Search results

    1. kiddan

      Quadruple armor without cheating

      Hmm, can't seem to get detectors to sense a block being placed, broken, or picked up. It there a certain configuration I need the detector and stuff in, or is it most-likely just no longer possible? Also, I've made an armour un-docking system! This is planned to activate when the rail dockers...
    2. kiddan

      Quadruple armor without cheating

      Ooh, didn't know you could do that! Sounds like I've got some experimentation to do. =)
    3. kiddan

      Quadruple armor without cheating

      Hmm, I might try making some ships with this! However, I'd research a self-destruct mechanism for the docked entities first, so that if a rail gets destroyed the plates won't stick around. I guess the docked armour could all be on the outside and get shot off a launch rail if some activators get...
    4. kiddan

      StarMade v0.199.152 Optimizations, Memory optimizations, and fixes

      It's great to be getting more of these performance updates, keep up the good work, Schine! Also, was that a new Isanith-ish ship in that picture? And did it have ice slabs???
    5. kiddan

      Suggestion Community Content: Popularity by Week/Month/Year

      This one's pretty easy to explain; Add some new Sort By options for the community content section of the forum, these would include (but not be limited to) Most Popular, Most Popular (Week), Most Popular (Month), and so on. Why? Well, it's kinda hard to find a high-quality ship that's...
    6. kiddan

      Kupu's thread

      My personal thoughts on some of the textures: General theme: I really like the whole smooth metal panel look on everything, especially the decorative computers. Plex Door: Still seems quite plain, which is somewhat good, but a few tiny hinges or something would be interesting... Ingot: I...
    7. kiddan

      It's time for Starmade to implement what it has always needed!

      Why not ladders and 45' tipped ladders? They would both use the same texture, look good together, and one works as a 45' stair!
    8. kiddan

      Starmade Art Thread

      I specifically love the style on this one. ^-^ Looks kinda like bronze hull or something, you can immediately tell where the thruster intake/reverse thruster is!
    9. kiddan

      StarMade v0.199.132 - Huge performance upgrade for chunks, also now supporting Portuguese-Brazilian

      Update's great! The game runs about five times faster on planets (after being loaded of-course, but it isn't very slow even then) and the gamma setting is something I really like, too. :) Nice work, Schine!
    10. kiddan

      Dev Blog : July 28th 2016

      Erth Paradine said it quite well in this very thread:
    11. kiddan

      pipe

      That picture is a horrid brain teaser. o.O The pipe look like it's against the wall and 1.8 blocks high.
    12. kiddan

      Limit Station Spawning

      Another thing; If you don't mind running some operator commands, using /destroy_entity will delete any targeted entity and /destroy_entity_dock will remove turrets and such with it. :)
    13. kiddan

      Suggested Light bars

      Yea, a 1/4-slab collider would be way nicer than the current full-block collider.
    14. kiddan

      Dev Blog : July 28th 2016

      Thanks for the heads-up! It's great to see all the performance-enhancing updates we've been receiving lately. Keep up the good work, Schine! :)
    15. kiddan

      Limit Station Spawning

      Here's an idea (literally just came up with it, like right now); Go to starmade\blueprints-stations\trading-guild(this path varies a bit, depending on whether you use Steam or not*) and add in a whole ton of your own blueprints. These blueprints should be some sort of self-destruct mechanism...
    16. kiddan

      Suggested chairs and beds as Item blocks

      It has been mentioned a few times that chairs will most-likely occupy two blocks, to make them higher. But the ability for the game to detect obstructing blocks and properly place/rotate multi-block groups needs to be complete first.
    17. kiddan

      Planet cores, what should be done with them?

      What if setting up a certain set of modules on a planet core would give all connected plates a power regen boost? This way players can set up their own shielded bases and such on planets much easier, at the price of still having a destructible core.
    18. kiddan

      Suggested Light bars

      Wanted to throw this idea out there; Light bars are pretty-much mirrored on one axis, so why not remove half of the rotations and use those IDs for the turned-off states?
    19. kiddan

      A real walker!

      Ooooh dang, this is a really large step for the mech industry in Starmade. Good job! It just needs to jump now, then it can get over the large gaps! :P
    20. kiddan

      Criss' Thread

      I really love the hot rod look the bigger outcast ships have, it definitely gives them a noticeable signature look! You should have some of your lore in-game, accessible via conversations with NPCs or something. :D