charge. Doesn't carry it's own power supply beyond enough to run...
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      Inverse Damage Pulse Custom Block

      I'm wondering if it would be possible to create a custom version of the damage pulse weapon that does a negative amount of damage with shield bypass, for the purpose of generating an AOE repair tool. If someone wants to explain how to do it, that's cool, but I can figure it out I just want to...